* refactor(settings): settings registry and intent-gated writes
Problem: every setting lived in a flat document with ten hand-maintained
key lists that had drifted (three keys the server silently dropped, five
it kept that nothing read), and three code paths wrote to the server
without a person changing anything: the theme persist effect on mount,
bootstrap seeding of server-missing keys, and the auto-save echoing
values just adopted from the server.
Approach: one registry (packages/ui/src/lib/settings/registry.ts) names
every key with its scope (instance / profile / device), a boundary parser
and its store binding; DesktopSettings, the sanitizer, the mirror, the
apply step and the auto-save derive from it. A generated JSON snapshot
carries the key list to the server and the VS Code bridge. Writes carry
intent: the theme context writes only from its user-facing setters, a
missing server key leaves the local store alone instead of resetting it,
updateDesktopSettings drops values the server already holds, and the
auto-savers treat values applied from the server as a new baseline.
Testing: bun test packages/ui (registry + persistence suites cover zero
writes on load, dedup, toggle-back cancellation, failed-save retry, and
snapshot freshness); tsc for every workspace.
* refactor(ui): read and write settings through the shared path only
Problem: fourteen pages and stores fetched /api/config/settings on their
own and re-parsed the raw document by hand, so the registry could not
guard them and two of them treated a failed load as an empty list.
Approach: loadDesktopSettings() and updateDesktopSettings() (which now
resolves { ok }) replace every direct call; SkillsCatalogPage and
AddCatalogDialog refuse to write the catalog list until it is known.
Testing: bun test packages/ui (403 files), eslint on the changed files.
* refactor(server): validate settings writes against the registry snapshot
Problem: the server whitelist was the only guard on PUT /api/config/settings
and had drifted from the client; dead keys were still persisted.
Approach: settings-helpers.js drops any key the generated registry
snapshot does not list as persistable and strips secret keys from
responses; the dead keys (markdownDisplayMode, toolCallExpansion,
typographySizes, expandedEditorToolbar, gitProviderId/gitModelId) are
gone; the profile keys that were client-only now round-trip. A drift
test requires a valid sample for every persistable registry key.
Testing: vitest run in packages/web (182 files), including the packed
tarball import.
* refactor(vscode): gate bridge settings writes by the registry
Problem: the extension host wrote any key the webview sent straight into
settings.json, and commit-message generation read the dead
gitProviderId/gitModelId pair instead of the small-model setting.
Approach: filterPersistableSettingsChanges applies the registry snapshot
before the file write; chooseBridgeGitGenerationModel honours
smallModelUseDefault/smallModelOverride ahead of the zen fallback.
Testing: bun test packages/vscode (37 files), tsc, build:extension.
* feat(settings): split the user's profile into preferences.json
Problem: one flat settings.json held instance facts, the user's
preferences and device state together, so device state travelled between
installs and the profile had no document of its own to sync from.
Approach: the server keeps one merged document for clients but routes
each key by registry scope on disk (settings-files.js): profile keys go to
preferences.json as { value, updatedAt } entries stamped when the value
changes, everything else stays in settings.json, device keys are dropped
from writes. A missing preferences.json is seeded once from settings.json,
which is left intact; an unreadable one is a failure that pauses profile
writes and never gets overwritten. Server modules that read a profile key
off the disk use the merged sync read. Electron main reads the theme mode
from both files and now owns the splash colours, handed over the
window-theme IPC instead of the settings document. Clients stop sending
device keys, seed them once from a pre-split document, and persist
inputBarOffset locally. The PWA manifest keys are instance facts.
Testing: vitest in packages/web (seed, split write, timestamp retention,
unreadable file), bun test in packages/ui and packages/electron, tsc for
every workspace.
* feat(vscode): write the profile to preferences.json from the extension host
Problem: the extension host writes the shared settings files directly and
had to follow the server's split, and its file writes reported success on
failure.
Approach: settings-files.ts mirrors the server's format and split rules
(seed once, unreadable preferences.json is a failure); persistSettings
routes profile keys to preferences.json and the rest to settings.json,
and the atomic writers now throw so a failed save reaches the webview.
Clearing a key now actually removes it from the owning file.
Testing: bun test packages/vscode (38 files), tsc, build:extension.
* feat(settings): store the per-surface profile fields by surface kind
Problem: theme, chat-layout switches and typography sizes are one value
for every client of an instance, so the phone and the desktop cannot
disagree without a hard-coded runtime branch.
Approach: every settings request carries the client's surface kind in the
x-openchamber-surface header (web, desktop, vscode, mobile — the phone app
and the hosted mobile shell are one kind). For the registry's perSurface
keys the store writes a changed value under fields[key].surfaces[kind] in
preferences.json and never touches the base from a surface; reads resolve
the kind's own value, then the base, then nothing. Writes without a
surface (migrations, the seed) set the base. The VS Code host is always
vscode; Electron main resolves desktop for the native window theme. The
Settings UI is unchanged.
Testing: vitest in packages/web (surface write/read, no base copy, unknown
surface falls back to base), bun test in packages/vscode and packages/ui,
tsc for every workspace, build:extension.
* fix(settings): keep a legacy copy of the profile in settings.json
The first write after the split rewrote settings.json with the instance
part only, and that write happens on startup (relay reconcile). A build
from before the split reads only settings.json, so rolling back would
have lost every preference: theme, default model, all of it.
Every write now stores the profile's base values in settings.json next
to the instance part (`legacySettingsDocumentOf`), on the server and in
the VS Code extension host alike. Current builds ignore the copy because
preferences.json wins in the merged read. When preferences.json is
unreadable the copy already on disk is kept rather than dropped.
Testing: settings-runtime tests updated for the copy; full web suite
(182 files), VS Code tests and extension build, tsc clean. Verified live
on a scratch OPENCHAMBER_DATA_DIR: all 136 keys survive startup, theme
changes land per surface, plain keys land in the base.
* feat(settings): make the UI password and tunnel preset tokens write-only
GET /api/config/settings returned desktopUiPassword and the managed
remote tunnel preset tokens to every authenticated client, including
paired phones and the VS Code webview that never need them.
Both keys are now `secret` in the registry: accepted on write, withheld
from reads. The server answers with a hasDesktopUiPassword flag; the
desktop network page shows "Password set" and sends a value only when
the user types a new one or presses "Remove password" (an empty string
clears it and turns LAN access off). The tunnel page already learned
token presence from the status endpoint. The VS Code bridge strips
secret keys from what it hands the webview while still merging them
from disk on write.
Testing: registry, i18n parity, server settings, VS Code gate tests and
tsc; workspace type-check. Verified against a scratch server: GET
carries the flag and no password, PUT with '' clears, PUT with a value
sets. The desktop-only page itself awaits the owner's run.
* fix(settings): send the surface kind as a query parameter, not a header
The packaged desktop shell (openchamber-ui://app) and the phone app are
cross-origin to the OpenChamber server, so the x-openchamber-surface
header turned every settings request into a CORS preflight the server
did not allow. Settings looked reset and every save reported "Save
failed" without reaching persistSettings. An older remote instance would
refuse the header the same way even with the allow-list fixed.
The client now sends ?surface=<kind>, which keeps the request
CORS-simple on every server version; the server reads the query
parameter and still honours the header. The header is also in the CORS
allow-list for completeness.
Testing: workspace type-check, persistence and registry tests, server
opencode tests. On a scratch server: PUT with ?surface=vscode lands
under surfaces.vscode, GET without or with an unknown surface serves the
base, the header fallback resolves. Confirmed in the owner's rebuilt
desktop and on the phone.
* refactor(settings): drop the show-password toggle from the desktop network page
With the password write-only, the field only ever holds a value the user
is typing right now; the reveal toggle and its strings are gone from
every locale.
* refactor(projects): serve project setup through the server, drop the legacy migration
The shared UI read and wrote ~/.config/openchamber/projects/<id>.json
itself: it resolved the home directory, composed the path, and used the
Files API, which only desktop and VS Code have natively and which cannot
see a remote instance's file at all. It also still carried the months-old
migration from <repo>/.openchamber/openchamber.json, which deleted files in
the folder the upcoming shared project config will use.
The client-owned keys (worktree setup commands, project actions, draft
starters) now live behind GET/PUT /api/projects/:projectId/config.
project-setup.js sanitizes and builds the view; the project-config runtime
merges a patch under the same cross-process lock the scheduled-task writers
hold, so unknown and server-owned keys survive. A wrongly shaped key is a
400, not a silent drop. openchamberConfig.ts keeps its exported functions
and is now an HTTP client. The VS Code webview handles the route locally
and bridges to the extension host, which owns the file with a TS mirror of
the sanitizers.
Testing: server tests for sanitizers, round trip, lock, and invalid patch;
client tests against a mocked route; VS Code sanitizer and bridge tests;
workspace type-check, both VS Code builds, UI isolated suite (409 files),
server projects and project-context suites. Live GET/PUT against a
running server with the owner's real project config.
* feat(projects): read the team's shared config and merge it with the personal one
A project can now carry <repo>/.openchamber/project.json (version 1:
setupWorktree, setupWorktreeWait, projectActions, draftStarters,
plansDir). The server finds the checkout from the path-derived project
id, parses the file, and answers GET /api/projects/:id/config with one
merged view: what runs at the top level, plus shared and personal blocks
so a page can edit the personal file without copying a teammate's entry
into it.
Merge rules: shared setup commands run first (a personal
setupWorktreeMode of "replace" uses the personal list only); the
personal wait flag wins when set; actions union by id with a personal
action replacing the shared one and personal hiddenSharedActionIds
dropping shared ones; starters union by type:name; the primary action is
personal only. A shared file that exists but cannot be parsed, or that
names a plansDir outside the repo, is reported as invalid with a reason
and never treated as "no shared setup". Nothing writes the repo file yet.
Client: getProjectSetup exposes the view; the existing helpers return
effective values, while the Projects page sections and the draft
starters hook edit the personal block only. Shared entries show a quiet
"shared" mark in the actions dropdown and read-only lists above the
editable ones on the Projects page; shared starter chips have no remove
handle. The VS Code extension host mirrors the parser and merge.
Testing: server tests for the parser, plansDir guard, merge table, id
round trip, and a runtime test against a temp checkout; client tests
against a mocked route; VS Code sanitizer, merge, and bridge tests; the
section test covers the shared row; locale parity; workspace type-check;
UI isolated suite (409 files). Live: GET against a temp repo with a
shared file and with a broken one.
* feat(projects): ask before the team's shared commands run, once per set of commands
Shared setup commands and shared actions come from a file a git pull can
change, and they run on the machine of whoever pulls. The first time one
would run, a dialog now shows exactly what would run and asks: "Trust and
run" or "Not this time". A "trust" answer is recorded in the personal
config against a SHA-256 of the executable parts (setup commands and each
action's id, command, and runIn; renames and icons do not count), so a
pull that changes a command brings the prompt back. Nothing asks when the
shared file has nothing that executes.
Worktree creation (session creator, new-worktree dialog, session store,
multi-run launcher, agent-manager empty state) resolves its commands
through the prompt; "not this time" runs only the user's own commands.
The actions dropdown asks before a shared action runs. The Projects page
shows "Trusted on this instance" with a "Reset trust" button next to the
shared actions. The dialog is mounted beside the app-link confirmation on
every shell. The VS Code extension host mirrors the hash and the record.
Testing: server tests for hash stability, ordering, and the trusted flag,
plus a runtime test that changes the shared file and sees trust drop;
client tests for the confirmation store (ask, trust, skip, replace mode,
newer request, failed record, reset); VS Code mirror tests; the actions
button, new-worktree dialog, and issue-2039 tests updated for the trust
path; locale parity; workspace type-check; UI isolated suite (410 files).
* feat(projects): share and unshare setup with the team from the Projects page
The repo file <repo>/.openchamber/project.json is now written by the app,
and only when the user shares something: nothing appears in a repository
until then. PUT /api/projects/:id/config/shared replaces the keys it
names over the current file, writes it pretty-printed with version first
and only the keys that carry something, removes the file (and an empty
.openchamber folder) when nothing is left, refuses a missing checkout or
a plansDir outside the repo, and records trust for the writer, who has
seen what they shared.
On the Projects page, actions and setup commands get "Share with team"
and "Make personal"; shared actions can be hidden for this user; a
checkbox switches to "Use only my setup commands". Project starter chips
get share and make-personal hover buttons. A new "Shared config" block
shows the file's path and status, the shared plans folder, and the trust
status with "Reset trust". A share is a repo write followed by a personal
write; a failure after the first leaves the item visible once, as
personal. The VS Code extension host mirrors the writer.
Testing: server tests for the patch, serialization, emptiness, the write
and removal round trip, the writer's trust record, and the refusals;
client test for the shared route; VS Code bridge test for write and
removal; locale parity; workspace type-check; UI isolated suite (410
files). Live on a scratch server: share, invalid plansDir (400), unshare
to removal of file and folder.
* feat(projects): list, edit, and move plans in the team's shared plans folder
When the shared config names a plansDir, every markdown file in that
folder is a plan on the Plans tab: listed after the user's own plans,
marked shared, addressed as shared:<file>, read and edited in place
(the raw document is written verbatim, so a plan another tool wrote
keeps its shape), and deletable. Share moves one of the user's plans
into the folder; make personal moves it back under a new id; a name
collision gets a numeric suffix. Sharing is refused, with a hint in the
panel, until a shared plans folder is set in Project settings. This
answers the request to read plans from an existing folder such as
docs/plans.
Server: the project-context runtime takes resolveSharedPlansDir from the
project-config runtime; readContext reports sharedPlansDir; POST
.../plans/:id/share and /unshare. Client: movePlan in the context store,
a shared badge and a share / make-personal button per plan row. Session
attachments reference plan ids, so an attached plan that moves has to be
attached again.
Testing: runtime tests for listing, foreign markdown titles, id
traversal, in-place update and delete, share and unshare with a
collision, and the refusal without a folder; HTTP route tests; store and
locale parity tests; workspace type-check; full web suite (183 files);
UI isolated suite (410 files). Live on a scratch server against a temp
repo: list, share, read, unshare.
* fix(server): make OPENCHAMBER_DATA_DIR move every folder, not just the flat files
The variable is documented as the OpenChamber data directory, but only
settings, preferences, auth, and push files followed it; projects,
themes, speech models, and the chats default stayed under
~/.config/openchamber. A second instance started with a custom
directory therefore read and wrote the default instance's project
configs.
Every folder now hangs off the one root. An instance that already used
a custom directory gets projects, themes, and speech-models copied in
once at startup; copied, not moved, so a second instance beside the
default one cannot strip it, and nothing is merged into a folder that
already exists. Existing managed chats are not copied, as with
OPENCHAMBER_CHATS_DIR.
Testing: migration tests for copy-once, no-merge, and same-root no-op;
full web suite; a scratch server with an empty data dir copied the real
project configs and kept its writes in the copy.
* fix(projects): keep a plan's id when it moves into or out of the repository folder
A plan moved into the repository plans folder used to be listed under a
new shared:<file> id, so a session that had attached it lost the
attachment. The manifest entry now stays with a `shared` flag that says
which folder holds the file; the id survives both directions. Only a
plan that never had an entry (one written by another tool) gets an id
when it is brought in. A personal file and a repository file may share
a name because they live in different folders.
Testing: runtime tests for share and unshare with a stable id, reading
and editing the moved plan, the suffix on a name collision, and the
adoption of a foreign file.
* feat(projects): default repository plans folder, "move to repository" wording, tooltips
Plans now have a repository folder without any setup: .openchamber/plans
by default. A custom plansDir replaces the default outright (only that
folder is read and written; moving files between the two is the user's
job), and the field's placeholder and hint say so. The move buttons on
plans are therefore always available.
The word "share" is gone from the UI: it read like publishing, while
the action stores an item in the repository so everyone who pulls it
gets it. Labels are "Move to repository" / "Move to my settings", the
badge is "In repo", the block is "Repository config", and every button
on the Projects page carries a tooltip that says what happens (the
"Move to repository" button explains that edits save first while the
form is dirty). The trust status with "reset trust" moved from the
repository block into the Worktree section next to the commands it
guards; the plan row's badge sits beside the title.
Testing: locale parity, section test, workspace type-check, UI isolated
suite (410 files), full web suite.
* fix(projects): leave the icon key out of the repository file when an action has none
Actions without an icon were written as "icon": null into
.openchamber/project.json. The key is now omitted; readers already fall
back to the play icon. Server and VS Code serializers, tests updated.
* docs: describe the repository config file and how items move into it
A new page in every locale: what stays personal and what can move into
the repository, the .openchamber/project.json format with an example
and every key explained (setup commands, actions with the supported icon
names, starters, plansDir), the merge rules, the trust prompt, and plans
in the repository. Linked from the sidebar and from Project Actions.
Translations written by hand.
OpenChamber Desktop
Electron desktop runtime for OpenChamber on macOS, Windows, and Linux.
This package owns the native shell: windows, menus, deep links, native notifications, auto-updates, host switching, SSH connections, tunnel helpers, and packaged desktop builds. The web UI and OpenChamber server logic still live in packages/web and shared React UI lives in packages/ui.
How It Runs
Desktop starts the OpenChamber web server in the same Electron main process. There is no separate sidecar subprocess for the OpenChamber server.
main.mjs imports @openchamber/web/server/index.js and calls startWebUiServer(). The Electron window then loads the UI from the local server in development, or from packaged resources/web-dist assets in packaged builds.
Same-origin session-chat iframes complete an authenticated parent-frame handshake before creating their SDK client. The parent supplies its active in-memory endpoint and credentials; when relay is active it also supplies the public relay descriptor without any pairing grant, because Electron preload and IPC are unavailable inside the iframe. The iframe establishes its own transport and rebinds its SDK before rendering. Additional windows retain their own per-window runtime bootstrap instead of being overwritten by the main window. Credentials are never placed in iframe URLs, and other child pages do not receive this runtime state.
The preload bridge exposes desktop-only APIs to the web UI through window.__OPENCHAMBER_DESKTOP__. Privileged commands are checked in main.mjs, not only in the UI.
Main Files
| File | Purpose |
|---|---|
main.mjs |
Electron main process, app lifecycle, windows, menus, deep links, native IPC handlers, updates, local server startup |
startup-url-selection.mjs |
Pure bundled/HMR startup probe and loopback connection-limit policy |
preload.mjs |
Safe bridge from the rendered UI to Electron IPC |
ssh-manager.mjs |
SSH host import, connection lifecycle, tunnel/port forwarding helpers |
scripts/electron-dev.mjs |
Desktop dev launcher with Vite HMR support |
scripts/ensure-electron.mjs |
Verifies the installed Electron binary is complete and repairs it via the postinstall under Bun |
scripts/build-web-assets.mjs |
Builds packages/web and stages UI assets into resources/web-dist |
scripts/prepare-opencode-cli.mjs |
Downloads and stages the pinned OpenCode CLI into resources/opencode-cli |
scripts/bundle-main.mjs |
Bundles Electron main code into dist-bundle/main.mjs for packaging |
scripts/rebuild-native.mjs |
Rebuilds native modules against the Electron runtime |
scripts/package.mjs |
Runs electron-builder, with unsigned Windows builds when signing env is missing |
resources/ |
Packaged web assets, icons, and macOS entitlements |
Development
From the repo root:
bun install
bun run electron:dev
bun run electron:dev starts the web dev server with HMR, then launches Electron against packages/electron/main.mjs. On Windows, the HMR launcher resolves npm's bun.cmd shim to the underlying bun.exe before spawning Bun child processes.
The Electron workspace package trusts Electron's install script so bun install downloads the platform runtime in fresh checkouts and worktrees.
Electron's postinstall (node install.js) is run by bun install with the system Node. Older Electron releases bundled extract-zip@2.0.1, which under Node 24 silently unpacked only the first entry of the Electron zip, leaving dist/ without the binary and path.txt missing. Electron 43+ ships its own fixed extractor (@electron-internal/extract-zip), but to keep interrupted or wrong-architecture installs from blocking desktop work:
- The root
postinstallrunsensure-electron.mjs --best-effort, which detects an incomplete Electron install (missing binary, staledist/version/path.txt, or a binary of the wrong architecture) and repairs it by re-running the postinstall under Bun (which extracts correctly), falling back to Node. electron-dev.mjsruns the same check (fail-fast, not best-effort) before launching, sobun run electron:devself-heals even when an install was interrupted. On Windows, the repair resolves npm'sbun.cmdshim to the underlyingbun.exebefore spawning it from Node.- The check can be run on demand with
bun run --cwd packages/electron ensure:electron; setELECTRON_SKIP_BINARY_DOWNLOAD=1to skip repair (e.g. CI without a network). - Unit tests in
scripts/ensure-electron.test.mjs(run viabun run --cwd packages/electron test:architecture) cover healthy/missing/stale installs, wrong-architecture binaries, repair fallback, and--best-effort.
Useful variants:
bun run electron:dev:bundled
bun run --cwd packages/electron ensure:electron
bun run type-check:electron
bun run lint:electron
electron:dev:bundled builds and uses packaged web assets instead of the HMR server. Use it when testing behavior closer to a packaged app.
Packaging
From the repo root:
bun run electron:build
That runs, in order:
build:web-assetsto build the web UI and copy it intopackages/electron/resources/web-dist.prepare:opencode-clito download/cache the pinned OpenCode CLI and copy it intopackages/electron/resources/opencode-cli.bundle:mainto createpackages/electron/dist-bundle/main.mjs.rebuild:nativeto rebuild native modules for Electron.package.mjsto runelectron-builder; itsafterPackhook stages the compiled macOS icon asset catalog.
Build output goes to packages/electron/dist.
macOS builds produce dmg and zip artifacts. Windows builds produce an NSIS installer. Linux builds produce an AppImage for the native x64 or arm64 host.
Platform Notes
macOS packaging needs Xcode/build tools for notarized builds and icon asset compilation.
Windows packaging needs NSIS support through electron-builder. If no Windows signing env is set, package.mjs disables code signing and builds an unsigned installer. Windows updates use latest.yml for x64 and the latest-arm64.yml channel for ARM64 so each installation resolves an architecture-matching installer.
Linux AppImages must be built natively. Set OPENCHAMBER_TARGET_ARCH=x64 or OPENCHAMBER_TARGET_ARCH=arm64 when packaging; the build rejects a target that does not match the Linux host. The same target selects the bundled OpenCode CLI, native Electron rebuild, and Electron Builder architecture. Linux identity is stable across architectures: executable openchamber, desktop file openchamber.desktop, icon openchamber, and StartupWMClass=openchamber.
After packaging, run bun run --cwd packages/electron verify:linux-appimage. The verifier extracts the final AppImage and checks its ELF architecture, desktop identity, Electron executable, pinned OpenCode CLI version and architecture, and all packaged native .node modules.
Running a packaged Linux AppImage requires FUSE (libfuse.so.2, typically libfuse2 / libfuse2t64 on Debian/Ubuntu). Without FUSE, start with APPIMAGE_EXTRACT_AND_RUN=1. Keep the AppImage on a writable path so in-app updates can replace it.
Desktop clears AppImage ARGV0 from process.env before probing the login shell and starting the in-process server. Leaving it set makes zsh rewrite argv[0] for integrated-terminal and managed-OpenCode child commands to the AppImage path.
Linux updates are supported only when the packaged app is running from a writable AppImage. Update checks, downloads, and installation report an actionable error when APPIMAGE is missing, invalid, or read-only; a missing release feed (latest-linux.yml 404 before the first Linux publish) is treated as “no update available”. macOS and Windows updater behavior is unchanged. Release builds keep latest-linux.yml (x64) and latest-linux-arm64.yml separate and validate each manifest against its AppImage before upload. Linux AppImages download full updates (no .blockmap differential channel yet).
desktop_restart does not answer the renderer before the install is decided. On the apply-update path it calls quitAndInstall() and keeps the IPC call open until the app quits or autoUpdater emits error, which the platform installers do asynchronously (a rejected code signature, or a Squirrel session disabled by an earlier failure). A failed install rejects the IPC call so the update dialog can show it, and the quit/install flags are rolled back because the app is staying up. A still-running app after the grace period resolves the call.
Updater End-to-End Fixture
A loopback-only updater fixture is available for contributor QA of N-to-N+1 AppImage replacement and restart behavior. It is test infrastructure, not a user-configurable update source. See scripts/updater-e2e-fixture.md for the controlled test procedure. Unit tests cover feed selection, check failures, no-update results, and fixture generation; actual AppImage replacement and restart remains a manual native N-to-N+1 release boundary because it requires executing two packaged versions on each supported architecture.
The package supports macOS, Windows, and Linux desktop features. Linux AppImage builds include in-app window controls, auto-update, system tray (right-click Show / Hide / Close), and launch-at-login (XDG autostart). Opening files in installed apps, installed-app discovery, and FreeDesktop icon lookup (including the default file manager) work on macOS, Windows, and Linux.
On Windows and Linux, the General setting persisted as desktopMinimizeToTrayEnabled keeps the app running in the tray when the main window is closed. Minimize — the in-app control, the native title-bar button, and the taskbar — always performs a normal window minimize, so the taskbar entry stays available.
The macOS menu bar item is enabled by default and can be disabled in General settings. The setting applies after restart; while disabled, Desktop does not create the native tray controller or start the renderer subscriptions, polling, quota refresh, or IPC updates that feed it.
Bundled OpenCode CLI
Packaged Desktop builds include the official OpenCode CLI that matches the pinned @opencode-ai/sdk version in the root package.json. prepare:opencode-cli downloads the platform-specific release artifact, caches it under packages/electron/.cache/opencode-cli, stages opencode or opencode.exe into resources/opencode-cli, and verifies opencode --version before packaging. Re-running the step is fast when the staged binary already matches the pinned version.
Managed local Desktop startup prefers OpenCode binaries in this order:
settings.opencodeBinary.- Environment overrides:
OPENCODE_BINARY,OPENCODE_PATH,OPENCHAMBER_OPENCODE_PATH, orOPENCHAMBER_OPENCODE_BIN. - The bundled Desktop CLI in
process.resourcesPath/opencode-cli. - System installs discovered from PATH.
- Known npm/Bun/Homebrew/Scoop/Chocolatey and other standard install locations.
- Platform discovery through
where opencodeon Windows or a login shell on macOS/Linux.
Use an explicit override when testing a different OpenCode CLI build or when a user needs to point Desktop at a custom binary. The configured path must point to the standalone CLI, not the OpenCode Desktop app executable.
Common Env Vars
| Variable | Use |
|---|---|
OPENCHAMBER_ELECTRON_DEV=1 |
Marks the runtime as desktop development mode |
OPENCHAMBER_ELECTRON_USE_BUNDLED_UI=1 |
Uses staged web assets instead of the HMR dev server |
OPENCHAMBER_SKIP_LOCAL_SERVER=1 |
Skips the in-process local OpenChamber server and uses the configured default remote instance; Desktop imports this from the user's login-shell environment, and packaged/bundled UI remains available for connection recovery |
OPENCHAMBER_HMR_UI_PORT |
Preferred Vite UI port for desktop dev, default 5173 |
OPENCHAMBER_HMR_API_PORT |
Preferred API port for desktop dev, default 3901 |
OPENCHAMBER_RUNTIME=desktop |
Set by Electron before starting the web server |
OPENCHAMBER_OPENCODE_CLI_VERSION |
Optional packaging override for the bundled OpenCode CLI version; defaults to the pinned root @opencode-ai/sdk version |
OPENCHAMBER_TARGET_ARCH |
Explicit desktop package architecture (x64 or arm64); Linux requires it to match the native host |
OPENCHAMBER_DESKTOP_NOTIFY=true |
Enables desktop notification flow in the web server |
OPENCHAMBER_SKIP_API_COMPRESSION=true |
Defaulted by Desktop to reduce local CPU overhead |
OPENCHAMBER_STARTUP_PERF=1 |
Enables privacy-safe startup phase timings in Desktop/server logs; disabled by default |
OPENCODE_HOST / OPENCODE_PORT / OPENCODE_SKIP_START |
Connect Desktop to an external OpenCode server instead of starting one locally |
Native Features Owned Here
- Floating Mini Chat windows.
- New Mini Chat windows default to the managed Chats target. Explicit project/worktree drafts retain their target, existing managed chat sessions reopen in their own directory, and the compact header omits project/branch metadata for Chats. Opening a managed draft back in the main window preserves that target.
- Multiple native windows.
- Native notifications.
- User-confirmed local folder selection. The shared UI supplies the requested directory as the picker
defaultPath; confirmation is required before filesystem access is retried. - One-click open/reveal/open-in-app actions.
- Desktop host switcher and deep-link imports.
- Local and remote instance handling.
- SSH host import, connections, logs, and port forwarding.
- SSH uses OpenSSH ControlMaster on macOS/Linux. Windows uses independent hidden OpenSSH processes for setup commands and each long-lived forward because Win32 OpenSSH does not support ControlMaster reliably.
- Tunnel lifecycle integration through the web server runtime.
- Remote dev-server previews use a direct WebSocket tunnel when the instance has an HTTP address. Relay-only instances keep the encrypted relay transport in the renderer and bridge its raw bytes to the browser panel through a local Electron listener.
- Auto-update checks, downloads, and restart/apply flow.
- The browser panel's own session (
persist:openchamber-browser): its storage is cleared only through the scoped clear-data command, and camera, microphone, location, and device-picker requests from pages shown there are denied. Electron grants permission requests by default when no handler is set, and the panel loads whatever address the user types. Tab favicons are fetched in this session too, so icons behind the page's own login resolve and the app's origin never requests anything from a third-party host. Self-signed loopback HTTPS pages may use an untrusted certificate authority; certificate failures for external hosts and all other certificate errors remain blocked.
IPC Pattern
Renderer code should call the desktop bridge exposed by preload.mjs. Do not import Electron from shared UI code.
Add new native capabilities in this order:
- Add or update the
preload.mjsbridge only if a new renderer-facing shape is needed. - Add the real command handling in
main.mjsunderopenchamber:invoke. - Gate privileged commands in main process logic so remote pages cannot access local filesystem or shell capabilities.
- Keep shared UI runtime contracts in
packages/uiand server/runtime APIs inpackages/webwhen the behavior is not inherently native.
Logs And Data
Electron uses electron-log. In development, console logs are also visible in the terminal. In packaged apps, logs are written through the platform log path for the OpenChamber app name.
Development builds use a separate user data directory named OpenChamber Dev, so dev state does not overwrite normal packaged app state.
Things To Be Careful With
- Keep desktop-specific code in this package. Do not move OpenCode feature backend logic into Electron.
- Use hidden Windows process launches for background helpers. Avoid visible console flashes.
- Keep
@openchamber/web,bun-pty,node-pty, and native modules external inbundle-main.mjs; bundling them can break Electron startup. - Rebuild native modules after dependency or Electron version changes.
- Test both HMR dev mode and bundled UI mode when changing startup, preload, routing, or packaged asset behavior.
Quick Checks
bun run type-check:electron
bun run lint:electron
bun run electron:dev:bundled
For full repo validation before shipping:
bun run type-check
bun run lint