Commit Graph
51 Commits
Author SHA1 Message Date
𝖎𝖚𝖑𝖎𝖎𝖆andBohdan Triapitsyn aae889b904 perf: optimize session loading and desktop startup (#2545)
* perf: optimize session loading and startup

* fix(chat): stabilize history prepend virtualization

* perf: unblock first session open from startup network contention

Opening the first session after app start waited seconds for its message
fetch. Three independent contributors, each measured via CDP network
capture and Chromium net-log against the packaged desktop app:

- The active-session watchdog fired an uncapped per-directory status poll
  and child-session discovery burst at startup, and other subsystems
  (git checks, global session pages, command/skill discovery) fanned out
  alongside it, saturating the browser's ~6 HTTP/1.1 sockets per origin.
  Add a shared background-network gate (concurrency 3) and route the
  watchdog, poll-shaped git reads (also priority: low), global session
  pages, command/skill loads, and the background update check through it.

- The packaged renderer is cross-origin to the loopback backend, so every
  API call needs a CORS preflight; a few slow OpenCode-proxied requests
  held the whole pool while preflights and interactive traffic queued
  behind them. Lift Chromium's per-host connection cap for loopback via
  ignore-connections-limit in the Electron shell.

- OpenCode initializes each directory lazily on its first request, so the
  first click paid that cost interactively. Warm the last-used directory
  and the three most recently opened projects right after OpenCode
  readiness, sequentially and best-effort, overlapping UI startup.

Validation: new background-network tests, lifecycle warmup test, focused
store/sync tests, UI type-check and lint, dead-code report, node --check
plus electron type-check/lint, and CDP first-open measurements on the
packaged app (message fetch socket queue 5.4s -> 0.03s).

* fix(ui): keep interactive git reads out of background queue

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-07-31 12:51:15 +03:00
Bohdan Triapitsyn 84f651d9c8 fix: keep the final chat turn active near the bottom
Aligns the scroll spy with the chat pinned zone at the bottom
Keeps the active rail state on the latest turn before its DOM is measurable
Adds coverage for the bottom spacer behavior
2026-07-29 17:39:05 +03:00
Bohdan Triapitsyn 0f830f8804 fix: stream bash output and harden OpenCode connectivity (#2522)
* fix(ui): stream bash tool output while running

* perf(ui): render streaming bash output incrementally

* fix(ui): keep tool duration timer running

* fix(web): recover stalled OpenCode SSE streams

* fix(web): prevent OpenCode restart storms

* fix: address streaming recovery review
2026-07-29 17:26:11 +03:00
Bohdan Triapitsyn 85400459e9 perf: overhaul session loading, caching, and runtime isolation (#2360)
Improve OpenChamber responsiveness under large session workloads while fixing
cache, synchronization, and persistence correctness across runtimes, projects,
directories, and worktrees.

- prioritize selected and visible sessions during bootstrap and defer
  non-critical enrichment work
- reduce redundant message loading, event processing, store publication, and
  hidden sidebar work
- prevent stale session and message requests from overwriting newer
  authoritative state
- preserve existing data when authoritative fetches fail instead of treating
  failures as successful empty responses
- scope session materialization, messages, drafts, queues, todos, pins,
  permissions, folders, tabs, Git state, and pull request data by runtime and
  directory identity
- harden runtime switching, reconnect, cleanup, mutation reconciliation, and
  persisted-state ordering
- preserve live subagent Task linkage when metadata arrives after an older
  message request or while streaming parts are suspended
- coalesce overlapping tail refreshes without losing newer refresh demand
- improve cold-session loading by moving deferrable work out of the critical
  bootstrap path
- isolate URL authentication, mobile credentials, native secrets, and other
  runtime-owned state across endpoint changes
- bound long-lived caches and remove avoidable allocations from event and
  rendering hot paths
- limit virtualization to archive collections where it improves rendering
  without disrupting active sidebar layout
- stabilize session folders, pin ordering, expanded state, and persisted
  sidebar behavior
- open skill files through the same secure editor and outside-workspace grant
  flow used by file navigation, including worktree sessions
- expand regression coverage for stale completions, runtime collisions,
  reconnect behavior, persistence races, authoritative empty results, and
  subagent refresh ordering
- document the updated synchronization, cache ownership, performance, and
  runtime-isolation invariants
2026-07-21 20:52:20 +03:00
Bohdan Triapitsyn 8e718ee58c feat: merge hidden-user turns and move message metadata to turn footer
- Remove assistant message headers; show provider icon, model, agent,
  thinking variant, duration and time in the turn footer (metadata left,
  hover-revealed actions right)
- Merge turns started by hidden user messages (subagent nudges) into the
  previous turn so Activity, footer and spacing stay continuous
- Treat compaction summary text (info.summary) as justification activity
  in sorted mode and skip it when picking the turn summary
- Interleave activity segments with standalone tool rows so Agent Task
  sits chronologically between activity sections
2026-07-19 22:58:22 +03:00
Bohdan Triapitsyn 799904f0f4 fix(chat): rework prompt navigator rail into sliding tape with hover preview (#2185)
* fix(chat): rework prompt navigator rail into sliding tape with hover preview

- Pin the active indicator to the target during programmatic scrolls so the
  scroll spy's intermediate reports don't drag it backwards mid-animation
- Replace the visibility-ratio active-turn picker with a stable reading-line
  rule (last turn whose top is above the line), dropping IntersectionObserver
- Replace the list panel with a Codex-style gutter: the whole strip is one
  hover/click target mapped to the nearest tick, with a per-prompt preview
  card that follows the cursor
- Cap the rail at a fixed window of ticks; hovering the edges carousels
  through the rest, with gradient masks hinting at more content
- Render ticks as a tape that glides to keep the active prompt centered,
  remounting on history prepend to avoid spurious slide animations
- Keep load-earlier as a compact button aligned over the tick column

* fix(chat): shrink navigator gutter when message column sits under it

On narrow windows the centered message column extends under the rail's
full-width invisible hover zone, which swallowed clicks on the right edge
of user bubbles — including the expand/collapse control. Measure the
column against the gutter and switch to a narrow hit zone when they
overlap.

* fix(sync): stop runaway history auto-load on sessions with empty assistant messages

An assistant message fetched with zero parts (e.g. a run aborted before any
output) was stored as absence — indistinguishable from parts that were never
fetched. getSessionMaterializationStatus therefore reported the session as
never renderable, so the ensure-renderable effects (ChatContainer,
ModelControls) retried syncSession forever; each retry refetched the whole
grown window and fired another background prepend, progressively loading the
entire history of large sessions on open.

Commit an explicit empty [] snapshot for assistant messages so fetched-empty
counts as renderable, while non-assistant messages keep the absent
representation and its no-op commit behavior.

Reproduced and verified headless against a real 857-message session: before,
20 message fetches escalating to limit=857; after, one initial page and a
single progressive-mount prepend.
2026-07-13 12:45:23 +03:00
Bohdan Triapitsyn 3f5151d424 feat(ui): unify list virtualization on @tanstack/react-virtual and polish scroll behavior
- Migrate sidebar session groups, git changes panel, virtualized code
  blocks, and JSON tree viewer from virtua to @tanstack/react-virtual;
  virtua remains only inside the Pierre diff viewer integration
- Sidebar: preserve scroll position when virtualization enables
  mid-session (enable only once the ancestor scroll element is resolved,
  seed initial offset from its live scrollTop, render plain rows for the
  single pre-paint frame); disable native scroll anchoring on the
  sessions scroller; keep row spacing identical between plain and
  virtualized modes; absolute row positioning so variable-height rows
  cannot drift past the container
- Chat: expand tool/thinking blocks downward by only adjusting scroll
  for rows growing above the viewport; raise the desktop history-load
  lead to 1.5 viewports so prepends land above the visible area
- Git changes: compute the prefetch window from the first visible row,
  skipping overscan rows above the viewport
- Sidebar rows: make the whole highlighted row area clickable, guarded
  against double-firing from interactive children
2026-07-03 18:44:10 +03:00
Bohdan Triapitsyn 2bce38cfbb feat(chat): migrate history list to @tanstack/react-virtual with deterministic mobile history loading
- Replace virtua with @tanstack/react-virtual for chat history on all
  surfaces: bottom anchoring (anchorTo: end), key-stable prepend
  preservation, and native iOS touch/momentum deferral live in the core
- Patch virtual-core to clamp the render range to real scroll bounds
  during transient adjustments
- Rows render in normal flow inside a translated wrapper so sticky user
  headers keep working; measurement snapshots cached per session
- Pre-write container height in scrollToFn so the browser cannot clamp
  anchor corrections to the stale height; hold the prepend anchor for up
  to 180 frames on mobile while fresh rows settle (cancelled by user
  input; desktop relies on core anchoring alone)
- Adaptive row-size estimate from per-session measured averages; disable
  reveal fade-in for virtualized history rows
- Mobile loads older history only through an explicit localized top
  button: no scroll-position trigger and no post-mount background
  prepend, so every insert happens from a resting state; a quiet-window
  hold defers any stray prepend commit while a touch gesture is active
- Desktop/VS Code keep the seamless scroll-up trigger and progressive
  background prepend
2026-07-03 18:43:40 +03:00
Bohdan Triapitsyn d71aec54db fix: stabilize chat history prepend scroll preservation on mobile and desktop
- Mobile: defeat iOS momentum scroll when compensating history prepend
  (overflow toggle + short rAF watchdog); disable history virtualization
  and post-paint background prepends; preload Markdown renderer and use
  plain-text Suspense fallback to avoid first-frame geometry shifts
- Desktop: stop double-compensating prepends on the virtualized list -
  virtua shift owns the adjustment; remove sticky-anchor heuristics that
  misfired as failed restores
- Sync: skip no-op store writes when messages/parts are unchanged
2026-07-03 01:34:04 +03:00
Bohdan Triapitsyn 8b5acbf415 fix(chat): improve mobile history loading and virtualization fidelity
Give touch surfaces a larger, viewport-relative head start for loading older
history so an in-flight fetch completes before the finger reaches the top.
Raise the mobile virtualizer overscan so fast flings stay populated instead of
leaving blank gaps, and drop the fixed itemSize hint so virtua auto-estimates
row heights from measured sizes instead of a flat constant.
2026-06-28 12:27:38 +03:00
Bohdan Triapitsyn 757c704956 fix(chat): rebuild auto-follow on a single instant writer to kill scroll twitch
Replace the RAF easing follow loop + settle burst with an always-on
instant-follow model: while pinned, the content ResizeObserver re-pins to
the bottom synchronously (scrollTop = scrollHeight, before paint) and is
the only writer of scrollTop. A position+TTL auto marker distinguishes our
own programmatic writes from genuine user scrolling, so a scroll event that
lands at the just-written bottom never trips a false release.

This removes the feedback loop where the easing animation, growing content,
and the user's own scroll all fought for scrollTop in the same frame -- the
infinite twitch when scrolling down during streaming, and the jiggle on
send / from the queue. The public hook interface is unchanged; all
consumers keep working untouched.
2026-06-27 23:45:34 +03:00
Bohdan Triapitsyn b384deb812 fix(chat): stop scroll jiggle and double-scroll on send while pinned
Two scroll owners were writing the chat container's scrollTop concurrently
during pinned content growth and on send, fighting frame-to-frame and
producing the reported flicker/jiggle (after a pause, from the queue, on user
interruptions) plus a visible double scroll on a normal user send.

Enforce a single-writer invariant in useChatAutoFollow:
- The easing follow loop and the instant settle burst now mutually exclude:
  starting one stops the other, so they can never write scrollTop in the same
  frame. The isFollowingProgrammatically flag (which suppresses the overlay
  scrollbar) is owned by whichever loop is active and cleared only when both
  are idle, including the settle burst's natural 280ms end.

Stop the redundant re-pin storm in useChatTimelineController:
- While pinned, route goToBottom('instant') only for a prepend (history loaded
  above), not on every bottom append / streaming part. Normal growth is owned
  by the follow loop (kicked by the content ResizeObserver and chunk handlers).

Remove the double movement on send:
- Add scrollToBottomOnSend: when already following, just (re)kick the follow
  loop for a single smooth movement instead of also firing an instant
  goToBottom that raced the ResizeObserver-driven loop. When released (scrolled
  up), keep the instant jump to the just-sent message.
2026-06-27 00:06:19 +03:00
00821700de chore: remove dead code (59 unused files + ~125 unused exports) (#1835)
* chore: remove dead/unreferenced files across ui, vscode

Remove 59 unused source files (components, hooks, lib utils, stores,
barrels, and orphaned vscode github modules) that are not imported by
any entry-reachable code. Also drop a stale test mock for the removed
execCommands module.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* refactor: remove unused exported symbols (types, functions, consts, hooks)

Remove exported symbols whose identifier is referenced nowhere in the
repository (verified via repo-wide search), across ui types/contracts,
lib utilities, sync layer, stores, and components. Also drop the few
imports/private helpers orphaned by these removals.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* refactor: remove more unused exports (desktop, shortcuts, worktree, vscode)

Continue removing repo-wide unreferenced exported functions, consts and
types across lib/desktop, shortcuts, worktreeSessionCreator, sync, and
vscode gitService, with cascading orphaned helpers/imports cleaned up.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* chore: add dead-code cleanup tooling

* refactor: checkpoint dead-code cleanup

* refactor: remove dead-code suppressions

---------

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-26 19:27:53 +03:00
Bohdan Triapitsyn 8c551c40aa fix(chat): stop double scroll write on prepend that resonates into oscillation
When older history is prepended while the viewport is pinned to the bottom, the
timeline controller wrote the re-pin manually (scrollTop += delta). That write
is not flagged as programmatic, so useChatAutoFollow's scroll handler treated it
as movement and issued its own correcting scroll — a redundant up/down move on
every prepend. On most setups it settles after one move, but with different
virtualizer measurement/timing it never converges, producing the reported
infinite up/down scroll glitch.

When pinned, delegate the prepend re-pin to auto-follow's goToBottom('instant'):
a single authoritative write to the bottom that IS marked programmatic, so
auto-follow ignores it instead of fighting it. The released case (user reading
back through history) is unchanged and still preserves the read position.

This also covers the on-open history auto-load (loadEarlierIfPinnedViewport-
Underfilled), which only runs while pinned, so its prepends now go through the
single writer too.
2026-06-24 18:29:55 +03:00
bashrusakh 59ecd86b4b perf: isolate chat streaming renders and reduce sidebar render cost (#1672)
Reworks the chat and session-sidebar render paths to cut render cascades, memory
  churn, and UI jank on large sessions and big session trees. Behavior is preserved;
  the changes are about *when* and *how much* the UI re-renders.

  ## Chat streaming
  - Freeze the streaming message's parts in the bulk turn projection during streaming,
    and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
    no longer re-runs the whole-session projection or re-renders unrelated rows.
    session with referential reuse of unchanged turns.
  - Memoize message rows with field-aware comparators instead of reference equality.
  - Replace the manual child-session polling in the task tool with the live SSE
    stream + a one-shot load, removing a fetch/settle state machine.

  ## History loading & scroll
  - Load an initial page fast, then prepend one older page in the background so the
    scroll container has headroom and "load older on scroll-up" fires before the user
    hits the absolute top.
  - Compensate scroll synchronously (in a layout effect, before paint) for prepends —
    including background prepends that don't originate from a user scroll — so the
    viewport stays stable instead of judder-correcting on the next frame.

  ## Markdown rendering
  - Render markdown synchronously *styled* on first paint (paragraphs, lists, code
    cards, tables, inline code) instead of raw escaped text; the async pass then only
    upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
  - Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
    chunk, avoiding a late stylesheet injection on first render.

  ## Sidebar
  - Hoist per-row recursive tree walks out of row comparators into per-group
    precomputed sets/keys; batch live-session lookups into a single map; add a
    group-level memo boundary.
  - Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.

  ## Sync layer
  - Add a staleness guard so a slow message fetch can't repopulate a session the user
    navigated away from.
  - Throw on fetch failure for authoritative loaders so a transient blip can't read as
    an empty server response.

  ## Cleanup
  - Remove dead code (unused hooks, params, duplicated inline types) surfaced while
    reworking the above.

  ## Known issue
  - A rare, purely cosmetic first-paint width flash can still appear on large sessions;
    it has no behavioral or data impact and is tracked for a follow-up runtime trace.
2026-06-18 00:43:16 +03:00
Bohdan Triapitsyn a45376d585 perf: migrate chat rendering to virtua (#1651)
* refactor: migrate chat history virtualization to virtua

* refactor: render loaded chat history directly

* refactor: finish virtua migration

* perf: defer tool body rendering

* perf: queue deferred tool body mounts

* perf: quiet and defer markdown file probes

* perf: defer markdown code highlighting

* perf: stabilize markdown plugin lists

* perf: defer mermaid markdown rendering

* perf: delay markdown file reference annotation

* perf: attach markdown table listeners on demand

* perf: trim markdown render overhead
2026-06-15 03:29:40 +03:00
Bohdan Triapitsyn 04b1425c2e feat: show changed files after completed turns
Add changed-file pills with per-file diff stats
Add a chat setting to disable the feature fully
Avoid changed-file projection work when disabled
2026-06-03 22:11:37 +03:00
Bohdan Triapitsyn 2031e3b4a8 Decouple bundled UI from runtime API and add remote instance tooling (#1228)
Add a packaged-client runtime boundary so the shared UI can talk to local,
desktop, remote, and VS Code runtimes through the right transport instead of
assuming one same-origin web server.

Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and
runtime URL helpers, while keeping official OpenCode traffic on the SDK path.
Support runtime switching, remote host selection, desktop client credentials,
and headless connection links for pairing packaged clients with remote
OpenChamber servers.

Harden the new auth model by moving long-lived client tokens out of browser
URLs, introducing short-lived scoped URL tokens for browser-owned transports,
restricting URL-token access to explicit readable/realtime routes, and making
client-token management session-scoped or self-scoped as appropriate.

Update browser-owned assets and preview proxy flows to work with the split
runtime model, including authenticated project icons, preview token propagation,
CSP-safe preview bridge injection, and preview proxy auth that survives
short-lived URL-token expiry.

Tighten Electron security boundaries for packaged clients by gating privileged
preload state to trusted origins and requiring explicit confirmation before
connect deep-links import or switch remote runtimes.

Also refresh agent guidance and project skills so future runtime/API, auth,
preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new
architecture.
2026-06-02 00:43:05 +03:00
Bohdan Triapitsyn f9e9f30873 Fix session history loading (#1468)
Fix chat history pagination and scroll preservation

Align session history loading with the expected scroll-up pagination UX while
keeping OpenChamber-specific initial message limits for constrained runtimes.

- Separate initial load sizes from older-history pagination size
- Load older messages automatically when scrolling near the top
- Continue fetching history until a visible older turn is available
- Preserve the current viewport synchronously during prepends
- Prevent history loading from fighting pinned-to-bottom follow behavior
- Remove delayed scroll-to-bottom correction that caused jumpbacks
- Fix the virtualizer fallback path that could render a large blank spacer
- Track oldest loaded message per pagination iteration to avoid redundant fetches
2026-05-30 02:03:41 +03:00
Bohdan Triapitsyn cfd13544bd perf: reduce chat rerenders during streaming
Stabilizes unchanged chat turns while messages stream
Keeps static chat history from rerendering unnecessarily
Adds coverage for turn record reuse
2026-05-27 14:01:25 +03:00
Bohdan Triapitsyn bb3a51db39 perf(ui): improve mobile session switching
Treat the mobile web surface as a constrained runtime so sync loads smaller message pages, keeps fewer warm session caches, and evicts heavy inactive sessions instead of retaining them across switches.

Limit mobile message-record and turn-model caches to reduce memory pressure on phones while preserving bounded initial page expansion for large final turns.

Split the mobile session status bar so the collapsed state avoids subscribing to the full session/status list; the expensive grouping work now only mounts for the expanded list.

Verified with bun run type-check and bun run lint.
2026-05-25 01:39:47 +03:00
Bohdan Triapitsyn 51c8d52ab5 perf(ui): improve VS Code chat session switching
Improve chat session switching and history pagination, with most of the aggressive limits scoped to the VS Code webview where the freezes were observed.

Session history loading and pagination:

- Reduce the VS Code message page size to 30 records so switching sessions does not immediately hydrate large histories into the webview.

- Keep manual Load older messages in VS Code fixed at 30 records per request instead of growing the request size over time.

- Add a bounded VS Code initial-tail expansion path from 30 to 50, 80, and 120 records only when the initial page has no user-message turn boundary, preventing large final turns from rendering as an empty chat.

- Lower the normal web message page size from 200 to 150 for a mild shared optimization without adopting the aggressive VS Code limits.

- Make session pagination metadata reactive per session so ChatContainer receives cursor updates from materialization and reconnect paths without requiring a switch away and back.

- Write pagination metadata before publishing newly materialized messages so the first render sees the correct has-more state.

- Store cursor information from direct materialization and reconnect message fetches in the shared session prefetch metadata cache.

VS Code cache and memory pressure reductions:

- Use a shared per-directory session recency map so cache eviction is based on app-level recency instead of whichever useSync instance happened to run.

- Limit VS Code warm session cache retention to 4 sessions and evict heavy inactive message caches after switching away from a large session.

- Disable sidebar session prefetch in VS Code because warming extra sessions was increasing webview memory and GC pressure during navigation.

- Remove dropdown background message prefetch so opening the switcher does not start additional session materialization work.

- Drop cached session-message-record snapshots when evicting session data so stale derived records do not remain after the raw session cache is cleared.

- Add bounded LRU caching for session message record snapshots, with much smaller VS Code limits and a VS Code cap that avoids caching snapshots above 30 messages.

- Bound the turn-window model cache in VS Code and avoid caching turn models for sessions above the VS Code message-page size.

Chat render-path reductions:

- Reuse ChatContainer's already-materialized message records in plan detection instead of adding a second active-session message subscription.

- Add a no-op guard when marking session plan availability so repeated detections do not create new Map references and fan out renders.

- Add no-op guards for session switcher and dropdown open state updates to avoid unnecessary store updates and renders.

- Convert several session-specific hooks to useSyncExternalStore with empty-session no-subscribe behavior so empty IDs do not subscribe to broad store updates.

- Remount the chat viewport when the current session changes, isolating per-session viewport and list state.

- Change the virtualized message-list fallback to render only a tail window when the virtualizer has not produced rows yet, instead of rendering an entire large history.

VS Code layout and header improvements:

- Remove the broad useSessions subscription from the VS Code layout header path and subscribe only to the active session title and initial-session existence.

- Unmount the compact VS Code session sidebar when the user is in chat view instead of keeping the hidden session list mounted and subscribed.

- Compute the latest assistant model and latest context-token usage in a single reverse scan of current-session messages instead of scanning the same list twice.

- Remove switcher git-status warmup work so the switcher reads already-loaded branch labels without starting extra background git status requests.

Markdown and file-reference safeguards:

- Skip expensive syntax highlighting for very large code blocks, with a 200-line cap in VS Code and a softer 1200-line cap in web.

- Add an LRU cap to file-reference stat lookups so the cache cannot grow without bound across many rendered messages.

- Limit the number of file references annotated per render to 40 in VS Code and 200 in web to prevent large assistant outputs from spawning too many stat checks.

- Clear file-link annotations when file-reference mode is disabled so stale attributes and handlers do not remain on previously annotated nodes.

Assistant-message action and preview reductions:

- Skip preview URL scanning on VS Code, mobile, and mini-chat surfaces so assistant text and tool output are not scanned where the preview action is unavailable.

- Skip Save-as-Plan project lookup on VS Code, mini-chat, and mobile surfaces.

- Hide Save-as-Plan and Start MultiRun assistant-message actions on VS Code, mini-chat, and mobile surfaces.

- Resolve the current session directory on demand for assistant actions instead of subscribing each assistant message to the full session list.

Tool and task rendering optimizations:

- Prefer finalized task metadata summaries without fetching child-session messages when the summary is already present.

- Avoid polling or final-fetching task child sessions once a final metadata summary is available.

- Use VS Code-specific task child fetch limits of 30 records for initial, active, and idle fetches.

- Parse diff stats by scanning patch text line-by-line instead of splitting large patches into arrays.

- Count write-tool lines by scanning content instead of allocating a split array for large files.

- Avoid trimming large patch strings just to test whether they contain content.

- Memoize diff and write statistics so unchanged tool parts do not recalculate them on every render.

VS Code bridge improvements:

- Return JSON and text proxy responses through the VS Code bridge as bodyText instead of base64 so the webview avoids synchronous base64 decoding for common API responses.

- Keep binary responses on the base64 path while making bodyBase64 optional in the bridge contract.

- Strip content-length, content-encoding, and transfer-encoding headers from proxied responses because the bridge reconstructs the Response body.

Validation:

- bun run type-check

- bun run lint

- bun run vscode:build
2026-05-21 15:45:44 +03:00
Bohdan Triapitsyn eb8b9ed715 perf(ui): cache turn window model and fix virtualized scroll-to-bottom
- Cache turnWindowModel per sessionId to skip rebuild on re-visit
- Compensate scroll position after virtualizer measurement settles
  (RAF-based) so large uncached sessions open at bottom, not top
- Add MessageListHandle.scrollToBottom via virtualizer API
2026-05-13 14:28:29 +03:00
Bohdan Triapitsyn d587ed7542 perf(ui): enable session timeline virtualization and defer heavy tool content
Virtualize message timeline at 5+ turns. Stabilize virtualizer keys,
add prepend-aware scroll compensation for "Load older", and defer
expanded tool bodies by one animation frame. Tighten initial turn
window to 7 turns for faster session open.
2026-05-12 14:44:53 +03:00
Bohdan Triapitsyn 0ea573f766 refactor: redesign chat scroll system
The previous system layered three hooks (useScrollEngine, useChatScrollManager,
useChatTimelineController) with overlapping responsibilities, four parallel
ResizeObservers/MutationObservers, and six entry points to "scroll to bottom"
(force-flag combinations, persistent follow loops, materialization recovery).
This produced bugs where users could not break free of auto-follow during
streaming: scrollbar drag, keyboard scrolling and find-in-page were not
detected as user intent, and observers kept restarting the follow loop on
every DOM mutation.

The new architecture replaces the two low-level hooks with a single
useChatAutoFollow that owns scroll behaviour end to end:

- One state: 'following' or 'released'. No follow modes, no pin flags,
  no marker pixels.
- One scroll writer: a lerp loop that runs only while the session is
  streaming and state is 'following'. Idle sessions never write scrollTop
  programmatically.
- One user-intent detector: wheel up, touch drag down, keyboard
  (PageUp / Home / ArrowUp), pointerdown on the OverlayScrollbar thumb,
  and explicit releaseAutoFollow() calls all flip the state to 'released'.
- A 1.2s grace period after explicit release: re-pin will not auto-engage
  inside this window, so a small wheel up cannot snap the user back even
  while they remain near the bottom spacer.
- Re-pin and the scroll-to-bottom button share the same threshold: the
  height of the empty bottom spacer (10vh on desktop, 40px on mobile).
  Released users see the button only after they have scrolled past the
  spacer that already exists at the end of the chat.
- Save/restore of scroll position uses ratio mapping, debounced at 150ms
  on user-driven scroll events; programmatic writes are masked via a short
  window so they never persist as user positions.
- Container reattachment is detected via a useLayoutEffect probe over
  scrollRef.current. Listeners and observers re-bind when ChatViewport
  mounts after hydration or after the first message promotes a draft
  session into a real chat.
- A pending-restore queue replays restoreSnapshot once the scroll
  container appears, fixing the case where a hydrating session landed at
  the top instead of the bottom.

Removed: useScrollEngine.ts, useChatScrollManager.ts, the persistent
follow loop with its own ResizeObserver+MutationObserver pair, the
materialization-recovery .finally resume that yanked idle users to the
bottom on transient sync gaps, and the openchamber:session-reselected
event (re-select still works through the existing onSessionSelected
callback). The openchamber:chat-force-scroll-bottom event remains for
synthetic-message paths like git-message generation.

Net change: ~1300 lines removed, two hooks replaced with one, one
observer pair instead of four.
2026-05-08 14:20:16 +03:00
jwcrystalandBohdan Triapitsyn 03c9065c90 fix: preserve per-session scroll position on session switch (#1083)
* fix: restore scroll position when switching chat sessions

When switching between chat sessions, scroll position now restores to
where the user left off instead of always jumping to the bottom.

- Save pixel-level scrollPosition (scrollTop/scrollHeight/clientHeight)
  in viewport store on every scroll event
- Add restoreSavedScrollPosition to timeline controller for ratio-based
  restoration (handles content size changes between visits)
- Suppress intermediate scroll events during session transition with an
  explicit flag, cleared deterministically after restore completes
- Cancel in-flight animations/follow-loops on session switch
- Preserve scrollPosition when session-ui-store rebuilds SessionMemoryState

* fix: keep streaming sessions pinned on restore

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-05-01 12:39:04 +03:00
Bohdan Triapitsyn a3b300f7a9 feat: add keyboard turn navigation
Navigate chat turns with ArrowUp and ArrowDown
Only triggers when the chat area is focused
Supports scrolling to the latest visible turn
2026-04-26 18:17:13 +03:00
Islam NoflandBohdan Triapitsyn 4523e9c486 perf: reduce re-renders, fix mobile keyboard handling, add chunk load recovery, and improve PATH management (#1028)
* fix: exclude file content from reverted prompt text

Revert and fork now restore only the user's original prompt, not server-injected file content
Uses existing isSyntheticPart helper for type-safe filtering

* fix: keep scrollbar visible when hovering over thumb

* fix: prevent ESC abort from triggering when terminal is focused

* fix: pass directory to permission/question reply calls so approvals actually resolve

* fix: default model selection not responding after Base UI migration

* fix: prevent modal content from shifting and clipping footer buttons

* fix: improve session switching performance and add sub-agent export with prompt collapse

Defer viewport anchor saving to eliminate ~800ms UI freeze when switching sessions
Add export dialog to include sub-agent tasks recursively in markdown export
Add collapse chevron button for expanded user prompts in sticky header

* fix: resolve sidebar scroll and TDZ crash in session sidebar

* perf: reduce CPU overhead and re-renders across chat, layout, and settings

* fix: position collapse button at top of message and prevent ESC abort in terminal

* fix: position collapse button at top and add padding only when expanded

* refactor: extract shared PATH utilities and mobile keyboard hook

* refactor: import shared path-utils in electron, use module-level style constants

- Electron now imports pathLooksUserConfigured/mergePathValues from
  shared path-utils.js instead of inline duplication
- ToolPart collapsedCustomStyle moved from useMemo([]) to module const

* fix: resolve remaining merge conflicts and type errors

- Remove duplicate variable declarations in SessionNodeItem
- Remove orphaned export callback body from conflict resolution
- Fix HelpDialog description -> descriptionKey (i18n rename)

* fix: resolve type-check and lint errors in session-actions.test.ts

- Added missing bun:test type declarations (beforeEach, mock, mock.module)
- Removed unused State import
- Replaced 'as any' casts with proper OpencodeClient and ChildStoreManager types
- Added eslint-disable for unused _ parameter in mock function

* fix PR 1028 export and PATH edge cases

* fix startup retry exhaustion state

* remove opencode package lock change

* fix sub-session rename cancellation

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-04-26 16:24:07 +03:00
Bohdan Triapitsyn 605e4bf42c fix: stop stale chat renders after session switches
Roll back aggressive chat reuse paths that froze message parts, tool state, and completed assistant bodies when sessions were inactive or backgrounded.
2026-04-07 20:33:55 +03:00
Bohdan Triapitsyn a516650f96 fix: stabilize chat auto-scroll and bottom resume
- Unify send and session resumes around the latest chat tail
- Keep smooth follow active during assistant message growth
Remove staged chat rendering from the main scroll path
2026-04-06 20:18:20 +03:00
Bohdan Triapitsyn 9254ec0783 fix desktop notifications and chat scroll stability 2026-04-06 17:36:08 +03:00
Bohdan Triapitsyn 4663abd6f3 refactor: isolate chat hot paths and lazy server watchers
Split static history from live tail, stabilize chat data identities, and reduce scroll-shell churn so old viewport content stops waking on stream deltas. Also defer watcher startup and health polling so idle runtime work better matches actual usage.
2026-04-05 15:36:11 +03:00
Bohdan TriapitsynandIuliia Ivashko c9e31a0e6c perf: harden sync architecture and modularize runtimes (#803)
* fix: added desktop app background throttling

* perf: add streaming debug metrics panel

- Show streaming performance metrics in the debug panel
- Auto-enable stream profiling while the panel is open
- Add JSON export for sharing UI and VS Code metrics

* perf: batch streaming updates more aggressively

- Buffer message deltas and metadata updates to cut render churn
- Skip no-op part updates before they touch the message store
- Fix the desktop debug panel shortcut binding

* perf: split streaming event handling and coalesce deltas

- Move streaming content events onto a dedicated fast path
- Defer non-critical stream side effects off the hot path
- Merge repeated message delta events before they reach the UI

* perf: isolate streaming rows from chat rerenders

- Memoize chat rows against render-relevant message changes only
- Read live assistant text directly from store to narrow streaming updates
- Split the active streaming entry from the stable message list path

* perf: streamline chat streaming and SSE proxying

- Reduce chat rerenders around the active streaming path
- Simplify server SSE forwarding to avoid duplicate proxy work

* fix: preserve the first streaming text chunk

- Show the initial text chunk immediately before batched deltas arrive
- Bypass batching for the first text or reasoning part update
- Keep later streaming updates buffered for performance

* perf: align streaming/render hot paths with opencode parity

* perf: harden turn/cache stability and stale delta suppression

* fix: stabilize chat rendering and disable timeline interactions

- Disabled timeline dialog access from shortcuts, commands, and chat input
- Reduced chat render churn by simplifying message list and turn staging behavior
- Improved session-switch stability to prevent update-depth crashes

* perf: track static message rerenders during streaming

* perf: reduce sorted-mode activity rerender fanout

* perf: reduce chat rerender fanout and add active-turn metrics

- Reduced sorted-mode rerender coupling by tightening turn context propagation
- Added a metric for static rerenders outside the active turn during streaming
- Exposed new chat render counters in the debug panel for parity tracking

* fix: keep sorted activity mounted while stream grows

* fix: stabilize session and history scroll rendering

* refactor: decouple server routes from index

* refactor: extract fs module from server index

* refactor: move opencode route ownership into module

* refactor: extract notification route registration

* refactor: extract opencode and notification runtimes from index

* refactor: extract settings runtime and complete server modularization pass

* refactor: modularize server config, skills, icons, and tunnel routes

* refactor: extract server modules from monolithic index.js

Split proxy, routes, runtime helpers, and notification emitter
into dedicated modules under packages/web/server/lib/.

* refactor: replace session/message stores with SSE-driven sync layer

Delete ~9200 lines of old architecture (useEventStream, messageStore,
sessionStore, useSessionStore, questionStore, useTodoStore, client SSE).

New sync layer: event pipeline with coalescing + 16ms flush, pure event
reducer, per-directory child stores with LRU eviction, cursor pagination,
optimistic updates, deferred timeline staging, text throttle.

Migrate all UI consumers to sync hooks (useSessionMessages,
useSessionMessageRecords, useSessionStatus, useSessionPermissions, etc).

Strip session-ui-store to UI-only state, delegate SDK ops to
session-actions with abort-if-busy, optimistic store updates, and
response merging for revert/fork/archive/delete.

Add notification-store for SSE-driven session attention tracking,
cross-directory GlobalSessionStatusStore for sidebar indicators,
client-side diff snapshot sanitization to prevent memory bloat,
and revert message filtering via useVisibleSessionMessages.

* feat: notification store, session actions, activity detection

Add notification-store.ts for SSE-driven attention tracking.
Add sanitize.ts to strip diff snapshot memory bloat.
Add session-actions.ts with optimistic revert/fork/archive/delete.
Improve useSessionActivity with incomplete-message fallback.
Delete useServerSessionStatus polling hook.

* fix: add directory param to all SDK calls, fix command/shell/abort routing

All SDK calls in session-actions.ts now pass directory parameter —
required by OpenCode server to scope session operations. Without it,
abort, commands, revert, fork, and other operations returned 500.

Add routeMessage() in session-ui-store for shell mode (session.shell),
slash commands (session.command), and normal prompts. Command lookup
checks both sync child store and useCommandsStore. Handle /compact
locally via session.summarize().

Implement getContextUsage() to restore header context usage display —
reads token counts from last assistant message in sync store.

* refactor: replace custom API proxy with http-proxy-middleware

Remove ~280 lines of custom proxy code: forwardSseRequest,
forwardGenericApiRequest, collectRequestBodyBuffer, header
manipulation, hop-by-hop filtering, SSE block buffering.

Replace with single createProxyMiddleware() call that handles
SSE streaming, large bodies, and timeouts out of the box.
Dynamic router for OpenCode port changes after restarts.
Auth headers injected via proxyReq hook.

Keep: readiness gate, Windows session merge, API prefix detection.

* perf: targeted event draft cloning to fix streaming render cascade

Event handler was eagerly cloning all state slices on every event,
breaking Zustand selector referential equality. During streaming
(~60 events/sec), this caused every subscriber to re-render regardless
of which slice actually changed.

Now only clones fields the specific event type mutates. Also extracts
StatusRowContainer to isolate high-frequency useAssistantStatus
subscription, removes dead messageStreamStatesMap subscription from
ChatContainer, and narrows useAssistantStatus to only track last
assistant message parts.

MessageList renders: 1972 → 296 per streaming session (-85%).

* fix: null safety for sync state slices

Add defensive ?? {} guards on permission, question, session_status,
and message record access. Prevents crashes when child store state
is partially initialized during bootstrap.

* perf: dedup inflight SDK calls, extract concurrency util, delay PR tracking

Extract mapWithConcurrency to shared lib/concurrency.ts. Add in-flight
dedup for loadProviders/loadAgents to prevent concurrent duplicate SDK
calls. Delay initial PR background tracking by 5s to reduce startup
CPU burst.

* fix: header session lookup across all child stores

Session title and context panel click failed when session belonged to
a different directory than the current child store. Fall back to
getAllSyncSessions() to search all initialized stores.

* chore: bump @opencode-ai/sdk to 1.3.5

* docs: add sync event handling guide

* Optimize session prefetch and improve delete/archive UX

- Add settlement delay to session prefetch to avoid race conditions on
  rapid session switches
- Reduce git diff prefetch and session cache limits for better performance
- Implement optimistic UI updates for session delete/archive operations
  with proper rollback on failure
- Wire session prefetch hook into SessionSidebar with sync integration

* Add file content cache and sync optimizations

- Wrap FilesAPI with in-memory LRU cache for file content with dual
  constraints (entry count and byte size)
- Optimize chat timeline scroll restoration using useLayoutEffect
- Preserve React references in message and part arrays to prevent
  unnecessary re-renders when prepending history
- Add session prefetch TTL cache to prevent redundant fetches
- Integrate session prefetch cache clearing with eviction flow

* Improve session sidebar error handling and add diff prefetch filtering

Load active and archived sessions independently using Promise.allSettled
to prevent one failure from blocking the other. Add retry logic to session
API calls and skip large files during diff prefetch to improve performance.

* Replace sendMessage with optimisticSend wrapper

Introduces optimistic UI updates for normal chat messages to provide
instant feedback. Messages appear immediately in the UI while the API
call executes in the background, with automatic rollback on errors.

* perf: split stores, proper optimistic send, fix revert/directory bugs

- split session-ui-store into voice/input/selection/viewport stores
  to reduce subscriber re-evaluation during streaming
- wire optimisticSend through useSync shadow Map infrastructure
  matching OpenCode's pattern (no heuristic part detection)
- port OpenCode Identifier.ascending ID format for correct sorting
- pass messageID to promptAsync to prevent duplicate messages
- fix worktree directory not propagating to session actions
  (dynamic dir() via opencodeClient.getDirectory)
- fix setCurrentSession accepting directoryHint for new sessions
- fix revert not hiding messages (session limit was 5, bumped to match loaded count)
- fix revert optimistic message removal from store
- fix load-more flicker (useLayoutEffect scroll compensation)
- add prefetch TTL cache, file content LRU cache
- add session prefetch for adjacent sessions
- add instant archive/delete (optimistic before SDK call)
- migrate legacy window.__zustand_session_store__ to session-ui-store
- add retry + independent error handling for archived sessions
- add AGENTS.md performance rules

* perf: startup optimization — dedup, caching, light git status, diff rendering gates

- defer diff prefetch to git tab open, reduce concurrency 4→2, skip >500 changed lines
- cap project git checks concurrency (2), directory status probe (3)
- dedup provider/agent loading, github auth, worktree list (in-flight + TTL caches)
- delay PR tracking 5s, cache 403 search failures per-repo
- coalesce settings PUT (200ms debounce), cache settings GET (2s TTL)
- cache canonical directory resolution (60s TTL)
- persist missing directory status to localStorage (10min TTL)
- light/heavy git status: polling skips numstat+line counting+rev-list
- large diff rendering gate (>500 lines → "render anyway" button)
- tokenization degradation for >500KB files in Pierre
- parallelize main.tsx pre-render awaits
- batch sidebar file tree expanded paths restoration (3 at a time)
- remove bare useConfigStore() subscription in AgentsPage
- sync worktree sandboxes to OpenCode SQLite DB
- fix RightSidebarTabs ternary → explicit tab matching
- defensive guards on sync state (session_status, permission, question, message)

* fix: add defensive guards on remaining sync state field accesses

guard session_status, permission, message, todo, part, config with ?? {}
in useDirectorySync selectors, session-cache, and bootstrap

* fix: add missing directory dep to useCallback in use-sync.ts

* fix: preserve diffStats when light-mode polling overwrites status

* perf: optimize startup git status polling and diff rendering

Preserves diff stats when lightweight polling updates repository status
Reduces startup overhead with smarter git polling and store updates
Adds detailed optimization and migration docs for next performance steps

* fix: keep chat diff stats stable during git status updates

Prevents lightweight git polling from dropping diff statistics
Keeps MessageList diff indicators consistent while status refreshes
Improves reliability of git-aware chat rendering

* fix: user animation replay, queued message variant, startup provider loading

- consume animation ID after first play to prevent re-animation
  on neighbor assistant message completion
- capture send config (model/agent/variant) at queue time matching
  OpenCode's FollowupDraft pattern instead of re-resolving at send time
- replace one-shot startup recovery effect with polling interval
  that retries every 2s until providers and agents load
- fix optimistic bridge to avoid re-render loop (stable ref wrappers)

* chore: update tauri to 2.10.3 and all plugins to latest

- tauri 2.9.4 → 2.10.3
- tauri-build 2.5.3 → 2.5.6
- tauri-plugin-dialog 2.4.2 → 2.6.0
- tauri-plugin-log 2.7.1 → 2.8.0
- tauri-plugin-shell 2.3.3 → 2.3.5
- tauri-plugin-updater 2 (floating) → 2.10.0 (pinned)
- @tauri-apps/api ^2.9.0 → ^2.10.1
- wry 0.53.5 → 0.54.4 (transitive)

* refactor: decouple web server index orchestration runtimes

* fix: align VS Code runtime behavior with web and reduce draft view CPU load

- Queue VS Code bridge and SSE startup requests until API readiness to avoid false bootstrap failures
- Make agent manager actions directory-aware and remove real worktrees with safer partial-failure handling
- Replace heavy logo animation path with a lightweight pulse to cut draft-session CPU usage

* fix: restore auto-selected file sending in chat input

- Send server-selected files as proper file URLs in the message payload
- Include server-backed attachments in submit flow instead of dropping them
- Restore queued-message attachments through the refactored input store

* fix: restore session model selection consistently on session switch

- Restore agent, model, and variant from the latest loaded user message for each session
- Wait for session messages before applying restored selections to avoid stale or missing state
- Remove legacy session-choice inference paths that caused overlap and instability

* fix: restore permission replies and auto-accept across sessions

- Scope permission and question replies to the target session directory so answers take effect reliably
- Make permission auto-accept immediately handle pending requests and react to new permission prompts
- Keep parent-session handling working for child-session requests through the shared response path

* feat: add reusable fuzzy branch fuzzy-search helper and dialog integration (#798)

* feat: add reusable fuzzy branch search for worktrees

* chore: drop planning docs from feature branch

* feat: make worktree branch refresh manual

* feat: add configurable session retention action

* refactor: centralize global session state in ui store

* fix: cancel debounced permission push after reply

* docs: clarify global and directory session store architecture

* docs: refine agent development rules and session activity guidance

- Clarify agent code of conduct and durable development patterns
- Add explicit shared-store rerender and live-state guidance
- Narrow session activity fallback to avoid stale working state

* chore: updated .gitignore

---------

Co-authored-by: Iuliia Ivashko <yulia.ivashko@gmail.com>
2026-03-31 18:47:00 +03:00
Bohdan TriapitsynandIuliia Ivashko 321cc7252a Major UI refresh: sidebar redesign, theme expansion, and chat performance optimizations (#706)
## Summary
Complete sidebar redesign and comprehensive UI polish pass with performance optimizations, theme system refinements, and desktop integration improvements.

## Key Changes

**Sidebar & Navigation Redesign**
- Redesigned sessions sidebar layout with unified button primitives
- Added activity sections with project grouping and improved session organization
- Refined sidebar corners, spacing, and visual hierarchy
- Removed NavRail component in favor of streamlined sidebar
- Stabilized sessions bar toggle position in fullscreen mode

**Performance Optimizations**
- Reduced chat streaming CPU usage and storage churn
- Optimized task tool polling and live timers with debouncing
- Prevented chat state races and reduced background request load
- Debounced draft writes and coalesced session reloads
- Optimized message store updates and turn tracking

**Theme & Visual System**
- Added theme-aware window corners (desktop) and border radius tokens
- Introduced glassmorphism effects on desktop sidebar
- Added backdrop blur to UI elements

**Chat Experience**
- Added session-based permission auto-accept toggle in chat input
- Polished permission shield UX with improved icon sizing and spacing
- Fixed chat scroll-to-bottom behavior and timeline tracking
- Enhanced tool output display with better path label detection
- Removed duplicate draft context details in chat header
- Added text selection menu to chat messages

**Git Improvements**
- Refreshed git history visual design with cleaner dividers
- Added remote removal action in sync selector
- Stabilized git polling to prevent excessive requests
- Improved tool output rendering for git operations

**Settings & Panels**
- Fixed mobile scrolling on settings pages
- Made outside-click settings close instantly
- Reduced settings load churn and CPU spikes
- Improved services dropdown layout and spacing
- Softened panel resize handles

**Desktop Integration**
- Synced macOS window theme with app theme
- Restored window dragging in sidebar header zones
- Fixed system window corners on macOS
- Improved header session metadata and action controls

**Button & Component Standardization**
- Unified button primitives across all components
- Standardized destructive action patterns
- Removed unused button variants (button-large, button-small)
- Aligned context tab close hit areas

---------

Co-authored-by: Iuliia Ivashko <yulia.ivashko@gmail.com>
2026-03-20 01:01:03 +02:00
Bohdan Triapitsyn fab32ca992 refactor(chat): complete turn-based pipeline and stabilize streaming, scroll, and tool UX (#629)
* refactor: add canonical turn projection pipeline for chat

Centralizes turn/activity/summary derivation, migrates render consumers to shared projection sources, and adds projector regression coverage for retries, malformed parent fallbacks, and activity segmentation.

* refactor: stream assistant text live in turn-first render path

* refactor: complete phase-3 turn timeline history/navigation

* refactor: complete phase-4 turn pipeline cutover

Remove legacy grouping adapters and lock key edge cases with executable regression tests so turn-centric rendering stays stable across retry/history/navigation flows.

* fix: align chat history loading path with opencode parity

* fix: stabilize chat streaming and reduce render churn

* feat: add blurIn streaming text animation and smooth lerp-based auto-scroll

Streaming markdown now uses Streamdown blurIn animation (150ms, ease-out) for per-word reveal
Auto-scroll during streaming uses continuous exponential smoothing (lerp) instead of restarting spring animations
One-shot scroll-to-bottom (button click) uses motion spring for natural deceleration

* fix: respect user scroll-up during streaming and re-pin on scroll back to bottom

* fix: stabilize activity stream and tool progress rendering

Activity now stays chronologically consistent and avoids duplicate reasoning/justification.
Tool rows show running state and duration earlier with smoother pending behavior.
Removed legacy trim/timestamp paths to prevent message drops and simplify Activity UI.

* fix: reverted regression of revert functionality

* fix: stabilize chat activity layout and tool progress behavior

Stopped user messages from re-animating when new user messages appear.
Made Activity and aggregated tool rows wrap inline consistently without misaligned headers/icons.
Fixed tool part matching so duration and shine no longer reset across pending/in-progress status updates.

* fix: restore activity mode behavior and stabilize tool rendering

Re-enabled Collapsed/Summary/Detailed/Changes defaults for Activity and tool expansion.
Fixed tool row wrapping/alignment, removed user fade re-animations, and disabled FadeInOnReveal animations.
Improved tool status handling to reduce timer/shine resets and made reasoning bold render as normal text.

* refactor: simplify chat tool and message rendering

Replace activity-group rendering with flat inline part rendering
Remove obsolete tool output and justification activity settings
Keep user message animation and improve edit/apply-patch file path headers

* style: narrow chat and composer columns equally

* fix: Tool status checks and abort flow regression

* fix: improve multi-file apply patch header rendering

* fix: make timeline message jump scroll to selected chat entry

Conversation Timeline clicks now reliably scroll to the selected message in chat
Timeline dialog waits for navigation result before closing to avoid silent failures
Chat message scrolling now resolves the active chat scroller consistently

* chore: remove branch-added chat tests and clean lint leftovers

Removes newly added chat and message test files from this branch
Fixes lint blockers in ProgressiveGroup, ToolPart, and messageStore
Keeps type-check, lint, and build passing after cleanup

* fix: keep composer status row closest to the input

Status/todo row now renders below queued messages and attachments.
Linked GitHub issue/PR chips stay above status so input context order is consistent.
Improves chat composer readability while assistant is working.

* fix: disable assistant header animations and polish chat status behavior

Assistant message header now renders without transition effects
Removed a lint issue from the working placeholder props
Chat status and message flow updates improve consistency during active turns

* feat: increase bottom spacer in mobile chat for better scrolling

* feat: add sorted chat mode with progressive activity rendering

Adds global chat render mode settings for sorted and live behavior
Renders non-stop assistant output in Activity as messages complete
Disables streaming text animation in sorted mode and restores classic reasoning/justification blocks

* fix: stabilize chat timeline navigation and older history loading

Prevents auto-loading older history from scroll and keeps loading behind the button
Fixes timeline jump-to-message behavior that snapped back to the bottom
Reduces chat list flicker and empty-state glitches on large session pagination

* fix: stabilize sorted activity text and hide reasoning timers

Prevented sorted justification from appearing before message completion by requiring explicit non-stop finish.
Removed duration values for sorted Thinking and Justification blocks.
Kept smooth sorted auto-follow behavior tuned to reduce bottom-jump jitter.

* refactor: simplify chat tool rendering paths and add parts docs

Centralized tool icon mapping into a shared presentation helper used by grouped and expandable rows.
Removed static-tool-specific branches from ToolPart to keep it focused on expandable tools.
Added a new DOCUMENTATION.md explaining where to change tool descriptions and rendering behavior.

* feat: enhance event stream handling for message parts

- Refactor event key building functions to improve clarity and reduce redundancy.
- Introduce `applyPartDelta` method in message store for handling delta updates to message parts.
- Update `useEventStream` to utilize the new `applyPartDelta` method for processing incoming deltas.
- Enhance text extraction logic to accommodate new part types and improve merging behavior.
- Implement logic to skip delta-driven updates for ongoing text/reasoning parts to prevent overwriting.
- Adjust server-side text merging logic to handle trimmed text comparisons and improve consistency.

* feat: enhance OpencodeService with delta handling and stale delta management

- Introduced globalSseStaleDeltas to track stale deltas.
- Added methods to generate keys for delta and updated part events.
- Updated global SSE loop to skip processing stale deltas.
- Refactored global SSE event handling to improve performance and reliability.

refactor: remove unused streaming part handling in messageStore

- Eliminated streaming part queue and associated logic.
- Simplified message merging logic by removing redundant checks.
- Streamlined message handling to improve clarity and maintainability.

chore: clean up unused streaming text normalization functions

- Removed deprecated functions related to streaming text identity and merging.
- Simplified normalizeStreamingTextPayload to focus on current functionality.

* refactor: simplify streaming event passthrough

Use SDK-native global event streaming in the UI client
Remove dead server-side SSE normalization helpers
Keep streaming payloads closer to upstream behavior

* revert: remove message memory settings UI

Drop the restored message memory settings screen
Keep session settings focused on current defaults
Preserve chat history limits as internal behavior

* feat: add compact collapsed Activity preview in sorted mode

Collapsed Activity now shows a live preview of the latest 7 entries
Older activity rows roll up behind a +N more indicator
The +N more indicator is clickable to expand the full Activity

* fix: adjusted activity changed files text prominence

* fix: make sorted mode snap to bottom when not streaming

* perf: show chat scrollbar only on user-driven scrolling

Chat scrollbar now stays hidden during automatic follow-to-bottom
Scrollbar visibility is gated by real user scroll intent
Reduced scroll overhead by removing timer-based intent tracking

* refactor: align web and vscode session activity streaming

Route VS Code SSE through SDK-based proxy flow
Restore controlled web session activity tracking and cooldowns
Keep chat activity behavior consistent across runtimes

* fix: adjusted muted foreground themes color

* fix: stabilize session activity and attention updates

Keep streamed chat state in sync as sessions complete
Restore reliable attention indicators for inactive sessions
Tighten server and UI event handling for chat updates

* feat: add chat render previews and file icon visibility setting

Added animated chat render mode previews in Chat settings.
Added a new toggle to show or hide file icons across tool rows.
Persisted chat render, activity, and mermaid modes to shared settings file.

* fix: update default GitHub OAuth client ID

Use the new OpenChamber org GitHub OAuth app ID by default.
Keep web server and VS Code auth defaults in sync.

* fix: sync chat settings across VS Code chat views

Broadcast settings changes to both sidebar and editor chat webviews.
Apply synced settings in each webview via shared settings refresh.
Ensures chat render mode updates appear immediately in editor tabs.

* fix: stop writing session folders file in VS Code workspaces

Disable disk persistence for session folders in VS Code webview runtime
Keep session folder state in VS Code/webview storage instead of project files
Preserve existing behavior for non-VS Code runtimes

* style: polish expanded tool panels and bash output readability

Removed extra borders/labels in expanded tool cards for a cleaner UI
Added softer scroll shadows and full-height decorative activity line
Switched bash command/output to code-style typography with tighter spacing

* feat: add default-open tool controls for chat activity

Added Chat settings toggles to open Bash and Edit tools by default
Default-open behavior now applies across both sorted and live activity rendering
Users can still manually collapse default-open tools, plus bash output height was reduced

* fix: align chat loading skeleton with message layout

Match skeleton width and horizontal alignment to chat message column
Add one-line tool-style skeleton rows with subtle circular placeholders
Increase top spacing so loading state no longer touches chat header

* fix: prevent blank screen when adding inline diff comments

Sanitize persisted inline comment drafts to ignore invalid data
Harden diff annotations against malformed line numbers
Fail safely when annotation updates error instead of crashing the view

* fix: streamline VS Code archived sessions sidebar

Show archived sessions in VS Code only for the active workspace directory.
Render archived sessions as a flat list in VS Code without project-root subfolders.
Hide the "Open in Side Panel" session action in VS Code.
2026-03-12 23:45:45 +02:00
Bohdan Triapitsyn 79143bff4c feat: massive chat reliability + UX pass (web/desktop/mobile/vscode) (#593)
## Added Features
- Add VS Code save-as-image flow for assistant messages via webview bridge + native save dialog.
- Add hourly desktop update checks after startup.
- Add new tool output display mode: `Changes` (auto-expand edit/write/patch only; keep activity expanded; mode guidance text).
- Add GitHub PR attachment flow in chat input with PR picker + attached PR chip/details.
- Add mobile overlay presentation for GitHub Issue and PR pickers (shared with desktop picker content).

## Fixes
- Save-gate project icon updates until explicit Save; allow icon removal with same save-gated behavior.
- Restore clickable chat action buttons in sticky header mode (desktop + Firefox hit-target issue).
- Clamp sticky user messages to bounded chat height and allow internal scrolling.
- Prevent drawer context crash during iPad/tablet orientation switching.
- Improve text-selection action menu placement on narrow screens.
- Move assistant message time into clock tooltip; keep duration display clean.
- Hide `Link GitHub Issue` row in VS Code chat input area (GitHub flow is not yet ready there).
- Remove laggy close animation in text-selection popover; keep open motion/positioning behavior.
- Fetch branches when picker opens and cache empty; show loading state instead of false “No branches found”.
- Fix share-image export metadata rendering (theme background resolution, timestamp rendering, footer alignment).
- Scope MCP services status/toggles to active directory to avoid cross-project leakage.
- Improve long user-message clamp behavior (40% cap variant, hidden scrollbar, scroll shadows, expansion detection).
- Fix desktop `Check for Updates` menu handler; prevent duplicate checks; show clear success/error toasts.
- Stabilize long user-message scrolling behavior (follow-up hardening).
- Avoid premature web update failure on slower servers.
- Restore user message image previews + fullscreen gallery navigation payload.
- Repair desktop chat drag-and-drop image attachments when native drop coords are missing.
- Move GitHub issue linking entry into Add attachment menu.
- Align header context usage percentage visuals with context panel.
- Align `@` file search with active project in all runtimes.
- Route `@` file discovery through OpenCode SDK `find.files`; remove legacy `/api/fs/search` reliance.
- Make chat `@` mention behavior consistent with files-style behavior.
- Keep status-row todos in stable order after status changes; add compact status icons; replace noisy priority labels.

## Refactors / UX Consistency
- Simplify chat attachment model and remove project file picker path.
- Keep composer focused on `@` mention file flow.
- Use direct `Attach files` action in VS Code instead of attachment dropdown path.
- Unify issue/PR picker behavior between desktop and mobile overlays.
2026-03-04 01:41:01 +02:00
Bohdan Triapitsyn 22255cf2c0 Fix session/tool-question UX regressions and stabilize streaming activity rendering (#451)
* fix: stale model variants in chat controls in draft session

* fix: attention indicator for project tabs

* fix: use part index and type for consistent IDs

* fix question card navigation for unanswered questions
2026-02-20 01:47:33 +02:00
Bohdan Triapitsyn 4d71bb27eb feat: improve chat streaming UX and add Mermaid diagram rendering (#438)
* feat: show current branch in empty chat state

* fix: display current git branch for worktrees and update them with branch change

* refactor: improve read tool output parsing with structured data

* feat: add support for message part delta events

* fix(chat): improve streaming rendering, scroll behavior, and assistant action visibility

* feat: Add mermaid diagram support to chat markdown rendering

* fix: update table download functionality to include success notification and remove unused MarkdownRenderer import

* refactor: streamline Streamdown component props for improved readability

* fix: preserve Streamdown code-block markers and use native Tauri cache clearing

* feat: add context overview panel to view conversation details
2026-02-17 18:25:03 +02:00
gsxdsm 2f336a0716 fix: Make thinking/reasoning blocks display consistently and make the show justification setting work. (#332) 2026-02-06 12:30:00 +02:00
杨巅峰andiiyangdianfeng adbc5af95f feat(ui): add configurable text justification activity setting (#212)
* fix(server): improve external server and error handling

- Skip OpenCode shutdown when using external server
  (OPENCODE_SKIP_START=true)
- Return 404 status for non-existent directories instead of
  empty array
- Move error logging before response handling

* feat(ui): add configurable text justification activity setting

- Replace hardcoded ENABLE_TEXT_JUSTIFICATION_ACTIVITY constant with
  dynamic showTextJustificationActivity setting in useUIStore
- Add toggle UI in Chat settings section (Settings > Chat)
- Add setting to DesktopSettings type for cross-runtime persistence
- Default value is false (matching original constant behavior)

---------

Co-authored-by: iiyangdianfeng <goodydfwow@gmail.com>
2026-01-25 19:09:31 +02:00
Bohdan Triapitsyn 6544b12e78 refactor: streamline chat scroll manager
- Removed unused activeTurnAnchorId and activeTurnSpacerHeight from MemoryDebugPanel.
- Simplified useChatScrollManager by eliminating unnecessary state and functions related to active turn anchoring.
- Updated loadMessages function signatures to accept an optional limit parameter across message and session stores.
- Enhanced scroll behavior in useScrollEngine to support dynamic bottom tracking during animations.
- Improved event stream handling to allow for resyncing messages with a specified limit.
- Cleaned up session memory state to remove active turn properties, focusing on viewport anchoring.
2026-01-20 03:23:39 +02:00
Bohdan Triapitsyn 84650e16c3 feat(chat): add turn duration display 2026-01-14 01:23:24 +02:00
Bohdan Triapitsyn f2507d58cf feat: migrate to OpenCode SDK v2
Update all import statements to use @opencode-ai/sdk/v2
Modify Vite configurations to alias new SDK path
Update API client method signatures for SDK v2 compatibility
2026-01-03 13:39:59 +02:00
Bohdan Triapitsyn 66351bea6c fix: reset turn UI states on expansion preference change to ensure consistency 2025-12-29 12:32:22 +02:00
Bohdan Triapitsyn 4d7340bf49 feat: update message handling to use 'finish' property for step completion logic 2025-12-27 15:51:28 +02:00
Bohdan Triapitsyn 3c05fa4c4e fix: refactored linter errors 2025-12-25 02:55:08 +02:00
Bohdan Triapitsyn b850a04e21 fix: turn grouping and activity rendering refactor 2025-12-24 03:27:51 +02:00
Bohdan Triapitsyn 788868f259 feat: add activity group anchor message handling and improve standalone tool rendering logic 2025-12-17 03:13:37 +02:00
theblazehen 235f80643e feat: add UI customization and model management features (#60)
* feat: add UI customization and model management features

Add comprehensive UI customization options and enhanced model selection:

- **Favorite & Recent Models**: Star models for quick access, track 5 most recent
  - Add favorite/recent sections to model dropdowns
  - Persist preferences in local storage
  - Works in ModelControls and ModelSelector components

- **Tool Call Expansion Settings**: Control default expansion state for tool outputs
  - Three modes: collapsed, activity (summary), detailed
  - Applies to activity groups and individual tool calls
  - Configurable in Appearance Settings

- **Font Size & Spacing Controls**: Adjustable typography and layout density
  - Font size: 50-200% scaling of all semantic typography
  - Spacing/padding: 50-200% scaling of margins, gaps, line heights
  - Real-time preview with reset buttons
  - Settings in Appearance Settings

- **VSCode Extension Settings View**: Full settings access in VSCode extension
  - Add settings navigation and view type
  - Settings button in header
  - Navigate between sessions, chat, and settings

Technical changes:
- Enhanced useUIStore with new state management
- Dynamic CSS variable scaling for typography and spacing
- Typography helper functions for variable access
- ThemeProvider integration for auto-applying scales

* fix: hide theme mode in VSCode and fix detailed tool expansion

- Hide "Theme Mode" setting in VSCode extension settings as VSCode
  dynamically applies its own theme to the extension
- Fix bug where tools from subsequent messages in a turn weren't
  expanded when "Detailed" mode was selected
- Now correctly aggregates all tool IDs from turnGroupingContext when
  calculating effective expanded tools for progressive groups
2025-12-15 18:11:38 +02:00
Bohdan Triapitsyn 2779e19103 feat: add fork assistant message to new session
Add fork button on assistant messages to start new execution session
Include synthetic meta-instruction when forking to explain context
2025-12-09 00:40:43 +02:00