Files
openchamber/packages/web/server/lib/opencode/session-runtime.test.js
T
Bohdan Triapitsyn 85400459e9 perf: overhaul session loading, caching, and runtime isolation (#2360)
Improve OpenChamber responsiveness under large session workloads while fixing
cache, synchronization, and persistence correctness across runtimes, projects,
directories, and worktrees.

- prioritize selected and visible sessions during bootstrap and defer
  non-critical enrichment work
- reduce redundant message loading, event processing, store publication, and
  hidden sidebar work
- prevent stale session and message requests from overwriting newer
  authoritative state
- preserve existing data when authoritative fetches fail instead of treating
  failures as successful empty responses
- scope session materialization, messages, drafts, queues, todos, pins,
  permissions, folders, tabs, Git state, and pull request data by runtime and
  directory identity
- harden runtime switching, reconnect, cleanup, mutation reconciliation, and
  persisted-state ordering
- preserve live subagent Task linkage when metadata arrives after an older
  message request or while streaming parts are suspended
- coalesce overlapping tail refreshes without losing newer refresh demand
- improve cold-session loading by moving deferrable work out of the critical
  bootstrap path
- isolate URL authentication, mobile credentials, native secrets, and other
  runtime-owned state across endpoint changes
- bound long-lived caches and remove avoidable allocations from event and
  rendering hot paths
- limit virtualization to archive collections where it improves rendering
  without disrupting active sidebar layout
- stabilize session folders, pin ordering, expanded state, and persisted
  sidebar behavior
- open skill files through the same secure editor and outside-workspace grant
  flow used by file navigation, including worktree sessions
- expand regression coverage for stale completions, runtime collisions,
  reconnect behavior, persistence races, authoritative empty results, and
  subagent refresh ordering
- document the updated synchronization, cache ownership, performance, and
  runtime-isolation invariants
2026-07-21 20:52:20 +03:00

232 lines
6.3 KiB
JavaScript

import { afterEach, describe, expect, it, vi } from 'vitest';
import { createSessionRuntime } from './session-runtime.js';
describe('session runtime', () => {
const runtimes = [];
afterEach(() => {
for (const runtime of runtimes) {
runtime.dispose();
}
runtimes.length = 0;
});
it('broadcasts attention clears through the shared broadcaster', () => {
const events = [];
const runtime = createSessionRuntime({
writeSseEvent() {
throw new Error('SSE fallback should not be used when broadcastEvent is provided');
},
getNotificationClients: () => new Set(),
broadcastEvent: (payload) => {
events.push(payload);
},
});
runtimes.push(runtime);
runtime.processOpenCodeSsePayload({
type: 'session.status',
properties: {
sessionID: 'session-1',
status: {
type: 'busy',
},
},
});
runtime.markUserMessageSent('session-1');
runtime.processOpenCodeSsePayload({
type: 'session.status',
properties: {
sessionID: 'session-1',
status: {
type: 'idle',
},
},
});
runtime.markSessionViewed('session-1', 'client-1');
expect(events).toContainEqual({
type: 'openchamber:session-status',
properties: expect.objectContaining({
sessionID: 'session-1',
status: 'idle',
needsAttention: true,
}),
});
expect(events.at(-1)).toEqual({
type: 'openchamber:session-status',
properties: {
sessionID: 'session-1',
status: 'idle',
timestamp: expect.any(Number),
metadata: {},
needsAttention: false,
},
});
});
it('accepts legacy session.status info.type payloads', () => {
const events = [];
const runtime = createSessionRuntime({
writeSseEvent() {
throw new Error('SSE fallback should not be used when broadcastEvent is provided');
},
getNotificationClients: () => new Set(),
broadcastEvent: (payload) => {
events.push(payload);
},
});
runtimes.push(runtime);
runtime.processOpenCodeSsePayload({
type: 'session.status',
properties: {
sessionID: 'legacy-session-1',
info: {
type: 'busy',
},
},
});
expect(events).toContainEqual({
type: 'openchamber:session-status',
properties: expect.objectContaining({
sessionID: 'legacy-session-1',
status: 'busy',
}),
});
});
it('broadcasts idle activity when cooldown expires', () => {
vi.useFakeTimers();
const events = [];
const runtime = createSessionRuntime({
writeSseEvent() {
throw new Error('SSE fallback should not be used when broadcastEvent is provided');
},
getNotificationClients: () => new Set(),
broadcastEvent: (payload) => {
events.push(payload);
},
});
try {
runtime.processOpenCodeSsePayload({
type: 'session.status',
properties: {
sessionID: 'session-activity-1',
status: {
type: 'busy',
},
},
});
runtime.processOpenCodeSsePayload({
type: 'session.status',
properties: {
sessionID: 'session-activity-1',
status: {
type: 'idle',
},
},
});
const activityPhases = () => events
.filter((event) => event.type === 'openchamber:session-activity')
.map((event) => event.properties.phase);
expect(activityPhases()).toEqual(['busy', 'cooldown']);
vi.advanceTimersByTime(1999);
expect(activityPhases()).toEqual(['busy', 'cooldown']);
vi.advanceTimersByTime(1);
expect(activityPhases()).toEqual(['busy', 'cooldown', 'idle']);
} finally {
runtime.dispose();
vi.useRealTimers();
}
});
it('maintains an idempotent active session count', () => {
const runtime = createSessionRuntime({
writeSseEvent() {},
getNotificationClients: () => new Set(),
broadcastEvent() {},
});
runtimes.push(runtime);
const status = (sessionID, type) => runtime.processOpenCodeSsePayload({
type: 'session.status',
properties: { sessionID, status: { type } },
});
expect(runtime.getActiveSessionCount()).toBe(0);
status('session-1', 'busy');
status('session-1', 'busy');
status('session-1', 'retry');
expect(runtime.getActiveSessionCount()).toBe(1);
status('session-2', 'busy');
expect(runtime.getActiveSessionCount()).toBe(2);
status('session-1', 'idle');
expect(runtime.getActiveSessionCount()).toBe(1);
status('session-1', 'idle');
expect(runtime.getActiveSessionCount()).toBe(1);
runtime.resetAllSessionActivityToIdle();
expect(runtime.getActiveSessionCount()).toBe(0);
});
it('restores activity when busy interrupts cooldown without timer underflow', () => {
vi.useFakeTimers();
const runtime = createSessionRuntime({
writeSseEvent() {},
getNotificationClients: () => new Set(),
broadcastEvent() {},
});
const status = (type) => runtime.processOpenCodeSsePayload({
type: 'session.status',
properties: { sessionID: 'session-1', status: { type } },
});
try {
status('busy');
status('idle');
expect(runtime.getActiveSessionCount()).toBe(0);
status('retry');
expect(runtime.getActiveSessionCount()).toBe(1);
vi.advanceTimersByTime(2000);
expect(runtime.getActiveSessionCount()).toBe(1);
expect(runtime.getSessionActivitySnapshot()['session-1']).toEqual({ type: 'busy' });
} finally {
runtime.dispose();
vi.useRealTimers();
}
});
it('releases retained session state when disposed', () => {
const runtime = createSessionRuntime({
writeSseEvent() {},
getNotificationClients: () => new Set(),
broadcastEvent() {},
});
runtimes.push(runtime);
runtime.processOpenCodeSsePayload({
type: 'session.status',
properties: { sessionID: 'session-1', status: { type: 'busy' } },
});
runtime.markUserMessageSent('session-1');
runtime.dispose();
expect(runtime.getActiveSessionCount()).toBe(0);
expect(runtime.getSessionActivitySnapshot()).toEqual({});
expect(runtime.getSessionStateSnapshot()).toEqual({});
expect(runtime.getSessionAttentionSnapshot()).toEqual({});
});
});