The panel stored notes, todos and plans inside one shared JSON file that six unrelated domains also wrote to, synchronised itself through window CustomEvents, and could only read plans. It is now Project knowledge: server-owned storage with explicit routes, a store with rollback, a section sidebar, plans that open and edit in place, and search across all of it. Notes and plans the user pins travel with every message sent in that project. Pinning is project state, not an attachment to one message, so it holds until unpinned and the work status panel names what is riding along and can detach it. Agent memory is added alongside, in two scopes: what is true about the user, and what is true about this codebase. The split is not cosmetic — a wrong project fact costs one project and is noticed, while a wrong global fact quietly shapes every session everywhere and the user has no code to check it against. It stays separate from notes so an agent mistake cannot land in what the user wrote. Sessions receive an index of titles only; bodies are read on demand, because an index carrying full text grows until it crowds out the conversation. Deciding what a session must be told, and whether it has been told, now lives on the server. The client owned it before, which meant sessions started without a UI — scheduled tasks, sessions the agent dispatches — received nothing at all, and a tab's record of what it had sent outlived the conversation: after compaction the agent no longer held the block while the tab went on believing it did. What was delivered is recorded in the session's own metadata, and compaction restores it through the runtime that already restores pinned messages, in the same turn. Agent memory ships dark behind OPENCHAMBER_MEMORY_ENABLE: unset, there is no tool, no routes, no session index, no settings row and no panel tab. Absent rather than switched off, so nothing invites turning on a feature that has not been announced. Pinned notes and plans are unaffected and ship as normal.
451 lines
15 KiB
TypeScript
451 lines
15 KiB
TypeScript
/**
|
|
* Project context store: notes, todos, and plan links, keyed by project.
|
|
*
|
|
* Replaces the `openchamber:project-notes-updated` / `openchamber:project-plan-saved`
|
|
* window events that previously forced every mounted panel to re-read the whole
|
|
* config. Writers now mutate the store and every reader re-renders from it.
|
|
*
|
|
* Storage is server-owned; this store is a cache with optimistic mutations.
|
|
* See `packages/web/server/lib/project-context/DOCUMENTATION.md`.
|
|
*/
|
|
|
|
import { create } from 'zustand';
|
|
|
|
import {
|
|
createProjectNote,
|
|
createProjectPlan,
|
|
deleteProjectNote,
|
|
deleteProjectPlan,
|
|
fetchProjectContext,
|
|
resolveProjectContextId,
|
|
saveProjectTodos,
|
|
setProjectPlanPinned,
|
|
updateProjectNote,
|
|
updateProjectPlan,
|
|
type ProjectNote,
|
|
type ProjectNoteSource,
|
|
type ProjectPlanLink,
|
|
type ProjectRef,
|
|
type ProjectTodoItem,
|
|
} from '@/lib/projectContextApi';
|
|
|
|
interface ProjectContextEntry {
|
|
notes: ProjectNote[];
|
|
todos: ProjectTodoItem[];
|
|
plans: ProjectPlanLink[];
|
|
/** True once an authoritative load has succeeded at least once. */
|
|
loaded: boolean;
|
|
loading: boolean;
|
|
/** Last load or save failure. Never clears cached data on its own. */
|
|
error: string | null;
|
|
}
|
|
|
|
interface MutationFlags {
|
|
/** A note write is in flight; a slower load must not overwrite the list. */
|
|
notes: boolean;
|
|
/** A todo write is in flight; same rule. */
|
|
todos: boolean;
|
|
/** A plan write is in flight; same rule. */
|
|
plans: boolean;
|
|
}
|
|
|
|
interface ProjectContextState {
|
|
entries: Record<string, ProjectContextEntry>;
|
|
}
|
|
|
|
interface ProjectContextActions {
|
|
getEntry: (project: ProjectRef | null | undefined) => ProjectContextEntry;
|
|
load: (project: ProjectRef, options?: { force?: boolean }) => Promise<void>;
|
|
saveTodos: (project: ProjectRef, todos: ProjectTodoItem[]) => Promise<boolean>;
|
|
createNote: (
|
|
project: ProjectRef,
|
|
value: { body: string; source?: ProjectNoteSource; origin?: { sessionId: string; messageId?: string } },
|
|
) => Promise<ProjectNote | null>;
|
|
saveNoteBody: (project: ProjectRef, noteId: string, body: string) => Promise<boolean>;
|
|
setNotePinned: (project: ProjectRef, noteId: string, pinned: boolean) => Promise<boolean>;
|
|
deleteNote: (project: ProjectRef, noteId: string) => Promise<boolean>;
|
|
createPlan: (project: ProjectRef, value: { title: string; body: string }) => Promise<ProjectPlanLink | null>;
|
|
savePlan: (project: ProjectRef, planId: string, raw: string) => Promise<boolean>;
|
|
setPlanPinned: (project: ProjectRef, planId: string, pinned: boolean) => Promise<boolean>;
|
|
deletePlan: (project: ProjectRef, planId: string) => Promise<boolean>;
|
|
reset: () => void;
|
|
}
|
|
|
|
type ProjectContextStore = ProjectContextState & ProjectContextActions;
|
|
|
|
export const EMPTY_PROJECT_CONTEXT_ENTRY: ProjectContextEntry = {
|
|
notes: [],
|
|
todos: [],
|
|
plans: [],
|
|
loaded: false,
|
|
loading: false,
|
|
error: null,
|
|
};
|
|
|
|
/**
|
|
* Per-project write chains and in-flight mutation flags.
|
|
*
|
|
* Kept outside the store because they are coordination state, not rendered
|
|
* state: putting them in the store would re-render every consumer whenever a
|
|
* write starts or finishes.
|
|
*/
|
|
const writeChains = new Map<string, Promise<unknown>>();
|
|
const mutationFlags = new Map<string, MutationFlags>();
|
|
|
|
const flagsFor = (projectId: string): MutationFlags => {
|
|
const existing = mutationFlags.get(projectId);
|
|
if (existing) return existing;
|
|
const created: MutationFlags = { notes: false, todos: false, plans: false };
|
|
mutationFlags.set(projectId, created);
|
|
return created;
|
|
};
|
|
|
|
/**
|
|
* Serialize writes per project so two saves cannot interleave into a
|
|
* last-writer-wins race against the server's own read-modify-write.
|
|
*/
|
|
const enqueueWrite = <T>(projectId: string, operation: () => Promise<T>): Promise<T> => {
|
|
const previous = writeChains.get(projectId) ?? Promise.resolve();
|
|
const next = previous.then(operation, operation);
|
|
writeChains.set(projectId, next.catch(() => undefined));
|
|
return next;
|
|
};
|
|
|
|
const errorMessage = (error: unknown, fallback: string): string => (
|
|
error instanceof Error && error.message ? error.message : fallback
|
|
);
|
|
|
|
export const useProjectContextStore = create<ProjectContextStore>((set, get) => {
|
|
const patchEntry = (projectId: string, patch: Partial<ProjectContextEntry>) => {
|
|
set((state) => ({
|
|
entries: {
|
|
...state.entries,
|
|
[projectId]: { ...(state.entries[projectId] ?? EMPTY_PROJECT_CONTEXT_ENTRY), ...patch },
|
|
},
|
|
}));
|
|
};
|
|
|
|
const currentEntry = (projectId: string): ProjectContextEntry => (
|
|
get().entries[projectId] ?? EMPTY_PROJECT_CONTEXT_ENTRY
|
|
);
|
|
|
|
return {
|
|
entries: {},
|
|
|
|
getEntry: (project) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return EMPTY_PROJECT_CONTEXT_ENTRY;
|
|
return get().entries[projectId] ?? EMPTY_PROJECT_CONTEXT_ENTRY;
|
|
},
|
|
|
|
/**
|
|
* Load authoritative context.
|
|
*
|
|
* A failure sets `error` and leaves any previously loaded data in place:
|
|
* an unreachable server must not read as "this project has no notes",
|
|
* which is exactly how a user loses trust in a notes panel.
|
|
*/
|
|
load: async (project, options = {}) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return;
|
|
|
|
const entry = currentEntry(projectId);
|
|
if (entry.loading) return;
|
|
if (entry.loaded && !options.force) return;
|
|
|
|
patchEntry(projectId, { loading: true });
|
|
|
|
try {
|
|
const data = await fetchProjectContext(project);
|
|
const flags = flagsFor(projectId);
|
|
const committed = currentEntry(projectId);
|
|
|
|
// A mutation that started after this load began is newer than the
|
|
// snapshot; keep the local value for that field group only.
|
|
patchEntry(projectId, {
|
|
notes: flags.notes ? committed.notes : data.notes,
|
|
todos: flags.todos ? committed.todos : data.todos,
|
|
plans: flags.plans ? committed.plans : data.plans,
|
|
loaded: true,
|
|
loading: false,
|
|
error: null,
|
|
});
|
|
} catch (error) {
|
|
patchEntry(projectId, {
|
|
loading: false,
|
|
error: errorMessage(error, 'Failed to load project context'),
|
|
});
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Optimistically apply todos, then persist.
|
|
*
|
|
* On failure the previous list is restored, so the panel never shows a
|
|
* state that is not on disk without also showing the error.
|
|
*/
|
|
saveTodos: async (project, todos) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return false;
|
|
|
|
const previous = currentEntry(projectId).todos;
|
|
patchEntry(projectId, { todos, error: null });
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.todos = true;
|
|
|
|
try {
|
|
const committed = await enqueueWrite(projectId, () => saveProjectTodos(project, todos));
|
|
patchEntry(projectId, { todos: committed.todos, loaded: true });
|
|
return true;
|
|
} catch (error) {
|
|
patchEntry(projectId, {
|
|
todos: previous,
|
|
error: errorMessage(error, 'Failed to save project todos'),
|
|
});
|
|
return false;
|
|
} finally {
|
|
flags.todos = false;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Create a note. Not optimistic: the id and timestamps come from the
|
|
* server, and a placeholder row that cannot be edited or pinned is worse
|
|
* than a brief wait.
|
|
*
|
|
* The caller may be a chat action running while the panel is not mounted,
|
|
* so the committed list is adopted wholesale rather than spliced into a
|
|
* possibly-empty local one.
|
|
*/
|
|
createNote: async (project, value) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
const body = value.body.trim();
|
|
if (!projectId || !body) return null;
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.notes = true;
|
|
|
|
try {
|
|
const { note, context } = await enqueueWrite(
|
|
projectId,
|
|
() => createProjectNote(project, { ...value, body }),
|
|
);
|
|
patchEntry(projectId, { notes: context.notes, loaded: true, error: null });
|
|
return note;
|
|
} catch (error) {
|
|
patchEntry(projectId, { error: errorMessage(error, 'Failed to create note') });
|
|
return null;
|
|
} finally {
|
|
flags.notes = false;
|
|
}
|
|
},
|
|
|
|
saveNoteBody: async (project, noteId, body) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
const trimmed = body.trim();
|
|
if (!projectId || !trimmed) return false;
|
|
|
|
const previous = currentEntry(projectId).notes;
|
|
patchEntry(projectId, {
|
|
notes: previous.map((note) => (note.id === noteId ? { ...note, body: trimmed } : note)),
|
|
error: null,
|
|
});
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.notes = true;
|
|
|
|
try {
|
|
const saved = await enqueueWrite(projectId, () => updateProjectNote(project, noteId, { body: trimmed }));
|
|
if (!saved) {
|
|
patchEntry(projectId, { notes: currentEntry(projectId).notes.filter((note) => note.id !== noteId) });
|
|
return false;
|
|
}
|
|
patchEntry(projectId, {
|
|
notes: currentEntry(projectId).notes.map((note) => (note.id === noteId ? saved : note)),
|
|
});
|
|
return true;
|
|
} catch (error) {
|
|
patchEntry(projectId, { notes: previous, error: errorMessage(error, 'Failed to save note') });
|
|
return false;
|
|
} finally {
|
|
flags.notes = false;
|
|
}
|
|
},
|
|
|
|
/** Sends `pinned` alone, so it cannot roll back a concurrent body edit. */
|
|
setNotePinned: async (project, noteId, pinned) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return false;
|
|
|
|
const previous = currentEntry(projectId).notes;
|
|
patchEntry(projectId, {
|
|
notes: previous.map((note) => (note.id === noteId ? { ...note, pinned } : note)),
|
|
error: null,
|
|
});
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.notes = true;
|
|
|
|
try {
|
|
const saved = await enqueueWrite(projectId, () => updateProjectNote(project, noteId, { pinned }));
|
|
if (!saved) {
|
|
patchEntry(projectId, { notes: currentEntry(projectId).notes.filter((note) => note.id !== noteId) });
|
|
return false;
|
|
}
|
|
patchEntry(projectId, {
|
|
notes: currentEntry(projectId).notes.map((note) => (note.id === noteId ? saved : note)),
|
|
});
|
|
return true;
|
|
} catch (error) {
|
|
patchEntry(projectId, { notes: previous, error: errorMessage(error, 'Failed to save note') });
|
|
return false;
|
|
} finally {
|
|
flags.notes = false;
|
|
}
|
|
},
|
|
|
|
deleteNote: async (project, noteId) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return false;
|
|
|
|
const previous = currentEntry(projectId).notes;
|
|
patchEntry(projectId, { notes: previous.filter((note) => note.id !== noteId), error: null });
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.notes = true;
|
|
|
|
try {
|
|
const context = await enqueueWrite(projectId, () => deleteProjectNote(project, noteId));
|
|
patchEntry(projectId, { notes: context.notes });
|
|
return true;
|
|
} catch (error) {
|
|
patchEntry(projectId, { notes: previous, error: errorMessage(error, 'Failed to delete note') });
|
|
return false;
|
|
} finally {
|
|
flags.notes = false;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Create a plan. Not optimistic: the id and file name are assigned by the
|
|
* server, and a placeholder row that cannot be opened is worse than a
|
|
* short wait.
|
|
*/
|
|
createPlan: async (project, value) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return null;
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.plans = true;
|
|
|
|
try {
|
|
const { plan, context } = await enqueueWrite(projectId, () => createProjectPlan(project, value));
|
|
patchEntry(projectId, { plans: context.plans, loaded: true, error: null });
|
|
return plan;
|
|
} catch (error) {
|
|
patchEntry(projectId, { error: errorMessage(error, 'Failed to create plan') });
|
|
return null;
|
|
} finally {
|
|
flags.plans = false;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Persist an edited plan and fold the refreshed title back into the list,
|
|
* so renaming a plan's heading in the editor is reflected in the panel
|
|
* without a reload. Resolves false when the plan is gone.
|
|
*/
|
|
savePlan: async (project, planId, raw) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return false;
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.plans = true;
|
|
|
|
try {
|
|
const result = await enqueueWrite(projectId, () => updateProjectPlan(project, planId, raw));
|
|
if (!result) {
|
|
patchEntry(projectId, {
|
|
plans: currentEntry(projectId).plans.filter((plan) => plan.id !== planId),
|
|
});
|
|
return false;
|
|
}
|
|
patchEntry(projectId, {
|
|
plans: currentEntry(projectId).plans.map((plan) => (plan.id === planId ? result.plan : plan)),
|
|
error: null,
|
|
});
|
|
return true;
|
|
} catch (error) {
|
|
patchEntry(projectId, { error: errorMessage(error, 'Failed to save plan') });
|
|
return false;
|
|
} finally {
|
|
flags.plans = false;
|
|
}
|
|
},
|
|
|
|
setPlanPinned: async (project, planId, pinned) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return false;
|
|
|
|
const previous = currentEntry(projectId).plans;
|
|
patchEntry(projectId, {
|
|
plans: previous.map((plan) => (plan.id === planId ? { ...plan, pinned } : plan)),
|
|
error: null,
|
|
});
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.plans = true;
|
|
|
|
try {
|
|
const saved = await enqueueWrite(projectId, () => setProjectPlanPinned(project, planId, pinned));
|
|
if (!saved) {
|
|
patchEntry(projectId, { plans: currentEntry(projectId).plans.filter((plan) => plan.id !== planId) });
|
|
return false;
|
|
}
|
|
patchEntry(projectId, {
|
|
plans: currentEntry(projectId).plans.map((plan) => (plan.id === planId ? saved : plan)),
|
|
});
|
|
return true;
|
|
} catch (error) {
|
|
patchEntry(projectId, { plans: previous, error: errorMessage(error, 'Failed to update plan') });
|
|
return false;
|
|
} finally {
|
|
flags.plans = false;
|
|
}
|
|
},
|
|
|
|
deletePlan: async (project, planId) => {
|
|
const projectId = resolveProjectContextId(project);
|
|
if (!projectId) return false;
|
|
|
|
const previous = currentEntry(projectId);
|
|
patchEntry(projectId, { plans: previous.plans.filter((plan) => plan.id !== planId), error: null });
|
|
|
|
const flags = flagsFor(projectId);
|
|
flags.plans = true;
|
|
|
|
try {
|
|
const context = await enqueueWrite(projectId, () => deleteProjectPlan(project, planId));
|
|
patchEntry(projectId, { plans: context.plans });
|
|
return true;
|
|
} catch (error) {
|
|
patchEntry(projectId, {
|
|
plans: previous.plans,
|
|
error: errorMessage(error, 'Failed to delete plan'),
|
|
});
|
|
return false;
|
|
} finally {
|
|
flags.plans = false;
|
|
}
|
|
},
|
|
|
|
/** Drop every cached project. Used when the active runtime changes. */
|
|
reset: () => {
|
|
writeChains.clear();
|
|
mutationFlags.clear();
|
|
set({ entries: {} });
|
|
},
|
|
};
|
|
});
|