Add shared time formatting helpers that apply the Appearance time format preference consistently. Update visible time labels across chat, quota usage, scheduled tasks, tunnels, context details, git views, PR metadata, and passkey settings to use the selected 12-hour, 24-hour, or automatic format. Leave date-only and non-UI formatting untouched so unrelated behavior does not change.
Preserves session directory metadata across live updates
Keeps desktop and mobile session lists in project groups
Adds regression coverage for session grouping
Electron updater now uses Electron release metadata only
Removed legacy Tauri package and migration workflow
Replaced Tauri shim usage with the desktop bridge
Lift both starter groups into one DndContext so a trash drop-zone is reachable from either group's drag. On mobile the trash replaces the + button while dragging (color-only over feedback, no resize); dropping a chip on it removes that starter. Hide the hover-x on mobile since there is no hover. Desktop keeps the hover-x + add button unchanged.
Use a shorter comment placeholder on mobile (drop the Cmd+Enter hint that has
no touch equivalent) so it no longer clips in the auto-sized textarea.
Add a remove (x) button to the review comments pill, matching the annotation
and dev-server-log pills, and stop the mobile touch-target min-height/width
from inflating the pill close buttons.
Remove the per-row agent color dot (and its now-unused helpers), keeping only
the status indicator. Add a "+" button to the panel header that opens a new
session draft targeting the filtered project (or the most recently active
session's project under "All", falling back to the default target), and
restyle the close button to match it.
Show the context token usage next to the percentage (e.g. 5.1% 20.4K/400.0K)
at a larger, consistent size, and compute the percentage with a fraction
instead of the store's integer-rounded value.
* feat: add dialog for "Start new session from this answer"
Replace the one-click fork action on assistant messages with a dialog
(ForkSessionDialog) that lets the user pick model, thinking level, and
agent, plus edit the instructions sent to the new session.
The instructions field is prefilled with the previous fixed fork prompt
and is mandatory. The composed message is now fully visible (no synthetic
preface): the user's instructions sit above a short fixed connective that
opens the assistant content. createSessionFromAssistantMessage takes the
chosen execution params instead of reading from config.
Also fix TodoSendDialog visuals: narrower vertical layout, model trigger
no longer stretches with centered text, and the agent/thinking dropdowns
portal to body so opening them no longer nudges the dialog height. Extract
the shared ThinkingPill into its own component.
* fix: address review feedback on fork session dialog
- Fix "bellow" -> "below" typo in the fork content preface (now user-visible
since the message is no longer synthetic)
- Reset ForkSessionDialog state only on open transition, reading the config
store snapshot via getState() so background store refreshes can't discard
in-progress instruction edits
Add a packaged-client runtime boundary so the shared UI can talk to local,
desktop, remote, and VS Code runtimes through the right transport instead of
assuming one same-origin web server.
Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and
runtime URL helpers, while keeping official OpenCode traffic on the SDK path.
Support runtime switching, remote host selection, desktop client credentials,
and headless connection links for pairing packaged clients with remote
OpenChamber servers.
Harden the new auth model by moving long-lived client tokens out of browser
URLs, introducing short-lived scoped URL tokens for browser-owned transports,
restricting URL-token access to explicit readable/realtime routes, and making
client-token management session-scoped or self-scoped as appropriate.
Update browser-owned assets and preview proxy flows to work with the split
runtime model, including authenticated project icons, preview token propagation,
CSP-safe preview bridge injection, and preview proxy auth that survives
short-lived URL-token expiry.
Tighten Electron security boundaries for packaged clients by gating privileged
preload state to trusted origins and requiring explicit confirmation before
connect deep-links import or switch remote runtimes.
Also refresh agent guidance and project skills so future runtime/API, auth,
preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new
architecture.
On refresh the auto-open draft opens in an effect (after first paint), so
ChatContainer briefly rendered ChatEmptyState (logo + 'start a new chat')
before the welcome screen. When a draft is about to auto-open and there's
no init error, render a neutral background instead — the empty state stays
for the cases where it's actually meaningful (no auto-open, or init error).
Let users curate the draft welcome chips: pin existing commands and skills
as starters, remove them, and drag to reorder — all inline on the draft
screen via a '+' picker dialog and per-chip remove, with no separate
settings UI.
A starter references a command or skill; its scope is inherited from the
item (user-scope -> global, project-scope -> per-project). Global starters
persist to settings.json (useUIStore + client/server sanitizers); project
starters persist to the project config alongside worktree setup commands.
The two scopes form ordered namespaces shown global-first then project,
reorderable only within each group.
The six built-in Session magic-prompt commands are the default global set
and stay available in the picker for re-pinning if removed; they keep their
bespoke icons, while user commands/skills fall back to the Commands/Skills
section icons. Chip labels are normalized (/simplify-code -> 'Simplify
code'). Missing commands/skills are skipped rather than shown broken.
Drag-to-reorder works on desktop and mobile: rectSortingStrategy for the
wrapping multi-row layout, CSS.Translate (no scale) so the lifted chip
doesn't stretch, and MouseSensor + long-press TouchSensor so taps still
submit and swipes still scroll. The '+' picker is a searchable dialog on
every surface.
Mini-chat uses the same centered-welcome compact layout, so the preset chips fit fine under the welcome message there as well. Drop the mini-chat exclusion.
On narrow surfaces (mobile, vscode) the composer sits at the bottom and
only the welcome message is centered, so the preset chips had nowhere
sensible to live and were desktop-only. Render them under the centered
welcome message there instead.
Extract the shared preset list (draftPresets.ts) and chip row
(DraftPresetChips) so both layouts reuse them. Since the command-aware
submit lives in ChatInput, ChatContainer triggers it through a new
input-store channel (requestPresetSubmit / consumePendingPresetSubmit)
that ChatInput consumes. Mini-chat stays excluded — too small for the row.
Promote the last plain-prompt draft chip into a proper /explore command so
all draft welcome presets are now commands. Its hidden prompt investigates
the repository and gives a structured orientation — big picture, main
modules, how they connect, conventions, and where to start — instead of a
file-by-file dump.
Follows the established pattern: visible + hidden magic prompts wired into
command autocomplete, the submit handler, the draft chip, and the Magic
Prompts settings page, with i18n across all locales. Drops the now-unused
explore prompt string.
Add /weigh as a draft chip and command for the moment before planning —
when you know what to build but not how. Its hidden prompt investigates
the code, then lays out 2-3 genuinely distinct approaches with trade-offs
(complexity, risk, blast radius, effort) and a clear recommendation,
without writing a plan or code.
Follows the established command pattern: visible + hidden magic prompts
wired into command autocomplete, the submit handler, draft preset chips,
and the Magic Prompts settings page, with i18n across all locales. Adds a
scales-3 icon to the sprite.
Replace the 'What changed recently' draft chip with /catch-up, a command
whose hidden prompt branches on git state: reconstruct intent from an
in-progress diff, check an open PR's review state, or summarize recent
commits.
Add /debug as a new draft chip and command: a guided root-cause
investigation that captures the symptom, forms hypotheses, checks them
against the code, and confirms the cause before proposing a fix.
Both follow the /workspace-review pattern — visible + hidden magic
prompts wired into command autocomplete, the submit handler, draft preset
chips, and the Magic Prompts settings page, with i18n across all locales.
Add starter preset chips under the composer on the desktop draft welcome
screen (explore, what changed, plan, review). Clicking a chip submits
immediately; prompt chips send a natural-language prompt, command chips
reuse built-in slash commands.
Add a new /plan-feature built-in command, modeled on /workspace-review:
visible + hidden magic prompts that run a guided, batched-question
planning dialogue (investigate the code, ask up to 3 clarifying
questions at a time, surface pitfalls, then produce an implementation
plan). Wired into command autocomplete, the submit handler, the draft
plan chip, and the Magic Prompts settings page, with i18n across all
locales.
Fix chat history pagination and scroll preservation
Align session history loading with the expected scroll-up pagination UX while
keeping OpenChamber-specific initial message limits for constrained runtimes.
- Separate initial load sizes from older-history pagination size
- Load older messages automatically when scrolling near the top
- Continue fetching history until a visible older turn is available
- Preserve the current viewport synchronously during prepends
- Prevent history loading from fighting pinned-to-bottom follow behavior
- Remove delayed scroll-to-bottom correction that caused jumpbacks
- Fix the virtualizer fallback path that could render a large blank spacer
- Track oldest loaded message per pagination iteration to avoid redundant fetches
Queued messages now match the reverted message dock style
Added per-message edit and send actions
Sending one queued message no longer sends the full queue
* fix: make upstream sync actions target the selected remote
Ensure fetch and pull actually honor upstream selection so fork maintenance works from the Git sidebar, and surface upstream branch status alongside the primary origin-tracking indicators.
* feat: add Windows Electron desktop foundation
* fix(electron): stabilize Windows desktop packaging
* fix(electron): stabilize Windows desktop chrome
Use native Windows titlebar behavior with an Alt-accessible hidden menu, and harden Windows dev command launching so the desktop app follows platform conventions.
* fix(electron): stabilize Windows dev startup
* fix(electron): clarify desktop artifact names
* fix(electron): harden Windows desktop release and launch
* fix(electron): address Windows release review
* fix(electron): point updater and release links to org repo
* Fix Windows settings persistence fallback
* Fix Windows Electron dev startup
* Add Windows Electron window controls
* Fix Windows Electron install and opencode launch
* fix: resolve git status for repositories without upstream
Fixes repository detection stuck on Checking repository
Handles git status when no upstream is configured
Adds regression coverage for git status loading
* Add Windows app menu button
* fix: preserve file editor line endings
* ci: add desktop release smoke workflow
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* fix: switch model when selecting an agent
The early return in setAgent() checked if the current model was valid
and returned immediately without ever falling through to the agent's
configured model. This meant selecting an agent never updated the
model dropdown to match the agent's preferred model.
Removing the early return allows the fallback chain to work correctly:
1. Persisted session-specific agent-model selection
2. Settings default model
3. Agent's own model (previously unreachable)
4. No change (current model stays)
* fix: prefer agent model over saved selection
* fix: preserve restored model on agent hydration
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Safely falls back to raw patch text for invalid diffs
Protects individual tool parts from crashing the chat
Covers malformed apply_patch and edit diff cases
Use browser keyboard resizing by default on mobile
Remove mobile-only autocomplete button and tabs
Keep autocomplete behavior consistent across mobile and desktop
Treat the mobile web surface as a constrained runtime so sync loads smaller message pages, keeps fewer warm session caches, and evicts heavy inactive sessions instead of retaining them across switches.
Limit mobile message-record and turn-model caches to reduce memory pressure on phones while preserving bounded initial page expansion for large final turns.
Split the mobile session status bar so the collapsed state avoids subscribing to the full session/status list; the expensive grouping work now only mounts for the expanded list.
Verified with bun run type-check and bun run lint.
* feat(chat): live markdown source-mode highlighting in composer
Highlight markdown syntax, fenced code blocks, and mention-style tokens
directly in the chat input via the existing transparent-textarea overlay
(color/decoration/background only, so caret alignment is preserved).
- Markdown source-mode: inline/fenced code, links, headings, blockquotes,
list markers, with dimmed syntax punctuation
- Per-language syntax highlighting inside fenced blocks, reusing the editor's
CodeMirror language resolver + Lezer (bash/js/ts/json/html/css/python/md);
highlighted blocks use a neutral base, plain fences keep the code color
- Token highlighting on match: @file, @agent, /command, /skill, #snippet
- Auto-pairing: wrap selection with markers, triple-backtick expands to a
fenced block; paste a URL over a selection to form a markdown link
- Add md/markdown to the shared code-block language resolver
* fix(chat): address composer highlight review
- Tilde (~~~) fenced blocks now get per-language syntax highlighting
- Share fence open/close detection between tokenizeMarkdown and
highlightFencedCode so they agree on boundaries (fence length + format),
fixing range bleed with 4-backtick fences and ```lang lines inside blocks
- Replace buildHighlightParts O(segments x ranges) scan with a sweep-line
over an active set (verified equivalent vs the prior algorithm across 30k
randomized cases, including overlaps and explicit class/priority)
- Cap per-block Lezer parsing at 20k chars; oversized blocks keep the neutral
code base without per-token coloring
* feat: rename sessions inline via double-click
Double-clicking a session name in the sidebar or the mobile session
status bar now switches it into an inline editable input. Enter saves,
Esc cancels, and clicking elsewhere blurs the input to save. This
mirrors the VSCode/Finder rename pattern and removes the need to open
the session menu for what is a very common action.
* fix(rename): close sidebar input on empty title; drop duplicate mobile editor
Two issues from PR review:
1. handleSaveEdit (sidebar) only closed the input when editTitle.trim()
was non-empty. Clearing the title and pressing Enter or blurring left
the input open with no exit path other than Escape. The save handler
now always closes the editor; an empty title is treated as a silent
cancel (no update call).
2. ExpandedView (mobile) renders the current session twice — once in the
sticky header, once in the session list — so a single editingSessionId
produced two simultaneous inputs for the current session. The list row
for the current session now suppresses its rename input; the header
remains the single editor in that case.
* fix: refine inline session rename editing
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>