Bundle the official OpenCode CLI into Electron desktop builds instead of relying on whichever opencode executable happens to be first on PATH. Pin @opencode-ai/sdk to an exact version and use that version as the source of truth for the downloaded CLI artifact.
Add an Electron prepare script that maps the current platform/arch to the official OpenCode release artifact, downloads it from GitHub releases, caches the archive under packages/electron/.cache, stages the binary under resources/opencode-cli, verifies opencode --version, and skips work when the staged binary already matches.
Prefer explicit OpenCode binary overrides first, then the bundled Electron CLI, then PATH/system installs. Keep rejecting the Windows OpenCode desktop app executable as a CLI candidate and add resolver tests for bundled priority, explicit override priority, resourcesPath lookup, and desktop-app rejection.
Suppress OpenCode CLI update prompts when the active CLI source is bundled. The server now reports upgrade-status as unavailable for bundled CLI while still returning the current OpenCode version for About, and rejects direct upgrade attempts with a 409 instead of trying to mutate the bundled binary.
Update desktop release, smoke, and manual macOS DMG workflows to prepare and verify the bundled CLI before packaging, verify the packaged app contains the expected CLI, cache downloads by OS/arch/OpenCode version, and align the Windows smoke runner with production windows-2022.
Document desktop bundling behavior, ignore generated CLI/cache files, add oc-dev helpers, and keep Web/VS Code behavior dependent on installed OpenCode CLI rather than desktop bundled resources.
Resyncs active sessions after hidden upstream stream reconnects
Recovers orphaned streaming parts with active-session snapshots
Adds coverage for event-stream reconnect behavior
Adds a cross-platform oc-dev menu for web, mobile, Electron, VS Code, and release workflows
Supports user-level config for remote deploys, iOS device preferences, and maintainer-only release tools
Ports local deploy flows from Bash snippets to Node-native operations
* feat(mobile): add Capacitor native shell
* docs: add serve-sim workflow guidance
* docs(mobile): add implementation handoff
* chore(mobile): clean up generated defaults
* feat(mobile): add connection onboarding
* feat(mobile): manage saved instances
* feat(mobile): refine connection management UI
* chore(mobile): upgrade Capacitor 8
* fix(mobile): reliable saved-instance auth with secure token storage
- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
per instance URL via direct native plugin calls; keep only token-less metadata
in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.
* fix(mobile): keep UI stable across connection churn (no transport hardcoding)
The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
element — stealing focus from the active input and collapsing the keyboard
mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
`open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
an effect keyed on the derived connection, so list churn can't wipe input.
Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.
* feat(mobile): add native QR pairing-code scanner
Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).
* fix(cli): repair connect-url host resolution
Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.
* fix(mobile): make input follow the keyboard across all surfaces
Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).
The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
(and is now generally scrollable for long saved-connection lists).
* feat(mobile): rounder chat composer + native bottom safe area
Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.
* fix(mobile): remove iOS 26 dark status-bar band; polish composer
The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.
Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.
* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)
Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:
- apply device classes (device-mobile / mobile-pointer) synchronously in
renderMobileApp before the first React paint, so mobile --text-* sizes are in
effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
preferences are applied, plus a double rAF so styles commit before reveal.
All under a 2.5s safety timeout so a slow/offline CDN can't block startup.
* feat(mobile): native local notifications; APNs implemented but frozen
The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.
Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.
WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.
* feat(mobile): APNs relay-mode background push
Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.
Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.
* fix(mobile): APNs-only native notifications, generic templates, no foreground
Make APNs the single notification channel for the native app and fix delivery:
- Remove local notifications entirely (the @capacitor/local-notifications plugin
and the SSE-driven path). A WKWebView can't tell foreground from background
(document.hasFocus() is unreliable), so local notifications leaked while the app
was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
before iOS suspends it, which dropped background push. Instead always send and let
iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
your input' / 'needs permission' / 'hit an error') + the session name, no model or
message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.
* feat(push): sign relay requests + bind tokens per server
Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
(POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).
The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.
* docs(push): describe relay data-confidentiality model
Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.
* fix: invalid skill description
* feat(push): app-icon badge for native notifications
Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.
* feat(mobile): auto-connect last instance on launch + notification deep-links
Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.
* fix(mobile): resolve theme background before first paint on cold launch
The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.
* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build
Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.
Register the openchamber:// scheme in Info.plist.
Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.
* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh
Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.
Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
(new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.
Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).
Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.
* feat(mobile): large Sessions widget lists 6 sessions with project labels
* feat(mobile): edge-swipe to switch sessions with directional slide+fade
* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh
Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.
* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan
Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
paint it with the resolved theme background + correct content Style, since
Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
natively, so applying it double-counted and floated the composer); declare
windowSoftInputMode=adjustResize and disable the shell height transition on
Android so the header no longer bounces on keyboard open.
Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.
Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.
QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.
Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.
Tooling: adb-based android-device.mjs + android:* scripts for device deploy.
* feat(notifications): presence-aware push routing (don't spam the phone)
Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.
- Tag every client's visibility beacon and web-push subscription with a platform
('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
interactive (desktop/web/vscode) client is visible — it already shows the
in-app notification. Gated on the desktop's visibility (reliable), never the
phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.
Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.
* feat(mobile): Android FCM push notifications
Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.
- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
Services Gradle plugin is applied when the file is present, so register() returns
an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
set as the FCM default_notification_icon so the status-bar icon reads as the logo.
Relay-side FCM sending ships in openchamber-website.
* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap
* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)
- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
Group snapshot shared with the widget + notification service extension) and wire it into the
App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).
Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.
* refactor(mobile): dedupe capacitor detection + make beacon guard explicit
Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
Adds a 'Cron' schedule type option to the scheduled task editor, allowing
users to create and edit cron-based schedules through the UI.
- Add cron expression input with inline validation (cron-parser)
- Show next 4 upcoming run times as a preview
- Provide clickable example chips (every 5min, hourly, Monday 9am, etc.)
- Preserve cron expressions when editing existing cron tasks
- Add cron.ts utility module for validation and next-run computation
- Add i18n keys across all 8 locale files
Closes#1586
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Route all non-markdown code highlighting through the off-main-thread Shiki
worker, removing react-syntax-highlighter and prismjs entirely.
- Extend the worker with highlightLines: tokenize a whole block once and return
per-line inner HTML, so per-line layouts (diffs, gutters, virtualization) make
one worker call instead of one highlighter per line.
- Add shared WorkerHighlightedCode (whole-block) and useWorkerHighlightedLines
(per-line) primitives. Colors resolve via the --md-syntax-* CSS variables, so
theme changes never re-highlight.
- Migrate all 12 react-syntax-highlighter call sites: PermissionCard,
ToolPart, ContextSidebarTab, ToolOutputDialog (whole block) and
DiffPreview/WritePreview (per line).
- Migrate VirtualizedCodeBlock off prismjs to the worker, keeping virtua
virtualization; whole-block tokenization also restores cross-line syntax
context that per-line highlighting lost.
- Drop react-syntax-highlighter (+types) from ui and web, prismjs (+types) from
ui, and the orphaned create-element type shim.
Tokenize closed code blocks in a dedicated Shiki Web Worker instead of calling
the shared highlighter synchronously on the UI thread. This removes the
one-shot main-thread highlight stall when a code fence closes on a large block.
Streaming behavior is unchanged: the open (streaming) fence still renders as
plain text and is highlighted once on close. On any worker failure the block
keeps its escaped plain code — highlighting never falls back onto the main
thread.
- Add markdownShikiThemeDefinition (dependency-free CSS-variable theme) so the
worker can use the theme without pulling in @pierre/diffs / React.
- Add markdown-worker-protocol, markdown-shiki.worker, and the main-thread
markdown-worker client.
- Route highlightCodeBlocks through the worker; keep the size/VSCode line guard
and mermaid skip on the main thread.
- Add shiki as a direct dependency (was transitive via @pierre/diffs).
Upgraded @opencode-ai/sdk dependency from ^1.17.0 to ^1.17.7 across all packages
Added unreleased changelog entries for VSCode startup parity, mobile tool card fix, and files workspace directory fix
Refined VSCode changelog to remove inaccurate project-level actions note
* feat: add draw.io diagram editor integration
Embed draw.io editor via react-drawio (MIT, zero deps) for inline
editing of .drawio files. Changes auto-save to disk. Includes
inline editor in FilesView with Visual/Source toggle, dark mode
support, template picker for new files, and chat file attachment
integration.
* fix: debounce diagram autosave to prevent reload loop
* fix: ignore watcher-triggered xml prop changes to prevent reload loop
* fix: remove auto-save-to-disk, add manual save button for diagrams
Autosave writes triggered file watcher cascade that reloaded the
draw.io iframe and reset zoom. Replaced with explicit Save button
in the toolbar (floppy disk icon). Editor XML is stable on mount
and ignores watcher-triggered prop changes.
* fix: remove auto-save write from DiagramView, add save button
* fix: hide draw.io save/exit buttons in editor
* fix: also hide save-and-exit button
* fix: brighten save button styling, add saved confirmation
* fix: remove autoSaveStatus toggle on diagram save to prevent toolbar collapse
* fix: add local save confirmation state for diagram button
* fix: remount drawio iframe on theme change, persisting XML across mounts
* fix: clear persisted xml on mount to prevent leaking between files
* fix: initialize dark mode synchronously, preserve edits across theme remount
* fix: auto-focus drawio iframe on mount/theme-change for keyboard shortcuts
* fix: add diagram i18n keys to Traditional Chinese locale
* fix: restore upstream HMR host and LAN address support
* fix: load sub-agent sessions on bootstrap for sidebar visibility
Two-phase session load: first fetch root sessions (for accurate
sessionTotal), then fetch all sessions and include child sessions
(sub-agent delegations). This ensures sub-agent sessions appear
in the sidebar immediately instead of relying on the async global
session store.
* remove opencode-drawio from PR branch
* fix: atomic file writes to prevent concurrent read/write truncation
Three-layer defense against the O_TRUNC race:
1. Write side (server): replace direct writeFile with write-to-temp-
then-rename. fs.rename is atomic on POSIX.
2. Read side (server): retry up to 3 times with 50ms backoff when
readFile returns empty but stat reported non-zero size.
3. FilesView client: refuse to save empty draftContent when the
original fileContent was non-empty.
* fix(dev): clean up orphaned OpenCode processes on Ctrl+C
* fix: allow empty file saves, log warning instead of blocking
Replaces the hard block on saving empty content with a console.warn.
The atomic write + read retry on the server side handle the O_TRUNC
race properly. The previous guard caused a UX regression by silently
preventing users from clearing a file and saving.
* fix: remove time window from sub-agent fallback for live tasks
While a task tool is active, the fallback now matches any session
with the correct parentID regardless of creation time. This allows
late-appearing child sessions to be found when the OpenCode server
is slow or the SSE event pipeline is delayed. The time window is
still applied once the task tool has completed, as a final sanity
check.
* fix: three diagram editor bugs from Greptile review
1. stableXmlRef now resets when xml prop changes — switching
between .drawio files renders the correct content.
2. Focus effect only runs on mount, not on isDark changes —
theme toggle no longer steals keyboard focus 600ms later.
3. saveDiagram updates xml state after writing — dirty-check
guard works correctly for subsequent saves.
* fix: route session.created SSE events to correct directory
Three-layer fix for sub-agent sessions not appearing in sidebar and
inline chat:
1. protocol.js: parseSseEventEnvelope now extracts directory from
properties.info.directory (where session.created/updated events
carry it) in addition to properties.directory. WS frames relayed
to the browser now carry the real directory instead of 'global',
so child sessions routed to the correct directory store.
2. event-pipeline.ts: same fallback in resolveEventDirectory for
defense-in-depth when SSE events bypass the WS relay.
3. resolveFallbackTaskSessionId.ts: time window lower bound now
allows 2s grace before taskStartTime to accommodate server timing
jitter (child session creation timestamps consistently precede the
tool's recorded start by ~6-9ms), fixing the 'Open subtask'
button not rendering in OpenChamber's inline chat.
* fix: sub-agent sidebar visibility, file zeroing guard, inline badge fallback
- Sync watchdog: periodic child session discovery poll (every 15s) detects
sessions created by other OpenCode instances, triggers parent materialization
- protocol.js: parseSseEventEnvelope extracts directory from
properties.info.directory for session.created/updated events
- event-pipeline.ts: same fallback in resolveEventDirectory for defense-in-depth
- resolveFallbackTaskSessionId: don't require taskStartTime (cross-OpenCode);
pick most recent child when multiple idle candidates exist
- readTaskSessionIdFromOutput: parse <task id="ses_xxx"> format from output
- FilesView: reinstate empty-draft guard (block save when draftContent='' but
fileContent had content) to prevent file zeroing on tab switch
* Fix diagram autosave reload loop
* Highlight drawio files as XML
* Use diff-compatible highlighting for drawio files
* Restore drawio file icon mapping
* Stabilize drawio source preview toggle
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Preserves session directory metadata across live updates
Keeps desktop and mobile session lists in project groups
Adds regression coverage for session grouping
Electron updater now uses Electron release metadata only
Removed legacy Tauri package and migration workflow
Replaced Tauri shim usage with the desktop bridge
Capture the preview/browser iframe DOM with snapDOM (html-to-image
fallback) so web annotation screenshots match the visible viewport,
without a headless Chromium dependency.
- Preserve document scroll via viewport crop and re-bake nested scroll
(e.g. the Starlight sidebar) deterministically on the clone
- Pin position:fixed elements to their measured viewport rect so headers
and sidebars land correctly in the crop
- Extract preview capture/proxy helpers into
lib/preview/screenshot-capture.ts to slim down ContextPanel
- Guard the external preview proxy against SSRF to private, loopback and
reserved/link-local addresses (incl. cloud metadata)
- Fully validate preview bridge messages before formatting/use
- Warn on the empty browser tab that pages run with full access, so
users browse untrusted sites knowingly
* fix: make upstream sync actions target the selected remote
Ensure fetch and pull actually honor upstream selection so fork maintenance works from the Git sidebar, and surface upstream branch status alongside the primary origin-tracking indicators.
* feat: add Windows Electron desktop foundation
* fix(electron): stabilize Windows desktop packaging
* fix(electron): stabilize Windows desktop chrome
Use native Windows titlebar behavior with an Alt-accessible hidden menu, and harden Windows dev command launching so the desktop app follows platform conventions.
* fix(electron): stabilize Windows dev startup
* fix(electron): clarify desktop artifact names
* fix(electron): harden Windows desktop release and launch
* fix(electron): address Windows release review
* fix(electron): point updater and release links to org repo
* Fix Windows settings persistence fallback
* Fix Windows Electron dev startup
* Add Windows Electron window controls
* Fix Windows Electron install and opencode launch
* fix: resolve git status for repositories without upstream
Fixes repository detection stuck on Checking repository
Handles git status when no upstream is configured
Adds regression coverage for git status loading
* Add Windows app menu button
* fix: preserve file editor line endings
* ci: add desktop release smoke workflow
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Replace server-enforced structured output with local JSON parsing for Git generation
Render generated commit and PR JSON responses as compact chat cards
Tighten generation prompts while preserving active session context
- Add local Whisper STT via Transformers.js with Web Worker (no UI freeze)
- Default sttProvider to 'local' in Electron (browser STT unavailable)
- Fix infinite toast loop: stop auto-restart on network errors
- Add retry limit with exponential backoff for transient STT errors
- Append voice transcript to input field (append-inline), not replace
- Add model catalog with download/load button in Voice Settings
Keep thinking shortcut hint visible without layout shift
Restore JSON file icons across shared file lists
Use task status icons in the input status row
* feat(electron): scaffold Electron desktop package
Main + preload + ssh manager, packaging scripts, icons, root build/lint/type-check wiring.
* feat(ui): add Electron runtime detection and desktopNative facade
isElectronShell via window.__OPENCHAMBER_ELECTRON__, isDesktopShell now covers both. desktopNative wraps window/title/theme calls so UI avoids direct Tauri imports. revealDesktopPath added.
* refactor(ui): route window/title/theme/export through desktopNative
SessionSidebar, MultiRunLauncher, useWindowTitle, ThemeSystemContext, exportSession drop direct @tauri-apps imports.
* refactor(ui): treat all desktop shells uniformly
device.ts switches Tauri-only checks to isDesktopShell. Header OpenInApp button uses actionDirectory so it falls back to the active project path.
* fix(ui): menu Copy clipboard fallback and softer sidebar tint
useMenuActions falls back to Clipboard API for the native Copy action when the page doesn't intercept. cssGenerator lowers sidebar strong/soft alpha so the tinted surface reads gentler.
* chore(electron): mirror Tauri build/type-check script shape
build script becomes no-op so root 'bun run build' skips packaging. Syntax validation (node --check) moves into type-check. electron:build root script still runs full sidecar+bundle+electron-builder.
* fix(electron): sync app identity, preload path, boot outcome, dev entry
Read version from packages/electron/package.json so 'electron ./main.mjs' dev entry reports the app version instead of Electron's. Bump electron package to 1.9.6 for workspace parity.
Resolve preload via app.getAppPath() in prod (bundle lives in dist-bundle while preload.mjs ships at app root).
Compute and inject __OPENCHAMBER_DESKTOP_BOOT_OUTCOME__ in main + preload so the loading gate dismisses (mirrors Tauri Rust injection).
Dev entry uses ./main.mjs to bypass the stale dist-bundle so source edits apply.
* refactor(open-in-app): split directory and file flows
Header button now opens the project/worktree directory only — drop activeFilePath prop and its Header prop passthrough. FilesView editor dropdown opens the active file only via new openDesktopFileInApp.
Electron main.mjs mirrors Tauri's open-chain logic: buildOpenProjectSpecs (finder/terminal direct, vscode-like via CLI -n, JetBrains via open -na --args) and buildOpenFileSpecs (finder -R reveal, terminal opens parent dir, editors via CLI or open -a). runSpecChain falls through specs until one exits 0.
* fix(files-view): keep floating toolbar mounted while its dropdowns are open
Portalled Base UI menu popups render outside floatingToolbarRef. The document mousedown listener and onMouseLeave collapsed the toolbar as soon as the popup appeared, unmounting the DropdownMenu root and swallowing clicks on its items. Track open dropdowns via onOpenChange and skip the collapse while count > 0; also ignore mousedowns that land inside a dropdown-menu-content/item.
* feat(electron): add quit confirmation with risk poller
Mirrors Tauri's macOS-only behavior: poll /api/openchamber/scheduled-tasks/status and /api/openchamber/tunnel/status every 5s. If active tunnel or running/enabled scheduled tasks are detected, Cmd+Q / dock Quit / menu Quit shows a native warning dialog listing reasons; otherwise quit proceeds silently.
performConfirmedQuit persists window state, kills sidecar, shuts down SSH, and fires a 1500ms unref'd safety timeout that calls app.exit(0) if the normal quit sequence stalls.
* feat(notifications): fix payload parsing, restore-on-click, session deep-link
Normalize input so both sidecar stdout path (flat) and UI IPC path ({ payload: {...} }) work; previous destructuring missed requireHidden (camelCase) and the payload wrapper so notifications showed with empty body.
Click handler restores the window if minimized, shows it if hidden, and focuses. When the notification payload carries sessionId, emit openchamber:open-session which the App listener routes to setCurrentSession — matches the PWA service-worker deep-link behavior. macOS notifications now also use sound 'Glass' for parity with Tauri.
* chore(electron): bump to Electron 41 + latest updater/context-menu
electron ^38.2.0 -> ^41.2.1
electron-updater ^6.6.2 -> ^6.8.3
electron-context-menu ^4.0.4 -> ^4.1.2
Dev boot verified: main process starts, preload exposes globals, API server + quit risk poller + autoUpdater all initialize without errors.
* fix: keep todo row alignment stable when expanding text
Keep checkbox and action buttons vertically centered in collapsed todo rows
Prevent first todo line from shifting when expanding to multiple lines
* fix: make commit highlights visible and input behavior reliable
Switch commit message field to native textarea for predictable auto-resize
Fix AI highlights append flow so inserted text is applied consistently
Make chat scroll-to-bottom control fully circular
* style: increase chat bubble corner radius consistency
Use larger radius for user chat message bubbles
Match chat input container radius to user message styling
* feat(electron): adopt OpenCode playbook improvements
mac: hardenedRuntime + entitlements.mac.plist + notarize + dmg.sign for Apple notarization parity.
single-instance lock + openchamber:// protocol with session/project/host routing (host switch done fully in main via activateMainWindow).
setAppUserModelId for Win toast identity; proxy-bypass-list switch; chdir(homedir) for Finder-launch cwd safety.
shell env probe (\$SHELL -il -> -l) merged into sidecar spawn; PATH deduped.
electron-log with 5MB rotation + 7-day cleanup; autoUpdater.logger wired; startup info log.
webContents zoom locked to 1 (zoom-changed + did-finish-load).
UI: openchamber:open-project -> useDirectoryStore.setDirectory.
* fix(electron): make bootOutcome mutable across re-navigation + project deep-link
host deep-link used to land on chooser because contextBridge exposed bootOutcome as read-only; initScript re-assignment became a silent no-op. drop preload's contextBridge for bootOutcome, inject it via main-world initScript, and move injection from did-finish-load to dom-ready so it lands before React mounts.
project deep-link updated currentDirectory only; activeProjectId stayed stale so the sidebar didn't highlight the new project. switch to projectsStore.setActiveProject (or addProject for new paths) which updates both.
add log.info around deep-link dispatch + host switch for diagnostics.
* fix(electron): desktop_hosts_set IPC args + persist initialHostChoiceCompleted + re-eval bootOutcome
UI calls invoke('desktop_hosts_set', { input: {...} }) but main was reading args.config — every onboarding 'i've completed installation' / host-dialog save wrote nothing, so desktopDefaultHostId stayed null and the chooser screen looped forever.
also:
- writeDesktopHostsConfig now persists desktopInitialHostChoiceCompleted so the tauri-compat flag survives writes.
- readDesktopHostsConfig returns initialHostChoiceCompleted so the UI-side config mirror is complete.
- after writing hosts, recompute state.bootOutcome + state.initScript; a subsequent window.location.reload() picks up target=local/status=ok via dom-ready injection without needing a full app restart.
- app.setName('OpenChamber') early (pre log.initialize) so electron-log logs land in ~/Library/Logs/OpenChamber/ instead of the package-derived '@openchamber/electron' path.
* chore(electron): rename appId to dev.openchamber.desktop
ai.opencode.* is the OpenCode team's reverse-DNS namespace; OpenChamber should not squat there. now that we're on Electron, drop the tauri-era inherited identifier and claim our own under openchamber.dev.
user-facing productName stays "OpenChamber". tauri identifier left as-is — legacy shell on the way out.
* feat(ci): add electron build+notarize+publish jobs to release workflow
three new jobs in release.yml, running in parallel with tauri:
- build-desktop-electron-macos: matrix(arm64, x86_64) on macos-26; installs Developer ID via keychain, runs build:sidecar + bundle:main + electron-builder --mac --arch <> --publish=never (with APPLE_ID / APPLE_APP_SPECIFIC_PASSWORD / APPLE_TEAM_ID env mapped from existing secrets). verifies hardened runtime, stapled notary ticket, required entitlements. uploads DMG/ZIP/blockmaps to the release and emits per-arch latest-mac.yml as a GH artifact.
- combine-electron-manifests: downloads latest-yml-*-apple-darwin artifacts, runs the existing finalize-latest-yml.mjs to merge per-arch files entries into a single latest-mac.yml, uploads combined yml to the release.
- finalize-release: now also waits on the two new jobs before flipping the draft release to published.
also: explicit artifactName in electron-builder config so arm64 and x64 dmg/zip never collide.
electron-updater in main.mjs (setFeedURL btriapitsyn/openchamber) fetches this latest-mac.yml on desktop_check_for_updates; downloadUpdate / quitAndInstall wire through our existing IPC handlers unchanged.
* docs: future-agent brief for tauri -> electron auto-update cutover
self-contained plan for the one-shot migration release that carries existing tauri installs into the electron shell via tauri's updater. written so a fresh agent with no branch context can execute it.
covers: the trick (repackage signed electron .app as a tauri tarball, minisign with existing TAURI_SIGNING_PRIVATE_KEY), workflow surgery on release.yml, rollback plan, validation steps against a real tauri install, and edge cases (CFBundleIdentifier change, notification perms re-prompt, deep-link re-registration).
* docs: soften framing of cutover playbook (no user-shaming)
* chore: mark electron as primary desktop shell; tune dmg installer window
AGENTS.md: explicit note that new desktop work lands in packages/electron/, packages/desktop/ (tauri) is maintenance-only until the cutover described in docs/TAURI_TO_ELECTRON_CUTOVER.md. updated runtime/entry-points/build-commands sections accordingly.
electron/package.json build.dmg: cleaner title ("OpenChamber 1.9.6" without -arch suffix), 660x400 window matching the tauri layout users are used to, icon size 128, explicit app/Applications positions.
* refactor(web): drop bun-specific runtime deps from server
- 11 test files migrated bun:test -> vitest; API (describe/it/expect) is drop-in; all 73 tests pass under vitest run.
- bun:sqlite -> better-sqlite3 in git/service.js::syncSandboxesToOpenCodeDb. api shift is db.query().get()/run() -> db.prepare().get()/run().
- add "test": "vitest run" script in packages/web.
no production code used Bun.* APIs; server is Express-on-Node already. this commit removes the remaining bun-runtime shape so the server module can be imported and booted inside an electron main process.
* feat(electron): boot web server in-process, drop sidecar subprocess
the electron main process now imports @openchamber/web/server/index.js as a workspace dependency and calls startWebUiServer({...}) directly. the returned handle exposes getPort() / stop() and the notification emitter takes an onDesktopNotification callback, so we no longer spawn a bun-compiled sidecar binary and no longer parse stdout for the one-line notify protocol.
- packages/electron/package.json: +@openchamber/web (workspace:*); extraResources drops 'sidecar'; build:sidecar script renamed to build:web-assets (kept the vite build step, dropped the bun compile step).
- packages/electron/main.mjs: remove spawn/kill-stale-sidecar/sidecar path resolver/stdout-prefix parser; rewrite spawnLocalServer to probe a free port (stored | DEFAULT_DESKTOP_PORT | OS-assigned) then import server and await startWebUiServer; killSidecar calls handle.stop({ exitProcess: false }); hoist user shell env (PATH, etc.) onto process.env once so opencode / git / rg children still inherit the expected runtime environment.
- packages/web/server/lib/notifications/emitter-runtime.js: accept an onDesktopNotification callback (late-bindable via setOnDesktopNotification). when set, notifications are dispatched through the callback instead of process.stdout; tauri path still uses stdout when no callback is bound.
- packages/web/server/index.js: main() wires options.onDesktopNotification to notificationEmitterRuntime.setOnDesktopNotification.
- release.yml + AGENTS.md updated for the new script name + runtime shape.
payoff: -300ms cold start on mac, single process in activity monitor, no stdio IPC, no bun binary in the packaged app. tauri sidecar path is untouched.
* build(electron): rebuild native deps explicitly, bump electron-builder
the previous build failed because electron-builder 24.13.3 tried to run \`bun rebuild\` on native deps (better-sqlite3, node-pty) and bun has no rebuild subcommand; it also couldn't find prebuild-install because bun hoists under node_modules/.bun/<pkg>@<ver>/ and never populates node_modules/.bin for transitive deps.
fix:
- bump electron-builder devDep to ^26, whose packageManager detection understands bun workspace layouts.
- add @electron/rebuild devDep + scripts/rebuild-native.mjs. the script rebuilds better-sqlite3 / node-pty / bun-pty against the installed electron version before electron-builder is invoked.
- set build.npmRebuild=false so electron-builder no longer attempts its own broken PM-based rebuild.
- package script: build:web-assets -> bundle:main -> rebuild:native -> electron-builder.
verified: CSC_IDENTITY_AUTO_DISCOVERY=false bun run electron:build produces signed-ad-hoc dmg/zip/blockmap/latest-mac.yml; artifacts land under packages/electron/dist as expected. cold-start from Applications should work (native bindings now match electron 41 node ABI).
* fix(electron): externalize web server + native deps from main bundle
the ESM bundle was statically inlining @openchamber/web transitively, which pulled in bun-pty/src/terminal.ts with its top-level \`import { dlopen } from "bun:ffi"\`. node's ESM loader parses every static import when the bundle loads, so the bun:ffi scheme crashed the packaged app at startup with ERR_UNSUPPORTED_ESM_URL_SCHEME — the runtime guard (if (globalThis.Bun) { await import('bun-pty') }) never got a chance to skip it.
fix: bundle-main.mjs marks @openchamber/web (+ its bun-pty / node-pty / better-sqlite3 transitives) as external. the dynamic \`await import('@openchamber/web/server/index.js')\` in main.mjs stays a runtime resolution; the conditional bun-pty import stays dynamic; native modules load from node_modules via the standard resolver.
* perf(web): classify UI-only deps as devDependencies, shrink packaged app
packages/web is a hybrid package: server code in server/, react UI source in src/, compiled UI output in dist/. the server serves dist/ as static files — it never imports react/radix/codemirror/etc. at runtime. but electron-builder, npm install, and similar tools treat everything under "dependencies" as shipping surface, so all of react + @radix-ui/* + @codemirror/* + @fontsource/* + @simplewebauthn/browser + cmdk + ghostty-web + ... were landing in app.asar even though the same code is already baked into dist/ chunks.
move ~24 UI-only packages to devDependencies. vite + its plugins still install them in dev (bun install fetches devDependencies in workspaces), so \`bun run build\` is unchanged. consumers doing \`npm install @openchamber/web\` no longer pull ~150MB of unused browser-side modules.
measured on aarch64 darwin build:
- app.asar: 281MB -> 44MB (-237MB, -84%)
- .dmg: 320MB -> 132MB (-59%)
- .zip: 305MB -> 129MB (-58%)
verified type-check, ui build, 73 vitest tests, packaged launch.
* chore(electron): center dmg installer icons, use cream brand background
dmg-builder 26 ignored our previous dmg.contents positions against its template background (they stayed at template coords, producing misalignment with the drawn arrow). switch to a solid backgroundColor (#FFFCF0, the splash light tone) so the template image is dropped entirely and our coordinates are authoritative. window tuned to 540x340, iconSize 100, iconTextSize 13.
dmgbuild treats contents coordinates as icon *centers* (not top-left), so with iconSize=100 in a 540 window, x=180 and x=360 place left and right clusters with equal 130px gaps on both sides of the window. y=140 vertically centres the icon+label pair.
* fix(electron): eliminate main-thread freezes in in-process server
Three blocking paths were running sync work on the Electron main event
loop, causing multi-second UI freezes under the new in-process server:
- package-manager.detectPackageManagerDetails fired spawnSync(pnpm/npm/
yarn/bun bin -g) with 10s timeouts. In desktop runtime PM detection is
pointless (app is .app bundle, updates via electron-updater) — short-
circuit when OPENCHAMBER_RUNTIME=desktop. This was the ~5s freeze.
- buildInstalledApps iterated 22 OPEN_IN_APPS × spawnSync(mdfind, sips).
Converted to execFile promises so child waits yield to the loop.
- orphan-project-file recovery re-scanned disk on every settings read
(3+/s from fs/list/etc). Cache the outcome per process lifetime.
Also: resolveProjectDirectory prefers settings.lastDirectory over
activeProjectId so file-open from sidebar/chat doesn't 400 with
"Path is outside of active workspace" after the user navigates.
Plus dropdown typeahead fixes in DesktopHostSwitcher/BranchSelector:
stopPropagation on input keys so cmdk doesn't swallow typing.
* feat(electron): restore desktop LAN access for in-process server
spawnLocalServer now reads settings.desktopLanAccessEnabled and binds
on 0.0.0.0 when enabled, so phones/tablets on the same Wi-Fi can open
the app via http://<lan-ip>:<port>. Adds desktop_get_lan_address IPC
(UDP-connect route lookup with networkInterfaces fallback) for the
settings UI to show the reachable URL.
UI and settings plumbing already existed from the sidecar build; only
the Electron main-process wiring was missing.
* chore: added electron package to version bump script
* fix(electron): address PR review — harden IPC surface + polish
P1 security:
- Gate openchamber:invoke and openchamber:dialog:open by webContents
origin. Only local (loopback / dev file://) senders can call desktop_*.
Blocks remote hosts loaded via DesktopHostSwitcher from reading local
files, opening apps, relaunching, etc.
- desktop_read_file now refuses paths outside $HOME / tmpdir and denies
.ssh/.aws/.gnupg/.config/gh/credentials + .env/.pem/.key by name
(defense-in-depth behind the origin gate).
P2:
- webPreferences.sandbox:false: add comment explaining preload needs Node
(contextBridge+ipcRenderer) and why flipping to true would break IPC.
- desktop_set_vibrancy: comment the intentional no-op (no Electron
equivalent for the Tauri NSVisualEffectView path), drop requiresRestart.
- desktopNative.ts: replace isTauriShell() guards with isDesktopShell()
so the semantics match (previous check worked only because Electron
preload exposes a __TAURI__ shim).
- AGENTS.md: correct entry description — server runs in-process, not as
a sidecar subprocess.
* fix(electron): stop leaking desktop shell APIs to remote renderer pages
Preload was exposing __TAURI__ and __OPENCHAMBER_ELECTRON__ unconditionally,
so after DesktopHostSwitcher navigated the window to a remote OpenChamber
instance the remote UI saw isDesktopShell() === true and tried to invoke
desktop_* IPC. The main-process origin gate then threw "IPC not available
for this origin", surfacing as a user-visible error on the onboarding
screen of the remote.
Preload re-runs on cross-origin navigation; compute current origin up
front and only expose the shell globals + the openchamber:emit listener
when the document is loopback / state.localOrigin / file://. Remote
pages now look like a plain web runtime — no IPC path to reject.
* fix(electron): restore remote UI shell integration via per-command gate
Previous commit stripped __TAURI__ / __OPENCHAMBER_ELECTRON__ from remote
pages wholesale, which broke DesktopHostSwitcher for anyone switched to
a remote instance: no hosts list, "Unknown" probe status, open-in-new-
window dead. Also lost window chrome affordances that the remote UI
needs to render correctly inside the Electron shell.
Switch from an origin-level gate to a per-command allowlist:
- preload.mjs exposes __TAURI__ and __OPENCHAMBER_ELECTRON__ on every
page (shell identity + IPC channel). __OPENCHAMBER_LOCAL_ORIGIN__ and
__OPENCHAMBER_MACOS_MAJOR__ also go everywhere since HostSwitcher and
window chrome depend on them and neither grants capability.
__OPENCHAMBER_HOME__ stays local-only (leaks the OS username and is
misleading if consumed as a workspace hint on a remote page).
- main.mjs ipcMain.handle accepts a curated COMMANDS_SAFE_FOR_REMOTE set
(hosts_get, host_probe, new_window, new_window_at_url, set_window_*,
is_window_fullscreen, start_window_drag, get_app_version,
get_lan_address). Filesystem, shell.openPath, installed-apps scans,
app relaunch, auto-update, hosts_set, dialog:open, read_file stay
local-only — remote UI doesn't need them and can't weaponize them.
* ci(release): rebuild native modules against Electron ABI before packaging
Electron job skipped rebuild:native so bun install's Node-ABI builds of
better-sqlite3/node-pty/bun-pty shipped into the asar — packaged app
would crash on require. Local bun run package runs the step via
scripts/rebuild-native.mjs (npmRebuild is disabled in package.json);
mirror it in CI and pass ELECTRON_BUILDER_ARCH so the x64 matrix
cross-builds from the arm64 runner.
Tauri job untouched — both builds continue to produce side-by-side
release artifacts (latest.json for Tauri, latest-mac.yml for Electron)
so each shell's updater finds its own manifest.
* ci(release): split Electron arm64/x64 onto native macOS runners
Both Electron matrix entries were running on macos-26 (arm64) and
cross-building x64 from there. Works for Rust/Tauri; brittle for
native Node modules — better-sqlite3, node-pty, bun-pty (with its
rust-pty crate) each have their own cross-target quirks.
Pin arm64 → macos-14 and x64 → macos-13 so node-gyp and
@electron/rebuild build against the host arch. ELECTRON_BUILDER_ARCH
now just mirrors the runner for clarity.
* Revert "ci(release): split Electron arm64/x64 onto native macOS runners"
This reverts commit f217880e49609cf1418818af0f837b333dbb6f42.
* ci(test-build): add Electron DMG job to arm64 dispatch workflow
Parallel job to the existing Tauri DMG builder, same runner + Apple
cert path. Mirrors the release workflow steps (build:web-assets,
bundle:main, rebuild:native, electron-builder) so maintainers can
smoke-test a signed+notarized Electron DMG before merging.
* ci: use electron-builder v26 boolean arch flags
v26 dropped --arch <name> in favour of per-arch booleans (--arm64,
--x64, etc.). Test build was failing at dispatch time; release job
had the same bug latent. Switch both to the supported form.
* fix(electron): route external links to the system browser
<a href> clicks and window.open calls with non-local URLs were loading
inside the Electron BrowserWindow (or spawning a second Electron window
as a makeshift browser). Add an origin-aware navigation guard to each
window: loopback / state.localOrigin / configured desktop hosts keep
their existing in-window behaviour (HostSwitcher, in-window probes);
everything else hands off to shell.openExternal so http/https links
open in the user's default browser.
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
* feat: implement LaTeX math rendering via KaTeX
- Add katex, remark-math, and rehype-katex dependencies
- Integrate KaTeX CSS with light/dark theme color overrides
- Wire remark-math and rehype-katex plugins into MarkdownRenderer
- Support inline ($...$) and display ($$...$$) math delimiters
- Add plan and task documentation
* fix(katex): display inline error messages for invalid LaTeX
- Configure rehypeKatex with throwOnError: false to render errors inline
- Use destructive color var for error text
- Update feature documentation with verification results
* chore: remove latex PR artifacts and hardcoded color fallback
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat: keep desktop app running in background when closing last window
Closing last window hides it instead of quitting — sidecar keeps running
Cmd+Q now shows confirmation dialog warning about stopping background processes
Clicking dock icon reopens hidden window or creates a new one
* docs: add scheduled tasks impl plan
* feat: add scheduled tasks runtime, api, and ui
* feat: conditionally confirm desktop quit on risks
* chore: remove scheduled tasks plan doc
* feat: add scheduled tasks runtime and management UI
Add server-side scheduled task runtime with project-backed config persistence
Add task scheduling UI and API integration for creating and editing schedules
Add tests for runtime scheduling behavior and project config validation
* feat: add locale display preferences for scheduled tasks
Add Appearance settings for time format and week start with settings.json persistence
Apply preferences in scheduled task editor for time display and weekday ordering
Rename Thinking level control and disable it when model variants are unavailable
* feat: improve scheduled tasks editor and sidebar action order
Reorder session sidebar header actions to separate creation and management tools
Polish scheduled tasks dialog layout and controls for clearer editing flow
* feat: polish scheduled task editor usability
Improve scheduled task dialog layout for clearer scheduling controls
Refine time and weekday inputs for more intuitive task configuration
Update editor labels and control states for better model variant guidance
* feat: add prompt autocomplete and command-aware scheduled runs
Add @ and / autocomplete support to task, multi-run, and agent manager prompt fields
Fix agent mention selection so subagents can be inserted from @ suggestions
Run scheduled prompts as commands when they match slash commands, with message fallback
Add reflect-metadata bootstrap so desktop sidecar no longer crashes on startup.
Update SDK v1.4 compatibility for model variant and diff payload handling.
Unify write/edit/apply patch expanded previews and hide write success output noise.
- Adjust package metadata and lockfiles across the workspace
- Refine chat sidebar and auto-scroll behavior in the UI
- Update PWA install handling alongside runtime package changes