Add a shared OpenChamber control service with two thin adapters — a native `openchamber` tool injected into managed OpenCode, and new CLI commands — so users can manage parallel sessions, worktrees, and scheduled tasks conversationally through agents or from the terminal. Control plane: - New openchamber-control service owning a fixed action contract: projects.list, models.list, session list/create/send/fork/status/messages, and schedule list/create/run/delete/toggle. Session and worktree deletion and project registration are deliberately not exposed. - New openchamber-sessions module owning create/worktree/prompt orchestration, Goal Mode dispatch, wait semantics (initial idle never counts as completion; timeout and cancellation are failures), and explicit partial-failure results. - Scheduled-task logic extracted into a service shared by routes, CLI, and the agent tool. Agent tool: - Managed OpenCode gets a materialized plugin registering one typed tool with a loopback-only callback, per-child ephemeral bearer (timing-safe, never persisted or logged), and abort propagation into the service. - The ~1.5k-token schema applies progressive disclosure: short descriptions, server-side validation returning actionable usage errors, and intent guardrails — created sessions/tasks are user-facing work (not age self-delegation); worktree/goal/agent/variant/wait are omit-by-default; dispatches produce no completion notification, and later result r to session.messages, which now returns the authoritative sessionStatus. - session.create without a user-named model picks from favorites/re send/fork omit the selection and the service reuses the target session's last user-message model, agent, and variant before falling back t - An "Agent control tool" setting (default on, Save + Reload to apply) disables plugin injection entirely. CLI: - New `openchamber session`, `schedule`, `projects`, and `models` commands with automatic instance targeting, --wait/--timeout/--last-assist worktree flags, and Goal Mode, preserving interactive, non-TTY, --quiet, and --json contracts. The control HTTP timeout derives from the w instead of the 4-second default. UI: - New built-in "Schedule a Task" starter (/schedule-task) running a dialogue that defines a task and offers to create it via the tool after explicit confirmation; Craft a Goal and Feature Planning gain the handoff offer, and guided starters reserve the question tool for concrete option choices. Localized in all 10 locales, migrated into custom starter lists, hidden on VS Code. - Sidebar shows CLI/agent-created sessions live via the control eve - openchamber tool calls render with per-action titles and metadata.
84 lines
3.8 KiB
TypeScript
84 lines
3.8 KiB
TypeScript
import type { IconName } from "@/components/icon/icons";
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import type { I18nKey } from "@/lib/i18n";
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// A draft starter is a reference to an existing command or skill, pinned to the
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// onboarding/draft welcome screen as a one-click chip. Scope (global vs project)
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// is NOT stored here — it is encoded by which list the ref lives in (global =
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// settings.json, project = project config), derived from the command/skill's own
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// scope when pinned.
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export type DraftStarterType = 'command' | 'skill';
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export type DraftStarterRef = {
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type: DraftStarterType;
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name: string;
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};
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// Our built-in openchamber commands (Session magic prompts). They are always
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// available to pin, keep their bespoke icons, and seed the default global set.
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export type BuiltInStarter = {
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name: string;
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icon: IconName;
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labelKey: I18nKey;
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command: string;
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};
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export const BUILTIN_STARTERS: readonly BuiltInStarter[] = [
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{ name: 'explore', icon: 'compass-3', labelKey: 'chat.draftPresets.explore.label', command: '/explore' },
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{ name: 'catch-up', icon: 'history', labelKey: 'chat.draftPresets.catchup.label', command: '/catch-up' },
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{ name: 'weigh', icon: 'scales-3', labelKey: 'chat.draftPresets.weigh.label', command: '/weigh' },
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{ name: 'plan-feature', icon: 'survey', labelKey: 'chat.draftPresets.plan.label', command: '/plan-feature' },
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{ name: 'craft-goal', icon: 'target', labelKey: 'chat.draftPresets.craftGoal.label', command: '/craft-goal' },
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{ name: 'schedule-task', icon: 'calendar-schedule', labelKey: 'chat.draftPresets.scheduleTask.label', command: '/schedule-task' },
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{ name: 'debug', icon: 'bug', labelKey: 'chat.draftPresets.debug.label', command: '/debug' },
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{ name: 'review', icon: 'search-eye', labelKey: 'chat.draftPresets.review.label', command: '/workspace-review' },
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];
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const BUILTIN_BY_NAME = new Map<string, BuiltInStarter>(BUILTIN_STARTERS.map((s) => [s.name, s]));
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export const getBuiltInStarter = (name: string): BuiltInStarter | undefined => BUILTIN_BY_NAME.get(name);
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// Default global starter set (used until the user customizes the global list).
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export const DEFAULT_GLOBAL_STARTERS: readonly DraftStarterRef[] = BUILTIN_STARTERS.map((s) => ({
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type: 'command' as const,
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name: s.name,
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}));
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// Fallback icons for user-defined starters, matching the Settings sections.
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export const COMMAND_FALLBACK_ICON: IconName = 'terminal-box';
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export const SKILL_FALLBACK_ICON: IconName = 'book-open';
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export const starterKey = (ref: DraftStarterRef): string => `${ref.type}:${ref.name}`;
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export const sameStarter = (a: DraftStarterRef, b: DraftStarterRef): boolean =>
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a.type === b.type && a.name === b.name;
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// Turn a command/skill name into a human chip label: "/simplify-code" -> "Simplify code".
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export const normalizeStarterLabel = (name: string): string => {
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const base = name
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.replace(/^\//, '')
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.replace(/[-_]+/g, ' ')
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.replace(/\s+/g, ' ')
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.trim();
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if (!base) return name;
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return base.charAt(0).toUpperCase() + base.slice(1);
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};
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// Parse persisted starter refs (from settings.json or project config) defensively.
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export const sanitizeStarterRefs = (value: unknown): DraftStarterRef[] => {
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if (!Array.isArray(value)) return [];
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const out: DraftStarterRef[] = [];
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const seen = new Set<string>();
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for (const entry of value) {
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if (!entry || typeof entry !== 'object') continue;
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const record = entry as Record<string, unknown>;
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const type = record.type === 'command' || record.type === 'skill' ? record.type : null;
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const name = typeof record.name === 'string' ? record.name.trim() : '';
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if (!type || !name) continue;
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const key = `${type}:${name}`;
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if (seen.has(key)) continue;
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seen.add(key);
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out.push({ type, name });
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}
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return out;
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};
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