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openchamber/packages/web/server/lib/session-goal/DOCUMENTATION.md
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Bohdan Triapitsyn e48a9397f1 feat: surface session goal evaluation model and add diagnostics
Shows the evaluation provider/model used for the latest successful goal audit in the UI.
Persists evaluation model metadata on session goals and covers it in tests.
Adds diagnostic logging for small-model calls and session-goal audit parsing.
2026-07-15 08:56:10 +03:00

11 KiB

Session Goal

Server-side control loop that keeps a session working toward a user-defined objective stored under metadata.openchamber.goal, with the small model as an independent progress auditor. Built on OpenChamber's backend-driven architecture (session-assist is the structural template): the loop lives in the web server and survives UI disconnects.

Goal payload (metadata.openchamber.goal)

{
  id,                      // opaque per-logical-goal id; stale-write guard
  objective,               // inline user text (fallback), <= 5000 chars
  objectiveFile,           // true: objective text lives in a server-side file
  status,                  // active | paused | blocked | budgetLimited | complete
  tokenBudget,             // optional positive int
  tokensUsed,              // tokensCommitted + current segment (snapshot - baseline)
  tokensBaseline,          // segment start snapshot (pre-goal turn; 0 after compaction)
  tokensCommitted,         // closed segments' total (one segment per compaction)
  turnsUsed,               // auto-continuations sent (capped at MAX_AUTO_TURNS)
  blockedStreak,           // consecutive blocked audit verdicts
  auditFailStreak,         // consecutive failed/unavailable audit calls
  note,                    // latest audit progress note, <= 280 chars
  statusReason,            // why settled; 'resumed' is a kickoff signal from UI
  evaluationProviderID,    // provider used by the latest successful audit
  evaluationModelID,       // model used by the latest successful audit
  lastAccountedMessageID,  // incremental accounting cursor
  createdAt, updatedAt
}

The UI writes goals (create/edit/pause/resume/clear) by patching this metadata; the runtime never creates a goal on its own. Goal creation happens at send time via the arm store (useSessionGoalArmStore): the composer target button arms "the next prompt is the objective", and the run-as-goal flows (fork-from-answer dialog, plan implement dialog) arm the same way — the plan flow additionally supplies an objective OVERRIDE carrying the plan content, since "Implement this plan: X" alone gives the audit nothing to judge against. The armed send also attaches a synthetic system-reminder part telling the agent goal mode is active and that each turn should end with a factual done/verified/remaining statement for the independent audit. Freshness/stale-write protection is by id: every runtime write re-reads the session and drops the write when the stored goal id no longer matches.

File-backed objectives

The objective TEXT lives in <data-dir>/goals/<sessionId>.md (data dir = OPENCHAMBER_DATA_DIR or ~/.config/openchamber), keyed by the SESSION ID: sessions are globally unique and carry one goal at a time, so the mapping is deterministic and a new goal simply overwrites the file. Metadata carries only objectiveFile: true — never a path — so user-writable metadata cannot become a file-read vector (objectives.js also validates the id shape before touching the filesystem). Rationale: metadata rides every session.updated, so multi-KB objectives must not live there.

  • objectives.js — write/read/delete, 5000-char clamp.
  • routes.jsPUT/GET/DELETE /api/goals/objective/:sessionId (OpenChamber-owned, registered before the generic proxy; JSON parsing via the /api/goals family in core-routes). The UI writes the file BEFORE patching the goal metadata and falls back to an inline objective when the write fails; clearSessionGoal deletes the file best-effort.
  • The tick resolves the effective objective fresh on every cycle (the file is live-editable mid-goal) and falls back to the inline objective when the file is unreadable — a goal never dies because a file went away.
  • UI display fetches content via the GET route (useGoalObjectiveContent); in VS Code the route is unavailable, so the strip degrades to the audit note (display-only fallback by design).
  • Scheduled goal tasks write the file server-side directly via objectives.js.

Flow

  1. createSessionGoalRuntime subscribes to the global SSE hub (same pattern as session-assist — it needs the envelope's directory).
  2. session.status: idle arms a 15s per-session timer; busy/retry clears it. A session.updated carrying a fresh active goal (turnsUsed === 0 or statusReason === 'resumed') arms a kickoff timer — 3s for fresh goals, ~250ms for an explicit Resume so the nudge feels immediate — since setting a goal on an idle session emits no status transition.
  3. On fire (tick), gated by the sessionGoalEnabled setting:
    • fetch session (skip sub-agent sessions), require an active goal;
    • authoritative live-activity check after the quiet window: re-read the session status map, bail if the parent resumed, then list direct child sessions and bail while any child is busy/retry. A background subagent leaves its parent idle, then injects its result into the parent when done; that parent busyidle cycle re-arms the loop without polling. Status/children fetch failure is unknown, not empty, so it skips the audit and retries after another quiet window;
    • quiescence check via the message tail (trailing user message or unfinished assistant reply → bail; the next idle transition re-arms);
    • token accounting as a SNAPSHOT of the latest completed assistant turn: input + cache.read + output. Earlier turns' inputs and outputs fold into the next turn's cache, so the latest snapshot already carries the whole run's paid tokens — no summing across messages. Goal-relative via tokensBaseline (the same snapshot of the newest pre-goal turn, captured on the first tick). Compaction (an assistant message with summary: true) breaks the snapshot chain, so accounting is segmented: the summary message closes the segment into tokensCommitted (the summary turn read the whole context, so its snapshot prices the compaction itself) and the next segment starts with a zero baseline. tokensUsed = tokensCommitted + current segment, kept monotonic so unflagged context shrinks never move the budget backwards;
    • a user abort pauses the goal instead of blocking it: the event path in processPayload pauses immediately on the MessageAbortedError message (before any tick could send a continuation over the user's explicit stop), with a tick-side safety net. Messages sent while paused leave the goal alone; Resume re-arms the loop, and resuming over an aborted tail skips the audit and goes straight to a continuation nudge;
    • terminal checks, cheapest first: assistant turn error → blocked; tokensUsed >= tokenBudgetbudgetLimited; turnsUsed >= MAX_AUTO_TURNS (20) → blocked;
    • if the latest message is a compaction summary, skip the audit and continue unconditionally — running into the context window mid-work is by definition "in progress, not finished" (the summary is a retelling, not evidence, and must not be judged);
    • otherwise, small-model audit of the objective + the last assistant turn only — no conversation history and no continuation prompts (restrictToPreferredProvider, session's own provider/model preferred): JSON {verdict: continue|complete|blocked, note}. The audit is the SOLE termination authority besides the hard stops above — the working agent has no channel to settle its own goal. complete settles; blocked increments blockedStreak and settles only after 3 consecutive blocked verdicts, so a one-off snag cannot end the goal. Audit failure/absence tolerates ONE consecutive unaudited continuation (auditFailStreak); a second consecutive failure settles the goal as blocked ("progress audit unavailable") — resumable, and settling resets the streak so Resume gets fresh tolerance. A dead small model can never drive the loop blind to the turn cap;
    • continue: persist accounting + turnsUsed first (a crash after the write just waits for the next idle tick; the reverse could double-send), re-check the tail, then POST /session/:id/prompt_async with the continuation prompt using the last assistant message's provider/model/agent — the goal spends the session's own subscription.
  4. Settling (complete/blocked/budgetLimited) fires the injected emitGoalNotification so the user hears about it even with the UI closed: desktop + UI broadcast + the standard push fanout (web-push with full text; APNs with a generic per-type title and the session name as body). It obeys the notify-on-completion setting. Conversely, while a goal is ACTIVE the notifications runtime suppresses per-turn "ready" notifications on every channel — they would only echo the loop's own continuations; error/question/permission notifications are untouched. Pausing a goal from the UI also aborts the running turn (and vice versa — an abort pauses the goal), so "stop" means stop on both axes.

Continuation prompt

Built inline in runtime.js: the objective as untrusted user data in an XML-escaped <objective> block, budget numbers, keep-the-full-objective and work-from-evidence rules, a completion-audit instruction, and the requirement to end every turn with a factual done/verified/remaining report — the audit sees only that final turn, so the report is its evidence.

UI consumers (packages/ui)

  • lib/sessionGoalMetadata.ts — payload parsing/types.
  • lib/sessionGoalActions.ts — create/edit/pause/resume/clear via patchSessionMetadata; lib/sessionGoalPresentation.ts — status colors/labels shared across surfaces.
  • stores/useSessionGoalArmStore.ts — the "next prompt starts a goal" flag, consumed by sendMessage in sync/session-ui-store.ts (works for drafts).
  • hooks/useSessionGoal.ts — live goal state.
  • components/chat/SessionGoalButton.tsx — composer target button (arm / status color / cancel confirm); SessionGoalRow.tsx — goal strip above the composer; SessionGoalDialog.tsx — manage dialog (edit/pause/resume/complete/clear).
  • Sidebar glyph next to the date in SessionNodeItem.

Scheduled goals

Scheduled tasks can run as goals: execution.goalEnabled (+ optional execution.goalTokenBudget) on a task makes the scheduled-tasks runtime stamp metadata.openchamber.goal onto the fresh session (objective = the expanded task prompt) and attach the goal-mode intro part to the prompt. The loop here picks it up from session events like any other goal.

Limitations

  • Web-server feature: VS Code (extension-only) renders goal state via session.updated but does not run the loop.
  • A goal on a session with no assistant reply yet starts after the first user exchange completes (no provider/model to continue with before that).
  • tokensUsed only counts completed assistant messages seen within the 40-message fetch window per tick; extremely long busy stretches between idles undercount (acceptable: budget is a guardrail, not billing).