Improve OpenChamber responsiveness under large session workloads while fixing cache, synchronization, and persistence correctness across runtimes, projects, directories, and worktrees. - prioritize selected and visible sessions during bootstrap and defer non-critical enrichment work - reduce redundant message loading, event processing, store publication, and hidden sidebar work - prevent stale session and message requests from overwriting newer authoritative state - preserve existing data when authoritative fetches fail instead of treating failures as successful empty responses - scope session materialization, messages, drafts, queues, todos, pins, permissions, folders, tabs, Git state, and pull request data by runtime and directory identity - harden runtime switching, reconnect, cleanup, mutation reconciliation, and persisted-state ordering - preserve live subagent Task linkage when metadata arrives after an older message request or while streaming parts are suspended - coalesce overlapping tail refreshes without losing newer refresh demand - improve cold-session loading by moving deferrable work out of the critical bootstrap path - isolate URL authentication, mobile credentials, native secrets, and other runtime-owned state across endpoint changes - bound long-lived caches and remove avoidable allocations from event and rendering hot paths - limit virtualization to archive collections where it improves rendering without disrupting active sidebar layout - stabilize session folders, pin ordering, expanded state, and persisted sidebar behavior - open skill files through the same secure editor and outside-workspace grant flow used by file navigation, including worktree sessions - expand regression coverage for stale completions, runtime collisions, reconnect behavior, persistence races, authoritative empty results, and subagent refresh ordering - document the updated synchronization, cache ownership, performance, and runtime-isolation invariants
265 lines
8.8 KiB
TypeScript
265 lines
8.8 KiB
TypeScript
/**
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* Streaming lifecycle tracking.
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*
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* Derives streaming state from the sync child store's session_status and
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* message/part updates. Components read this to know which messages are
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* currently streaming and their lifecycle phase.
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*/
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import { create } from "zustand"
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import type { Message, SessionStatus } from "@opencode-ai/sdk/v2/client"
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import type { State } from "./types"
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import { countSyncPerformance } from "./performance-diagnostics"
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type StreamPhase = "streaming" | "cooldown" | "completed"
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type MessageStreamState = {
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phase: StreamPhase
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startedAt: number
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lastUpdateAt: number
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completedAt?: number
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}
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export type StreamingStore = {
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/** Currently streaming message per session */
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streamingMessageIds: Map<string, string | null>
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/** Lifecycle phase per message */
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messageStreamStates: Map<string, MessageStreamState>
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}
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export const useStreamingStore = create<StreamingStore>()(() => ({
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streamingMessageIds: new Map(),
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messageStreamStates: new Map(),
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}))
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export function resetStreamingState() {
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useStreamingStore.setState({
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streamingMessageIds: new Map(),
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messageStreamStates: new Map(),
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})
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}
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/**
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* Called from the SyncBridge/flush handler when child store state changes.
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* Derives streaming state from session_status + messages.
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*/
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/** Only update lastUpdateAt every this many ms to avoid 60Hz store churn */
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const STREAMING_HEARTBEAT_MS = 1000
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const findTrailingAssistantMessage = (messages: Message[] | undefined): Message | null => {
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if (!messages) return null
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for (let index = messages.length - 1; index >= 0; index -= 1) {
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countSyncPerformance("streamingMessagesVisited")
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if (messages[index].role === "user") return null
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if (messages[index].role === "assistant") return messages[index]
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}
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return null
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}
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export function updateStreamingState(state: State, now = Date.now()) {
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countSyncPerformance("streamingFullReconciliations")
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const currentStore = useStreamingStore.getState()
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const currentStreamingIds = currentStore.streamingMessageIds
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const currentStreamStates = currentStore.messageStreamStates
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const nextStreamingIds = new Map<string, string | null>()
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const nextStreamStates = new Map(currentStreamStates)
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let changed = false
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// Fast path: only scan sessions that are actually busy.
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// Idle sessions are handled by checking against currentStreamingIds below.
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const busySessionIds = new Set<string>()
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for (const [sessionID, status] of Object.entries(state.session_status ?? {})) {
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countSyncPerformance("streamingStatusEntriesVisited")
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if ((status as SessionStatus).type === "busy") {
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busySessionIds.add(sessionID)
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}
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}
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const completeStreamingMessage = (sessionID: string, msgId: string) => {
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nextStreamingIds.set(sessionID, null)
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const existing = nextStreamStates.get(msgId)
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if (existing && existing.phase === "streaming") {
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nextStreamStates.set(msgId, {
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...existing,
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phase: "completed",
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completedAt: now,
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})
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}
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changed = true
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}
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for (const sessionID of busySessionIds) {
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countSyncPerformance("streamingSessionCandidatesVisited")
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const messages = state.message[sessionID]
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if (!messages || messages.length === 0) continue
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// Only the trailing assistant turn can be streaming. If a new user turn is
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// last, the next assistant message has not arrived yet.
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const streamingMsg = findTrailingAssistantMessage(messages)
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if (!streamingMsg) {
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const prevId = currentStreamingIds.get(sessionID)
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if (prevId) {
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completeStreamingMessage(sessionID, prevId)
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}
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continue
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}
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const prevId = currentStreamingIds.get(sessionID)
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if (prevId !== streamingMsg.id) changed = true
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nextStreamingIds.set(sessionID, streamingMsg.id)
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const existing = nextStreamStates.get(streamingMsg.id)
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if (!existing || existing.phase !== "streaming") {
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nextStreamStates.set(streamingMsg.id, {
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phase: "streaming",
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startedAt: existing?.startedAt ?? now,
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lastUpdateAt: now,
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})
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changed = true
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} else if (now - existing.lastUpdateAt >= STREAMING_HEARTBEAT_MS) {
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// Throttle lastUpdateAt writes to ~1Hz instead of 60Hz
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nextStreamStates.set(streamingMsg.id, {
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...existing,
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lastUpdateAt: now,
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})
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changed = true
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}
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}
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// Mark completed any previously streaming sessions that are now idle or gone
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for (const [sessionID, msgId] of currentStreamingIds) {
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if (!msgId) continue
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const isStillBusy = busySessionIds.has(sessionID)
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if (isStillBusy) continue
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completeStreamingMessage(sessionID, msgId)
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}
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if (changed) {
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useStreamingStore.setState({
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streamingMessageIds: nextStreamingIds,
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messageStreamStates: nextStreamStates,
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})
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}
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}
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const collectChangedSessionIds = (
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current: Record<string, unknown> | undefined,
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previous: Record<string, unknown> | undefined,
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changed: Set<string>,
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countStatusEntries = false,
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) => {
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const currentRecord = current ?? {}
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const previousRecord = previous ?? {}
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for (const sessionID of Object.keys(currentRecord)) {
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if (countStatusEntries) countSyncPerformance("streamingStatusEntriesVisited")
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if (currentRecord[sessionID] !== previousRecord[sessionID]) changed.add(sessionID)
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}
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for (const sessionID of Object.keys(previousRecord)) {
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if (Object.prototype.hasOwnProperty.call(currentRecord, sessionID)) continue
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if (countStatusEntries) countSyncPerformance("streamingStatusEntriesVisited")
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changed.add(sessionID)
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}
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}
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export function updateChangedStreamingSessions(state: State, previous: State, now = Date.now()): void {
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const statusChanged = state.session_status !== previous.session_status
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const messagesChanged = state.message !== previous.message
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if (!statusChanged && !messagesChanged) return
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countSyncPerformance("streamingIncrementalReconciliations")
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const changedSessionIds = new Set<string>()
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if (statusChanged) {
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collectChangedSessionIds(
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state.session_status as Record<string, unknown> | undefined,
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previous.session_status as Record<string, unknown> | undefined,
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changedSessionIds,
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true,
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)
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}
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if (messagesChanged) {
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collectChangedSessionIds(
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state.message as Record<string, unknown> | undefined,
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previous.message as Record<string, unknown> | undefined,
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changedSessionIds,
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)
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}
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if (changedSessionIds.size === 0) return
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const currentStore = useStreamingStore.getState()
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const nextStreamingIds = new Map(currentStore.streamingMessageIds)
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const nextStreamStates = new Map(currentStore.messageStreamStates)
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let changed = false
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const complete = (sessionID: string, messageID: string) => {
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if (nextStreamingIds.get(sessionID) !== null) {
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nextStreamingIds.set(sessionID, null)
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changed = true
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}
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const existing = nextStreamStates.get(messageID)
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if (existing?.phase === "streaming") {
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nextStreamStates.set(messageID, { ...existing, phase: "completed", completedAt: now })
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changed = true
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}
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}
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for (const sessionID of changedSessionIds) {
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countSyncPerformance("streamingSessionCandidatesVisited")
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const previousMessageID = currentStore.streamingMessageIds.get(sessionID)
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if (state.session_status?.[sessionID]?.type !== "busy") {
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if (previousMessageID) complete(sessionID, previousMessageID)
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continue
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}
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const streamingMessage = findTrailingAssistantMessage(state.message[sessionID])
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if (!streamingMessage) {
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if (previousMessageID) complete(sessionID, previousMessageID)
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continue
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}
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if (previousMessageID && previousMessageID !== streamingMessage.id) {
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complete(sessionID, previousMessageID)
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}
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if (nextStreamingIds.get(sessionID) !== streamingMessage.id) {
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nextStreamingIds.set(sessionID, streamingMessage.id)
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changed = true
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}
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const existing = nextStreamStates.get(streamingMessage.id)
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if (!existing || existing.phase !== "streaming") {
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nextStreamStates.set(streamingMessage.id, {
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phase: "streaming",
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startedAt: existing?.startedAt ?? now,
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lastUpdateAt: now,
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})
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changed = true
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}
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}
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if (changed) {
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useStreamingStore.setState({
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streamingMessageIds: nextStreamingIds,
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messageStreamStates: nextStreamStates,
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})
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}
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}
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export function touchStreamingSession(sessionID: string, now = Date.now()): void {
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countSyncPerformance("streamingHeartbeatAttempts")
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const current = useStreamingStore.getState()
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const messageID = current.streamingMessageIds.get(sessionID)
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if (!messageID) return
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const existing = current.messageStreamStates.get(messageID)
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if (!existing || existing.phase !== "streaming" || now - existing.lastUpdateAt < STREAMING_HEARTBEAT_MS) return
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const messageStreamStates = new Map(current.messageStreamStates)
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messageStreamStates.set(messageID, { ...existing, lastUpdateAt: now })
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countSyncPerformance("streamingHeartbeatCommits")
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useStreamingStore.setState({ messageStreamStates })
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}
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