fix: apply ghostty patch on clean installs
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@@ -3,9 +3,9 @@ index 0000000000000000000000000000000000000000..11111111111111111111111111111111
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--- a/node_modules/ghostty-web/dist/ghostty-web.js
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+++ b/node_modules/ghostty-web/dist/ghostty-web.js
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@@ -1538,1 +1538,1 @@
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- if (A.grapheme_len > 0 && ((k = this.currentBuffer) != null && k.getGraphemeString) ? N = this.currentBuffer.getGraphemeString(g, B) : N = A.codepoint == null || A.codepoint <= 0 || A.codepoint > 1114111 || A.codepoint >= 55296 && A.codepoint <= 57343 ? " " : String.fromCodePoint(A.codepoint), this.ctx.fillText(N, w, s), A.flags & e.FAINT && (this.ctx.globalAlpha = 1), A.flags & e.UNDERLINE) {
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- if (A.grapheme_len > 0 && ((k = this.currentBuffer) != null && k.getGraphemeString) ? N = this.currentBuffer.getGraphemeString(g, B) : N = String.fromCodePoint(A.codepoint || 32), this.ctx.fillText(N, w, s), A.flags & e.FAINT && (this.ctx.globalAlpha = 1), A.flags & e.UNDERLINE) {
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+ if (A.grapheme_len > 0 && ((k = this.currentBuffer) != null && k.getGraphemeString) ? N = this.currentBuffer.getGraphemeString(g, B) : N = A.codepoint == null || A.codepoint <= 0 || A.codepoint > 1114111 || A.codepoint >= 55296 && A.codepoint <= 57343 ? " " : String.fromCodePoint(A.codepoint), this.renderBlockChar(A.codepoint || 32, E, C, I) || this.ctx.fillText(N, w, s), A.flags & e.FAINT && (this.ctx.globalAlpha = 1), A.flags & e.UNDERLINE) {
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@@ -1557,1 +1557,36 @@
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@@ -1557,5 +1557,40 @@
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}
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+ renderBlockChar(A, B, g, E) {
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+ const C = this.metrics.height, I = E / 2, D = C / 2;
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@@ -42,3 +42,7 @@ index 0000000000000000000000000000000000000000..11111111111111111111111111111111
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+ default: return !1;
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+ }
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+ }
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/**
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* Render cursor
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*/
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renderCursor(A, B) {
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