A guided explanation is only useful in a language the reader reads, so the panel header gets a language picker alongside the model one, defaulting to the interface language. Like the model, it is request state rather than a setting: the language travels with the read and the generation, and the one a walkthrough was written in is stored with it, so reopening a review describes what is there instead of what a fresh one would be. Only prose is translated. Hunk aliases resolve back to hunk ids and icon/importance are validated against fixed English values, so a translated one would be dropped by the normalizer — silently losing an anchor or a style. Identifiers and paths stay as they appear in the code. The language is part of the cache key, and a read now asks the cache for the exact request it was given before falling back to the pointer. Without that the panel answered a request to switch languages with the text it already had, leaving the other language unused in the cache. Alongside it: - The answer budget is derived from the resolved model instead of a flat 24k. That number was the same for a 64k-context model and for one that admits to 384k output tokens, and on the latter it was the only reason generation failed: the model spent the whole allowance reasoning and returned nothing. It is now min(96k, max(24k, a quarter of the context)) capped by the catalog's output limit, decided once so the input reserve and the request cannot drift apart. - A read no longer offers Cancel. It is a few hundred milliseconds of git with nothing to cancel, and the button flickered on every model or language change. When the panel is showing a fallback, a banner names what is on screen versus what was asked for — only once the read has settled. - The header keeps one 32px control height and drops its labels below 680px instead of squeezing them to two letters and an ellipsis. Docs and module documentation updated in every locale.
345 lines
12 KiB
TypeScript
345 lines
12 KiB
TypeScript
import { create } from 'zustand';
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import { devtools } from 'zustand/middleware';
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import { getRuntimeKey } from '@/lib/runtime-switch';
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import {
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cancelWalkthroughGeneration,
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fetchWalkthrough,
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fetchWalkthroughStage,
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generateWalkthrough,
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} from '@/lib/walkthrough/api';
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import {
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WalkthroughError,
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type WalkthroughModel,
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type WalkthroughReadiness,
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type WalkthroughResult,
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type WalkthroughSource,
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type WalkthroughStage,
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} from '@/lib/walkthrough/types';
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// Walkthroughs live on the server, keyed by repository and source. This store
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// is a view cache over that, keyed the same way plus the runtime, so switching
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// between a local and a remote runtime never shows one runtime's walkthrough
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// for the other's code.
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export type WalkthroughEntryStatus = 'idle' | 'loading' | 'generating' | 'ready' | 'error';
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export interface WalkthroughEntry {
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status: WalkthroughEntryStatus;
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stage: WalkthroughStage | null;
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result: WalkthroughResult | null;
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readiness: WalkthroughReadiness | null;
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error: {
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message: string;
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code?: WalkthroughError['code'];
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// Carried through so a blocker can name the model that was actually tried
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// rather than the one that happens to be resolved now.
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model?: WalkthroughModel;
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requiredChars?: number;
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availableChars?: number;
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} | null;
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}
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const EMPTY_ENTRY: WalkthroughEntry = {
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status: 'idle',
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stage: null,
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result: null,
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readiness: null,
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error: null,
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};
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export const walkthroughSourceKey = (source: WalkthroughSource): string => {
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if (source.kind === 'working-tree') return `working-tree:${source.scope}`;
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if (source.kind === 'branch') return `branch:${source.baseRef}...${source.headRef}`;
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return `pr:${source.number}`;
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};
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const entryKey = (directory: string, source: WalkthroughSource): string =>
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`${getRuntimeKey()} |