refactor(vscode): share the cached-state retry schedule across providers
The staggered re-send lived as three near-identical private methods in the chat view, agent manager, and session editor providers. One helper now owns the delays, the connected gate, and the replaced-target guard; the providers keep thin wrappers over their own panel/view identity. Also restores the package.json trailing newline the branch dropped.
This commit is contained in:
@@ -252,4 +252,4 @@
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"react-dom": "^19.1.1",
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"yaml": "^2.8.1"
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}
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}
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}
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@@ -1,4 +1,5 @@
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import * as vscode from 'vscode';
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import { scheduleCachedStateRetries } from './webviewCachedStateRetry';
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import { handleBridgeMessage, type BridgeRequest, type BridgeResponse } from './bridge';
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import { getThemeKindName } from './theme';
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import type { OpenCodeManager, ConnectionStatus } from './opencode';
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@@ -24,30 +25,16 @@ export class AgentManagerPanelProvider {
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private readonly _webviewDevServerUrl: string | null;
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/**
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* The webview only leaves its initial loading screen once it receives a
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* `connectionStatus: connected` message. VS Code drops postMessage calls
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* made before the webview's acquireVsCodeApi bridge is ready (common in
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* code-server / slow or flaky networks), so a single send can be lost
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* forever. Re-send at staggered delays until the target panel is replaced.
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* See webviewCachedStateRetry.ts — a single postMessage can be dropped
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* before the webview bridge is ready, leaving the loading screen stuck.
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*/
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private _scheduleCachedStateRetries(targetPanel: vscode.WebviewPanel | undefined): void {
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if (this._cachedStatus !== 'connected') {
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return;
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}
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const panel = targetPanel ?? this._panel;
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if (!panel) {
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return;
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}
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const delaysMs = [500, 1500, 3500, 7000, 12000, 20000];
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for (const delayMs of delaysMs) {
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setTimeout(() => {
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// Only re-send if this exact panel is still the active one.
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if (this._panel !== panel) {
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return;
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}
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this._sendCachedState();
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}, delayMs);
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}
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scheduleCachedStateRetries({
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target: targetPanel ?? this._panel,
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getCurrent: () => this._panel,
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isConnected: () => this._cachedStatus === 'connected',
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send: () => this._sendCachedState(),
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});
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}
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constructor(
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@@ -1,4 +1,5 @@
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import * as vscode from 'vscode';
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import { scheduleCachedStateRetries } from './webviewCachedStateRetry';
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import { handleBridgeMessage, type BridgeRequest, type BridgeResponse } from './bridge';
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import { getThemeKindName } from './theme';
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import type { OpenCodeManager, ConnectionStatus } from './opencode';
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@@ -59,30 +60,16 @@ export class ChatViewProvider implements vscode.WebviewViewProvider {
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private readonly _MAX_RETRIES = 3;
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/**
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* The webview only leaves its initial loading screen once it receives a
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* `connectionStatus: connected` message. VS Code drops postMessage calls
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* made before the webview's acquireVsCodeApi bridge is ready (common in
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* code-server / slow or flaky networks), so a single send can be lost
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* forever. Re-send at staggered delays until the target view is replaced.
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* See webviewCachedStateRetry.ts — a single postMessage can be dropped
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* before the webview bridge is ready, leaving the loading screen stuck.
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*/
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private _scheduleCachedStateRetries(targetView: vscode.WebviewView | undefined): void {
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if (this._cachedStatus !== 'connected') {
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return;
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}
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const view = targetView ?? this._view;
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if (!view) {
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return;
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}
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const delaysMs = [500, 1500, 3500, 7000, 12000, 20000];
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for (const delayMs of delaysMs) {
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setTimeout(() => {
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// Only re-send if this exact view is still the active one.
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if (this._view !== view) {
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return;
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}
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this._sendCachedState();
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}, delayMs);
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}
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scheduleCachedStateRetries({
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target: targetView ?? this._view,
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getCurrent: () => this._view,
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isConnected: () => this._cachedStatus === 'connected',
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send: () => this._sendCachedState(),
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});
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}
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private _createMessageId(): string {
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@@ -1,4 +1,5 @@
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import * as vscode from 'vscode';
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import { scheduleCachedStateRetries } from './webviewCachedStateRetry';
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import { handleBridgeMessage, type BridgeRequest, type BridgeResponse } from './bridge';
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import { getThemeKindName } from './theme';
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import type { OpenCodeManager, ConnectionStatus } from './opencode';
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@@ -50,26 +51,16 @@ export class SessionEditorPanelProvider {
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private readonly _webviewDevServerUrl: string | null;
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/**
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* The webview only leaves its initial loading screen once it receives a
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* `connectionStatus: connected` message. VS Code drops postMessage calls
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* made before the webview's acquireVsCodeApi bridge is ready (common in
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* code-server / slow or flaky networks), so a single send can be lost
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* forever. Re-send at staggered delays until the target panel is replaced.
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* See webviewCachedStateRetry.ts — a single postMessage can be dropped
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* before the webview bridge is ready, leaving the loading screen stuck.
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*/
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private _scheduleCachedStateRetries(panelId: string, entry: SessionPanelState): void {
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if (this._cachedStatus !== 'connected') {
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return;
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}
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const delaysMs = [500, 1500, 3500, 7000, 12000, 20000];
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for (const delayMs of delaysMs) {
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setTimeout(() => {
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// Only re-send if this exact panel is still registered.
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if (this._panels.get(panelId)?.panel !== entry.panel) {
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return;
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}
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this._sendCachedStateToPanel(entry);
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}, delayMs);
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}
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scheduleCachedStateRetries({
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target: entry.panel,
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getCurrent: () => this._panels.get(panelId)?.panel,
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isConnected: () => this._cachedStatus === 'connected',
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send: () => this._sendCachedStateToPanel(entry),
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});
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}
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constructor(
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@@ -0,0 +1,31 @@
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/**
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* The webview only leaves its initial loading screen once it receives a
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* `connectionStatus: connected` message. VS Code drops postMessage calls made
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* before the webview's acquireVsCodeApi bridge is ready (common in
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* code-server / slow or flaky networks), so a single send can be lost
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* forever. Re-sending the cached state at staggered delays bounds the wait
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* without needing a webview-side ack protocol; the payload is idempotent
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* (connection status + window focus), so duplicate deliveries are harmless.
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*/
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const CACHED_STATE_RETRY_DELAYS_MS = [500, 1500, 3500, 7000, 12000, 20000];
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export function scheduleCachedStateRetries<Target>(input: {
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/** The panel/view the retries belong to. */
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target: Target | undefined;
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/** Reads the provider's CURRENT panel/view, so a replaced target stops its stale retries. */
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getCurrent: () => Target | undefined;
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/** Retries only make sense for the connected transition. */
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isConnected: () => boolean;
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/** Re-sends the provider's cached state. */
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send: () => void;
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}): void {
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if (!input.isConnected()) return;
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const target = input.target;
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if (!target) return;
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for (const delayMs of CACHED_STATE_RETRY_DELAYS_MS) {
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setTimeout(() => {
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if (input.getCurrent() !== target) return;
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input.send();
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}, delayMs);
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}
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}
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