Add a packaged-client runtime boundary so the shared UI can talk to local, desktop, remote, and VS Code runtimes through the right transport instead of assuming one same-origin web server. Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and runtime URL helpers, while keeping official OpenCode traffic on the SDK path. Support runtime switching, remote host selection, desktop client credentials, and headless connection links for pairing packaged clients with remote OpenChamber servers. Harden the new auth model by moving long-lived client tokens out of browser URLs, introducing short-lived scoped URL tokens for browser-owned transports, restricting URL-token access to explicit readable/realtime routes, and making client-token management session-scoped or self-scoped as appropriate. Update browser-owned assets and preview proxy flows to work with the split runtime model, including authenticated project icons, preview token propagation, CSP-safe preview bridge injection, and preview proxy auth that survives short-lived URL-token expiry. Tighten Electron security boundaries for packaged clients by gating privileged preload state to trusted origins and requiring explicit confirmation before connect deep-links import or switch remote runtimes. Also refresh agent guidance and project skills so future runtime/API, auth, preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new architecture.
351 lines
10 KiB
Markdown
351 lines
10 KiB
Markdown
---
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name: theme-system
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description: Use when creating or modifying UI components, styling, visual elements, or icons in OpenChamber. All UI colors must use theme tokens - never hardcoded values or Tailwind color classes. All icons must use the shared Icon component from the SVG sprite system - never import from @remixicon/react directly.
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license: MIT
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compatibility: opencode
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---
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## Overview
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OpenChamber uses a JSON-based theme system. Themes are defined in `packages/ui/src/lib/theme/themes/`. Users can also add custom themes via `~/.config/openchamber/themes/`.
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**Core principle:** UI colors must use theme tokens - never hardcoded hex colors or Tailwind color classes.
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## When to Use
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- Creating or modifying UI components
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- Working with colors, backgrounds, borders, or text
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- **Working with icons — adding, changing, or creating icon usages**
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## Quick Decision Tree
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1. **Code display?** → `syntax.*`
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2. **Feedback/status?** → `status.*`
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3. **Primary CTA?** → `primary.*`
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4. **Interactive/clickable?** → `interactive.*`
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5. **Background layer?** → `surface.*`
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6. **Text?** → `surface.foreground` or `surface.mutedForeground`
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## Critical Rules
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- `surface.elevated` = inputs, cards, panels
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- `interactive.hover` = **ONLY on clickable elements**
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- `interactive.selection` = active/selected states (not primary!)
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- Status colors = **ONLY for actual feedback** (errors, warnings, success)
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- Input footers = `bg-transparent` on elevated background
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## Button Rules (MANDATORY)
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Use only the shared `Button` component from `packages/ui/src/components/ui/button.tsx`.
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- Do not create wrapper button components (for example `ButtonLarge`, `ButtonSmall`).
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- Do not hardcode button height/padding classes when a `size` variant exists.
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- Use semantic button variants consistently; avoid ad-hoc one-off button styling.
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### Allowed Button Variants
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| Variant | Use for | Token direction |
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|-------|-------|-------|
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| `default` | Primary action in a local section/dialog | `primary.*` |
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| `outline` | Secondary visible action | `surface.elevated` + `interactive.*` |
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| `secondary` | Soft secondary action | `interactive.hover` / `interactive.active` |
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| `ghost` | Low-emphasis row/toolbar action | transparent + `interactive.hover` |
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| `destructive` | Destructive actions (`Delete`, `Revert all`) | `status.error*` |
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| `link` | Rare inline text action only | text-link style |
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### Allowed Button Sizes
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| Size | Use for |
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|------|---------|
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| `xs` | Dense controls in rows/lists |
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| `sm` | Default compact action buttons |
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| `default` | Standard form/page actions |
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| `lg` | Prominent large actions |
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| `icon` | Icon-only square button |
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### Button Selection Quick Guide
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1. Main CTA in section/dialog -> `default`
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2. Side action next to CTA -> `outline`
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3. Quiet auxiliary action -> `ghost`
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4. Dangerous action -> `destructive`
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5. Tiny row action -> keep same variant, set `size="xs"`
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### Never Use
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- Hardcoded hex colors (`#FF0000`)
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- Tailwind colors (`bg-white`, `text-blue-500`, `bg-gray-*`)
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- Deprecated: `bg-secondary`, `bg-muted`
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## Usage
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### Via Hook
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```tsx
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import { useThemeSystem } from '@/contexts/useThemeSystem';
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const { currentTheme } = useThemeSystem();
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<div style={{ backgroundColor: currentTheme.colors.surface.elevated }}>
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```
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### Via CSS Variables
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```tsx
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<div className="bg-[var(--surface-elevated)] hover:bg-[var(--interactive-hover)]">
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```
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## Color Tokens
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### Surface Colors
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| Token | Usage |
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|-------|-------|
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| `surface.background` | Main app background |
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| `surface.elevated` | Inputs, cards, panels, popovers |
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| `surface.muted` | Secondary backgrounds, sidebars |
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| `surface.foreground` | Primary text |
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| `surface.mutedForeground` | Secondary text, hints |
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| `surface.subtle` | Subtle dividers |
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### Interactive Colors
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| Token | Usage |
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|-------|-------|
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| `interactive.border` | Default borders |
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| `interactive.hover` | Hover on **clickable elements only** |
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| `interactive.selection` | Active/selected items |
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| `interactive.selectionForeground` | Text on selection |
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| `interactive.focusRing` | Focus indicators |
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### Status Colors
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| Token | Usage |
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|-------|-------|
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| `status.error` | Errors, validation failures |
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| `status.warning` | Warnings, cautions |
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| `status.success` | Success messages |
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| `status.info` | Informational messages |
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Each has variants: `*`, `*Foreground`, `*Background`, `*Border`.
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### Primary Colors
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| Token | Usage |
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|-------|-------|
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| `primary.base` | Primary CTA buttons |
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| `primary.hover` | Hover on primary elements |
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| `primary.foreground` | Text on primary background |
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**Primary vs Selection:** Primary = "click me" (CTA), Selection = "currently active" (state).
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### Syntax Colors
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For code display only. Never use for UI elements.
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| Token | Usage |
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|-------|-------|
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| `syntax.base.background` | Code block background |
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| `syntax.base.foreground` | Default code text |
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| `syntax.base.keyword` | Keywords |
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| `syntax.base.string` | Strings |
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| `syntax.highlights.diffAdded` | Added lines |
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| `syntax.highlights.diffRemoved` | Removed lines |
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## Examples
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### Input Area
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```tsx
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const { currentTheme } = useThemeSystem();
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<div style={{ backgroundColor: currentTheme.colors.surface.elevated }}>
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<textarea className="bg-transparent" />
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<div className="bg-transparent">{/* Footer - transparent! */}</div>
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</div>
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```
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### Active Tab
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```tsx
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<button className={isActive
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? 'bg-interactive-selection text-interactive-selection-foreground'
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: 'hover:bg-interactive-hover/50'
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}>
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```
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### Error Message
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```tsx
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<div style={{
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color: currentTheme.colors.status.error,
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backgroundColor: currentTheme.colors.status.errorBackground
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}}>
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```
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### Card
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```tsx
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<div style={{ backgroundColor: currentTheme.colors.surface.elevated }}>
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<h3 style={{ color: currentTheme.colors.surface.foreground }}>Title</h3>
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<p style={{ color: currentTheme.colors.surface.mutedForeground }}>Description</p>
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</div>
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```
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## Icon System (MANDATORY)
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OpenChamber uses an SVG sprite-based icon system. **Never import from `@remixicon/react`.** Always use the shared `Icon` component.
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### Import
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```tsx
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import { Icon } from "@/components/icon/Icon";
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import type { IconName } from "@/components/icon/icons";
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```
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### Usage
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```tsx
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<Icon name="arrow-down-s" className="h-4 w-4" />
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<Icon name="loader-4" className="size-4 animate-spin" />
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```
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### Naming Convention
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Convert Remixicon component names to kebab-case sprite names:
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1. Strip `Ri` prefix
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2. Strip `Line` suffix
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3. Convert PascalCase to kebab-case
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4. Lowercase everything
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| Remixicon | Sprite name |
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|-----------|-------------|
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| `RiArrowDownSLine` | `arrow-down-s` |
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| `RiCheckLine` | `check` |
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| `RiLoader4Line` | `loader-4` |
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| `RiGithubFill` | `github-fill` |
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| `RiBrainAi3Line` | `brain-ai-3` |
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### Fill Variants
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For filled (solid) icon variants, append `-fill` explicitly. The generator tries `Line` suffix first, then `Fill`, then bare name.
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```tsx
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<Icon name="github-fill" /> {/* RiGithubFill */}
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<Icon name="github" /> {/* RiGithubLine (default) */}
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```
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### Sizing
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The `Icon` component has **no `size` prop**. Use Tailwind classes:
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```tsx
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<Icon name="check" className="h-4 w-4" /> {/* 16px - most common */}
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<Icon name="check" className="size-5" /> {/* 20px */}
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<Icon name="check" className="h-3 w-3" /> {/* 12px */}
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```
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### Adding a New Icon (Workflow)
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**In order:**
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1. Use the icon in code with the correct kebab-case name:
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```tsx
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<Icon name="new-icon-name" className="h-4 w-4" />
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```
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2. If used as a value (not JSX), use `IconName` type:
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```tsx
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const config = { icon: "new-icon-name" as const };
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```
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3. Regenerate the sprite:
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```bash
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bun run icons:generate
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```
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4. The script scans all source files, reverse-maps to Remixicon names, extracts SVG paths, and regenerates `sprite.ts`.
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5. Verify: `bun run type-check`
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**Do NOT manually edit `sprite.ts`.** Always regenerate.
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### Type Safety for Icon Values
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When icons are stored in objects/arrays, change the type from `ComponentType` to `IconName` and render via `<Icon name={value} />`:
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```tsx
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// ❌ Old: component reference
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const items = [{ icon: RiStackLine }];
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return <items[0].icon className="h-4 w-4" />;
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// ✅ New: IconName string
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import type { IconName } from "@/components/icon/icons";
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const items: { icon: IconName }[] = [{ icon: "stack" }];
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return <Icon name={items[0].icon} className="h-4 w-4" />;
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```
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## Wrong vs Right
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### Wrong
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```tsx
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// ❌ Importing from @remixicon/react
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import { RiArrowDownSLine } from "@remixicon/react";
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<RiArrowDownSLine className="h-4 w-4" />
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// ❌ Hardcoded colors
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<div style={{ backgroundColor: '#F2F0E5' }}>
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<button className="bg-blue-500">
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// Primary for active tab
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<Tab className="bg-primary">Active</Tab>
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// Hover on static element
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<div className="hover:bg-interactive-hover">Static card</div>
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// Colored footer on input
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<div style={{ backgroundColor: currentTheme.colors.surface.elevated }}>
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<textarea />
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<div style={{ backgroundColor: currentTheme.colors.surface.muted }}>Footer</div>
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</div>
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```
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### Right
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```tsx
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// ✅ Using the Icon component
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import { Icon } from "@/components/icon/Icon";
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<Icon name="arrow-down-s" className="h-4 w-4" />
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// Theme tokens
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<div style={{ backgroundColor: currentTheme.colors.surface.elevated }}>
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<button style={{ backgroundColor: currentTheme.colors.primary.base }}>
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// Selection for active tab
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<Tab style={{ backgroundColor: currentTheme.colors.interactive.selection }}>Active</Tab>
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// Hover only on clickable
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<button className="hover:bg-[var(--interactive-hover)]">Click</button>
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// Transparent footer
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<div style={{ backgroundColor: currentTheme.colors.surface.elevated }}>
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<textarea className="bg-transparent" />
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<div className="bg-transparent">Footer</div>
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</div>
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```
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## References
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- **[Adding Themes](references/adding-themes.md)** - Built-in and custom themes
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## Key Files
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- Theme types: `packages/ui/src/types/theme.ts`
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- Theme hook: `packages/ui/src/contexts/useThemeSystem.ts`
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- CSS generator: `packages/ui/src/lib/theme/cssGenerator.ts`
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- Built-in themes: `packages/ui/src/lib/theme/themes/`
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- Icon component: `packages/ui/src/components/icon/Icon.tsx`
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- Icon sprite data: `packages/ui/src/components/icon/sprite.ts` (auto-generated)
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- Icon types: `packages/ui/src/components/icon/icons.ts`
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- Icon sprite generator: `scripts/generate-icon-sprite.mjs`
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- Icon docs: `packages/ui/src/components/icon/README.md`
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